Source:http://ftr.wot-news.com/2013/10/11/11-10-2013/
来源↗
Well, the test is here. I am not sure how soon will I “join the action” and bring you the screenies, because (I guess due to the enormous interest in German vehicles) the download goes much slower than it usually does. Standby.
哎~测试服开了啊。我不确定我是否会加入测试大军中,并把截图放出来啥的,因为(我猜是因为德国新TD线吧),测试服下载速度比以往慢了很多。
– apparently, the variant where there would be a transfer from old German TD branch to the new one is not considered
没有可以从旧TD线上直接跳到新TD线上的车(除了黄鼠狼)
– Storm states that the developers never said there would be no tier 10 mediums, it’s players who made this up
Storm表示开发团队从来没有说过“不会有十级中坦的”,这都是玩家捏造的
– KV-5 will not return to the ingame shop for now
KV-5现在不会回到游戏内商店
– the aim of the midtier arty buff in 8.9 is not aimed at reducing the number of TD’s in game, but to buff certain specific underperforming vehicles
8.9带来的中级火炮BUFF并不是可以为了降低TD数量的,而是Buff一下那些胜率不是很好的车
– it’s “completely possible” certain popular hightier TD’s will be nerfed, but there will not be a TD hardcap
现在人气很高的高级TD“很有可能”会被砍,但是不会有针对战斗中TD数量的限制
– optional unlockable hulls implementation will take a LOT of time, definitely not in 9.0
可解锁车身的工作量太大了,所以9.0肯定没有
– HD World of Tanks (improved graphics) will run on BigWorld, improved version by Wargaming. Storm states that from the original engine there will be almost nothing left, everything will be rewritten
高清的WOT(增强的图像)会基于WG自改进版的BigWorld运行。Storm表示原来的游戏引擎就剩不下什么了,所有的东西都将被重写
– blind shots (on targets noone spotted) count XP/credit-wise as if the shooter spotted them himself
盲射(在还没有对点亮的目标身上)在计算经验和银币时都是算作开火者自亮自打的
– Wargaming doesn’t plan to sell their Bigworld engine variant
WG不打算卖掉他们的自制版BigWorld引擎
– Storm states that free camera in replays gives no game advantage
Storm表示录像回放中的自由视角并没有给游戏带来优势
– tracers will not return, it will stay as it is now
弹道不会改回以前的样子,会保持现在的样子
– Q: “How do you plan to keep the companies actual?” A: “We don’t”
问:“你们打算怎么保证保证现在的联队战?”答:“我们才不呢。”
– there will be no massive vehicle rebalance in 0.9.0
0.9.0不会有大量的车辆被平衡
– tank numbers (as in, decals displaying a huge number) will not be implemented apparently, as there is not enough room on tanks and they interfere with inscriptions and other decals
坦克编号(也就是车身侧面的很大的一个数字)不会 加入游戏,因为坦克上没地方放这个,而且它也与贴纸和标语互相冲突
– Storm states that when it comes to selecting what vehicles to buff or nerf, he first looks at their winrate and when it stands out, he looks at secondary stats as well
Storm表示当要选择哪些车辆要Buff或Nerf时,他首先会观察胜率,当胜率特别突出的时候,他也会观察次级数据
– the duties of the radioman (SS: as in the skills, perks etc) on German tanks (where the commander acts as a radioman) won’t be transferred to the loader as it is in Soviet tanks
德国车上的DJ的职责(SS:就像技能啦啥的)(车长兼任DJ)不会像苏联一样搞成炮手兼任DJ的
– no suitable tier 8 premium medium candidates for Soviets have been found (T-44A fits more like tier 7)
苏联8级金币中坦没有合适的候选车辆(T-44A更像是7级车)
– Storm states that if the Jagdpanzer E-100 hada front-mounted gun and the same armor, the frontal suspension would be overloaded
Storm表示如果百突在装甲不变的情况下,并把炮放在车的前方,车前面的悬挂会直接过载
– VK45XX tanks might have the bow machinegun removed as a weakspot
VK45XX系列的坦克也许会把作为弱点出现的机枪孔移除掉
– it’s possible the Porsche Jagdtiger will appear as an optional hull for Jagdtiger itself
保时捷猎虎有可能会作为猎虎的车身选项出现
– for now, 7/42 battles will not have automatic relogging to another server, maybe in the future
现在7/42制度不能自动重新登录到另一个服务器上,也许以后可以
– apparently the fact a vehicle is not popular doesn’t mean much when considering rebalance
一辆坦克人气不高在进行平衡工作时并不会影响什么
– 112 and T-34-3 will be sold via ingame magazine in 0.8.9
0.8.9中,112和T-34-3会通过游戏内的商城出售
– T-44-85 will have 126 regular pen and 167 gold pen
T-44-85的银币弹穿深是126,金币弹穿深167
– for now, there are no plans for reducing the MM spread of A-20, T-50, Panzer 38NA, Luchs, M5 Stuart and M5A1 in connection with more tier 6 lights appearing in the game
现在没有降低A-20,T-50,Pz.38 NA,蝉式,M5斯图亚特和M5A1分房的计划
– Storm states that it’s normal that things get constantly rebalanced in any online game (SS: yes it is)
Storm表示网络游戏中,各种各样的东西被不停的平衡来平衡去是很正常的(SS:没错)(看看隔壁玻璃渣吧——译注)
– 8.9 will apparently bring no changes for Jagdpanzer IV according to Storm
Storm表示四歼在8.9中没有变动
– apprently T-44-85 will have reduced MM
T-44-85会有分房保护
– T-34-2 stats will be revisited, might get rebalanced
T-34-2的数据会重新再审核一遍,也许这车会被重新平衡
– Q: “Will there be premium tier 8 heavies for Britain and Japan?” A: “If we find some, we’ll put them in plans.”
问:“英国和日本会有8级重坦吗?”答:“要是能找到,我们就把它加进计划里”
– Brummbär will most likely come in 2014
灰熊式突击炮估计在2014年会出
– LeFH 18 will not be transferred to German branch
LeFH 18不会被转移到德国线
– Sturmtiger will most likely be an unlockable vehicle, not a premium one
突击虎大概会作为银币车出现,而不是金币车
– Leopard 1 is statistically doing fine apparently
豹1的数据没问题
– Storm states that Mines encounter actually has some small imbalances, but strangely enough, on low tiers one side has better winrate and on high tiers the other side has better winrate. And it changes over time too, so for now it won’t be reworked.
Storm表示湖边的角逐的夺旗战的确有一些不平衡的地方,但是很奇怪,在低级房呢,有一遍的胜率比较高,但是在高级房,另一边的胜率又高了起来。而且还会随着时间推移而变化,所以现在不打算重制这个地图
– there won’t be a possibility to transform a regular vehicle into a premium one
肯定不能把一辆常规车辆转成金币车的(银币/经验系数加成,以前提过几次)
– for now, the new AMD R7 and R9 graphic cards with API Mantle technology won’t be supported by WoT, maybe in the future
现在,新的使用API地幔技术的AMD R7和R9显卡暂时不支持WOT,也许未来可以吧
– for now there are no plans to implement Churchill AVRE: “It will be really difficult to balance”
现在没有计划引入丘吉尔皇家工兵装甲车:“太难平衡了”
– HESH shells still work like HE shells, they don’t lose pen over distance
碎甲弹现在和HE弹的工作机制一样,穿深不会随着距离而衰减
– Storm states that HE and AP shells don’t have different trajectories because of their shell types, everything depends on shell velocity
Storm表示HE和AP弹的弹道尽管弹种不同,但是弹道是一样的,因为一切都是取决于弹药速度的
– there will be no skill MM in historical battles
历史战中没有水平分房
– there will be a video made to explain ingame balance (MM), it’s being worked on
会有专门的视频来讲解游戏内的平衡(MM系统),现在正在搞
“英国和日本会有8级重坦吗?”
是切糕重坦……
Luchs是山猫,而Locust 才是蝉式