Source: http://ftr.wot-news.com/2013/09/11/11-9-2013/
来源↗
– Storm confirms: KwK = tank gun, PaK = anti-tank gun (SS: a lot of people are confused by this designation. While in real life there were often some changes on both guns (for example re-worked breech to fit it on some platform), essentially both versions are roughly equal. In other words: designating a gun PaK and not KwK in the game doesn’t grant it any special properties)
Storm确认了说KwK的意思是坦克用炮,而PaK是反坦克炮(SS:许多人把这两个名字搞混了。当然在现实生活中,这两杆炮都有许多不同的改造版(例如重制了后膛,以便于塞进某些车里)当然本质上这两杆炮是差不多一样的。换句话说:在游戏中一杆炮是PaK而不是KwK并不会对数据有影响)
– it’s highly possible that the rating formula will be reworked, based on feedback
官方的评级公式很有很大可能性基于玩家反馈而重做
– T-34-3 ingame performance evaluation will take “no less than a month” – a couple of weeks for players to get used to it and a couple of weeks to collect the data (SS: after that it is possible it will be buffed/nerfed)
T-34-3在游戏内的表现评估会用“至少一个月”的时间来判断—先给你们几个礼拜,让玩家们熟悉这辆车,然后再用几个礼拜来收集数据(SS:在那之后就会决定这辆车是要砍还是Buff)
– the personal rating now takes into account only average damage per battle regardless of tier (SS: this is not to promote sealclubbing)
评分系统现在只计算场均伤害,而不论你的造成伤害的坦克的平均等级(SS:不是让你去屠幼……)
– when making the new rating, devs didn’t just copy “efficiency rating” or other mod-based ratings, because “it’s bad for many people”
当制作新的分级时,开发人员并没有只是复制粘贴了“效率值”或者其他基于Mod而做成的分级系统,因为那“对很多人不好”
– Q: “Do you believe that a noob with 20k battles should have better rating than a unicum with 5k?” A:”We don’t. If you have questions about beliefs, go to a church.”
问:“你信不信一个2W场的SB比5000场的大神的评分要高?”答:“我们才不信呢。如果你个人的信仰有问题,教堂在出门右转的地方”
– LT average lifespan in battle won’t be taken into rating account
轻坦的场均生存时间不会拿来计算评分
– Storm states that exact changes in armor of some tanks will officially not be disclosed
Storm表示某些坦克的具体的变动是不会由官方公布出来的
– Q: “New reworked maps in 8.8 are really nice to play, will other maps be reworked too, based on the same principles that were used in making of these?” A: “It’s possible”
问:“新的重制的几张地图在8.8里玩起来的感觉都不错,其他的地图会不会也会用同样的概念来重制?”答:“有可能”
– Storm confirms that the auto-ban mechanism (SS: see earlier post about the “bug”) was reworked, it was not in the patchnotes because Storm forgot to add it there
Storm确认了自动屏蔽机制(SS:看早些时候那个帖子上说的“Bug”)已经搞定了,补丁信息中没有说明的原因是Storm忘记加上去了。
– according to Storm, the best skill indicators for a players are winrate and average XP per battle.
Storm说能够体现一个玩家水平的最好数据是胜率和场均经验值
– Q: “How about making the XP multiplier for top 3 places in battle result permanent?” A: “There is a separate thread for suggestions. Go whine there.”
问:“你觉得把每队经验前三名的经验再加成的这个活动搞成永久的怎么样?”答:“你走错了,抱怨帖在隔壁,你去那边抱怨吧”
– there seems to be a bug with the chat where either text disappears or is wrongly formatted, Storm will investigate
看起来又有Bug了,这次是你聊天的文本会随机消失,或者格式错误,Storm说他会去调查一下
– the 8 degrees nominal depression for E-50M 105mm gun Ausf.K applies only when the gun is aiming to the sides of the vehicle, not front
E-50M的105mm炮虽然写的俯角是8度,但是那只能在炮瞄准车身侧面的时候才能压低到8度,正面不行。
– according to Storm, MM is working fine now
Storm说现在分房系统工作正常
– it is still being discussed whether there will be some high tier “connections” (SS: how is it called in WoT?) from existing German branches to the new TD branch
现在还在讨论给德系搞出一辆高级换线车,便于大家换线去玩新的TD线(SS这里在卖蠢……)
– there will be no special coefficient for arty in the new player rating
新的玩家评分当中,火炮不会有自己特别的系数存在
– Storm confirms that in the future, changed golden shells will be bought back only for credits for their purchase price (SS: in other words: do NOT hoard golden shells and if you do, don’t buy them for gold)
Storm确认了未来金币弹的变动都会以银币价格返还(SS:换句话说,别再囤积金币弹了,假如你真的有要买金币弹的需求,用银币买。)