【WOWS Q&A】2016/10/10

Source:https://thearmoredpatrol.com/2016/10/10/wows-qa-10th-october-2016/
来源↗

Thanks to Babykim, EU
感谢欧服的Babykim

Summary of a video by z1000 on best ships by tiers according to statistics from 25 percent sample of the RU cluster, as of today.
z1000的关于所有等级上哪些船只是最好的视频的总结,包含了毛服至今为止所有战斗的25%作为数据进行了分析。

This list is based purely on XP, damage and win rate, not personal impressions of the author.
列表是基于经验,伤害和胜率而排列的,而不是作者的主观判断

The list of ships is in the decreasing order of goodness (>), the last ships in the list are the worst performers.
列表中的船从左到右用以>隔开,列表中最后一艘船是数据最烂的。

Separately on carriers, Japanese carriers perform better on all tiers, except tier 7 (Saipan)
航母除外,日本航母在所有等级上都比美国航母要好,除了7级的时候(有塞班)

2级: 海风
3级: 博加特里> 拿骚
4级: 矶风> 尼古拉一世
5级: 风神/神风/峯风 > 雷鸣 > … > 博格
6级: 亚利桑那> 克利夫兰 > … > 巴伐利亚> 睦月> 前哨
7级: 沙恩霍斯特> 格奈森瑙> 闪电> 弗林特 > 亚特兰大> … > 初春
8级: 俾斯麦> 库图佐夫 > 爱宕> 苍蓝高雄 > … > 塔什干> 新奥尔良 (希佩尔和欧根也很烂)
9级: 腓烈特大帝 > 鲁恩> … > 阳炎> 巴尔的摩
10级: 大选帝侯 > 哈巴罗夫斯克> … > 岛风> 得梅因

Summary of a video by getfun on the forthcoming reward crates, which have been showcased at Gamescom 2016.
以下是getfun的关于接下来会推出的补给箱系统的视频的总结,补给箱系统在今年的Gamescom事先公开过了。

Source: https://www.youtube….h?v=aT4VVkDHd7k

When a player accumulates 2.000, 12.500 or 37.000 XP, he can open a crate. The rewards include credits, doubloons, consumables, signals and (yet unspecified) random items. The Gamescom video shows that doubloons can only be received as a random item.
当玩家累积到2000,12500和37500经验的时候,玩家可以打开一个补给箱。补给箱内包括银币,金币,消耗品,信号旗和(不知道是什么)的随机物品。Gamescom的视频显示金币只能作为随机物品被开出来。

Some information (little new) from a recent stream by JamesWhite:
JamesWhite最近的直播的一些信息(新消息很少)

1. Complaints about the new economy slowly abate.
1. 关于新的经济系统的抱怨正在渐渐降低

2. The RN cruisers are still being tested. They appear to have found an interesting niche for them.
2. 新的英国巡洋舰还在测试中。他们好像找到了一个很好的解决办法。

3. The depot is forthcoming, but will be different than that in WoT.
3. 仓库系统很快就会推出了,但是会和WOT的不一样

4. Team battles will reappear after the introduction of clan functionality, to provide a stronger incentive for playing them.
4. 组队战会在军团功能推出之后回归,为的是给组队战提供一个更强的游玩动力

5. The developers are thinking of a server-side replay functionality, i.e. replays will not be recorded locally but globally for all.
5. 开发团队在想要不要弄一个服务器端的录像功能,换句话说就是不会在本地上保存录像,而是把所有录像都放在服务器上。

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