【WOWS Q&A】2016/05/12

Source:https://thearmoredpatrol.com/2016/05/12/wows-qa-12th-may-2016/
来源↗

Thanks to Babykim, Carnotzet.
感谢Babykim, Carnotzet

译注:原文基础上有删减,删除了部分已经发过的消息

1. The Russian tier 5 premium cruiser, the better Svetlana, will be called Krasnyi Krym (Red Krimea), not Profintern. The developers initially expected negative reaction on the more historical but perhaps also more controversial name in light of the recent political developments, but instead were met with strong pressure by the RU player base to choose the historical name.
1. 苏联5级金币巡洋舰,也就是那个加强版的斯维特拉娜,会被叫做赤色克里米亚而不是共产国际。开发团队一开始预计是他们如果启用了这个更加史实,但是却更加具有矛盾性的名字的话(原因是最近的政治局势),玩家群体中会有负面的反应出现。然而他们看到的却是毛服的玩家群体强烈要求启用这个史实名字的情况。

4. The Iowa (33 knots) and Montana (30 knots) top speeds will change.
4. 衣阿华(33节)和蒙大拿(30节)的极速还会再改

^Seb: The Q&A above is not 100 percent confirmed, so please take with a big round grain of salt since it comes from a Russian community contributor ^
Seb:上述新闻并不是100%准确的,所以请不要彻底相信,因为上面的消息是从一个毛服的社群贡献者手里拿来的。

Some news about matchmaking from the Russian forums.
下面是一些毛服论坛上的关于MM的新闻:

Please remember this is information found on the Russian forums and thus it may not represent the opinion of players on other clusters.
请记住下列消息是在毛服论坛上发现的,因此有可能无法代表其他服务器上的玩家群体的意见

The post starts with a poll about whether the matchmaker should take into account players’ skill. As of now (12 May 00:00), about 70% say no (from a total of about 100 voting players).
帖子中包含了一个投票,是关于在分房时究竟需不需要考虑玩家的水平的。在现在(5月12日00:00),大约有70%的玩家说了不要(总计大约有100人投票)

However, the important part comes from Vallter_, who responded to the thread. Apparently, a fairly large survey is being conducted on the Russian cluster where players are randomly chosen before a battle to take part in it. Then, after said battle, they are asked to rate the matchmaking. These answers, along with several other details (team composition, maps played, etc.) are transmitted to WG analysts, who examine the data. In brief, they are collecting data to see how to improve the matchmaking for most players.
然而更重要的是Vallter_回复了这个帖子。毛服现在正在进行一次相当大的问卷调查,在战斗开始前会随机选定几名玩家参与这个调查。在该场战斗结束后,玩家需要对本次分房进行打分。这些回答和其他数据一起(比如队伍的组成,地图什么的)会被送到WG进行分析。总之就是WG现在在收集数据以便于增强MM。

They are fully aware that the matchmaker is far from perfect and are working on improving it. By doing this survey, they wanted to understand better what to change precisely and what shouldn’t be made worse.
他们知道现在的MM还谈不上完美,并且在试图改进这套系统。通过这次调查,他们想要知道他们究竟需要改动一些什么,而不要去碰什么。

However, a player raised a valid concern. He suggested that the survey be made before the battle begins since players are heavily affected by emotions after the battle ends.
然而有玩家提出了一个很令人信服的问题。他建议说这个问卷应该在战斗之前就进行,因为战斗后的玩家会被战斗所影响而变得十分情绪化。

To this, Vallter_ responds that, for now, they can only give out survey at the end of a battle.
关于这一点,Vallter_回复说他们现在只能够在战斗结束的时候发放问卷。

Divisions are also affecting the matchmaking in some weird way (one team having more ships than the other). That is why they plan to accurately fix division balancing.
组队也以奇妙的方式影响到MM(一队的玩家比另一队多)。这也就是为什么他们有计划要专门修复组队的平衡。

Seb: The second part of the q&a is on the other hand completely true.
Seb:本篇QA的第二部分是完全准确的。

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