Source:http://ritastatusreport.blogspot.nl/2015/04/098-supertest-patchnotes.html
http://ritastatusreport.blogspot.nl/2015/04/some-changes-to-individual-missions.html
http://ritastatusreport.blogspot.nl/2015/04/98-details-from-supertest.html
来源↗
– New mode added for testing
加入了用于测试的新模式
– Changes to 36 individual mission condition (from re-balance to total change)
36个独立任务的条件被改动了(从重平衡到彻底重做都有)(见底部A部分)
– For strongholds of tiers 5 to 7, added the option to fight on tier 8 tanks
给那些5~7级的要塞加入了可以用8级车打的选项
Added tanks for supertesters: Kanonenjagdpanzer, Tiger I, IS-3 with autoloader, BT-7A, 121B, 59 Patton
超测人员可以测试以下车辆了:Kanonenjagdpanzer,虎I(日本),带弹夹炮的IS-3,BT-7A,121B,59-巴顿缝合怪
Tanks reworked to HD: Wolverine, Type T-34, Leopard 1, Hummel, M4A3E2 Sherman Jumbo, M48A1 Patton, Type58, SU-85, Cromwell, T26E4 SuperPershing, T32, Pershing, IS-3, AMX 50 120
以下车辆被高清化:狼獾,T-34*,豹I,野蜂,M4A3E2,M48A1巴顿,58式,SU-85,克伦威尔,T26E4超潘,T32,潘兴,IS-3,AMX 50 120
– All automatic guns can now shoot at 400 meter distance (up from 350)
现在所有的机枪突突炮的射程都上调到了400米(以前是350米)
Buffed following tanks:
以下车辆被Buff:
– А-20, BТ-7, КV-13, IS-8, IS-7.
– Durchbruchswagen 2, Pz.Kpfw. I, Pz.Sfl. IVc, Nashorn, Sturer Emil, VK 30.02 (d).
DW2,I号坦克,Pz.Sfl. IVc,犀牛,斯图尔·埃米尔,VK3002(D)
– Churchill Gun Carrier, Vickers Medium Mk. III, Vickers Medium Mk. II.
丘吉尔GC,维克斯MK.III,维克斯MK.II
– M2 Medium Tank, T28 Prototype, T30.
M2中坦,T28原,T30
– D1, B1, ARL V39, AMX 13 75.
Nerfed following tanks:
下列车辆被砍:
* Conqueror Gun Carriage, AT 7
征服者GC,AT-7
Maps:
地图们:
– Komarin removed from random battles
科马林从随机战斗中移除
– Fixed (changed) following maps: Sigfried Line, Karelia, Sand River, Airfield, Westfield, Murovanka
修复(改动)了下列地图:齐格飞防线,卡累利阿,沙漠小镇,阿拉曼机场,韦斯特菲尔德,穆勒万卡
– North-West completely removed from the client
西部小镇彻底从客户端中移除
– Hidden Village will not appear on high tiers anymore
迷雾小镇不会再出现在高级房的战斗中了
– Added a new map for testing
加入了一张用于测试的新地图
– Improved effects on following maps: Lakesville, Erlenberg, Sigfried Line
对下列地图的效果进行了增强:拉斯威利,埃勒斯堡,齐格飞防线
The rest:
剩下的:
– Fixed some crashes and freezes of the client
修复了客户端的一些崩溃和卡死的问题
– Added individual discounts to premium account
给VIP账号加入了打折
– Reworked tooltips on loading screen
重制了载入画面的提示
– Added warning about new modules being available to research or buy
加入了可以提示你有新的模块可以购买或者是研究的警告
– Added UI to the game displaying player’s performance
加入了一个可以显示玩家这场表现的UI(见底部B部分)
– Fixed a large number of bugs in new team battle functions
修复了新的7/54机能中的很多Bug
– Fixed some bugs and issues in Stronghold interface
修复了要塞模式的界面的一些Bug和问题
– Fixed “twitching” of the aim circle in artillery mode
修复了鹰眼模式下瞄准圈会“闪烁”的问题
– Fixed the destruction effects of some environmental objects
修复了部分环境物体的被摧毁的效果
– Fixed some small UI issues
修复了部分小的UI问题
A部分:
in 9.8 – the infamous LT15 mission will be apparently made easier. The goal of 4000 damage remains but now your own damage will count towards it as well as your spotting damage.
9.8中那个操蛋的轻坦第15号任务会变简单。原来的4000伤害这个目标虽然还在,但是现在点亮伤害和自己打的伤害都会算进这4000点了。
The following missions will be changed:
以下任务被改动了:
LT – 3,4,6,8,9,10,11,12,13,14,15
HT – 4,5,7,10,13,14,15
MT – 2,3,8,9,10,12,13,14 (但是那个“把别人打着火”的任务还在)
TD – 9,11,13,14
Arty – 1,3,4,5,7,9,11,13,14 (一炮打伤两个敌人的任务还在,但是变简单了)
Platoon missions can now be soloed, arty platoon missions that required scouting were changed to be soloable.
组队任务现在能单人做了,火炮那个需要组队点亮的任务也改成可以自己做了
B部分:
– Wargaming added panels (bars) into the combat UI that show you your current battle performance right in the battle (damage done and such), they are being tested
WG现在给战斗中的UI加入了一个可以在战斗中显示当前表现的东西(伤害什么的),正在测试中
什么时候能看到 修改过的任务哦
弹夹炮的-3 是多少级的车呢
8级,其实所谓弹夹射速也不快,短装填很长,长装填反而不是特别长。(基于之前的信息)
121B是什么鬼
装备北约120炮(豹1、大巴顿、FV4202的炮类似)的C系121。
领土战奖励车估计又是(国服肯定卖),可能WG想给各系都来点,不过我大C系也找不到什么新车了,于是只能出这种变种车。