Source:http://ritastatusreport.blogspot.nl/2015/04/description-of-98-mode.html
http://ritastatusreport.blogspot.nl/2015/04/new-mode-incoming.html
来源↗
– Each battle takes 10 minutes;
每场战斗持续10分钟
– 15 vs 15 format;
依然还是15V15
– You can enter the battle only using event vehicles;
只能使用活动车辆进图这张地图
– After destroying a vehicle in battle, it can be revived unlimited number of times in the spawn are of your team, after which the players are given the option to select a different vehicle from their garage;
在战斗中假如被打死的话可以在复活区域中无限次复活,但是玩家也可以选择从车库中上别的(活动)车出来打
– There are flags located on the event maps, the players have to collect them by driving over them and then carry them in their base;
这张图上有一些旗帜,玩家要开过这些地方去开旗,然后交回到自己的基地中(译注:请参考战歌峡谷)
– The goal is to accumulate a certain number of victory points until the time runs out (150 points to be specific);
目标是在时间结束之前攒尽量多的胜利点数(总计150点)
– Points are awarded for the following: enemy tank kill – 1 point, capturing a flag – 5 points;
可以这么拿分数:杀一个人—1分,开旗并且交旗—5分
– Battle ends either by one team getting enough points or by the time running out.
战斗会在时间到了或者是哪一队攒够150分的情况下结束
There are 6 flags on the map (neutral for both teams) that have to be captured and then carried to the release area. After that, a flag will respawn after some time. If the flag carrier is killed, the flag is dropped and someone else can pick it up. If it stays on the ground for a while, it will despawn and return to the starting position.
地图上有6个旗点(对于两队来说都是中立目标),必须要拿到棋子然后交到旗区。之后旗子会重生,假如扛旗的死了,旗子会掉到地上,然后别人可以捡起来。如果在地上呆的时间太长的话就会消失然后回到原来的位置。
译注:别想的太复杂,这就是个WOT版的战歌峡谷……
无限复活…那坦克被击毁之后残骸是不是还会消失 = = 要不满地图尸体怎么打
这特么…真是无聊 = =
这特么不就是盗版3d坦克大战的夺旗么
被蹲复活点了该怎么办?
那就再加个复活3秒无敌…
车辆机动性天壤之别的游戏这个模式有点难以平衡啊
这个模式应该只能上之前出的那几个柏林啥啥的车
carry flag 模式,20年前在工作站上玩坦克就玩过这个模式了。
英雄连即视感
这个模式感觉不错啊?