高清虎P的视觉模型Bug

Source:http://ftr.wot-news.com/2015/02/16/tiger-p-hd-visual-bugs/
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Hello everyone,
大家嚎, 

there are two issues with the Tiger P model (thanks for people noticing). Issue one is nastier and I am sure many of you encountered it. Basically, the tracks have a fucked up model, that, under some circumstances, causes visual glitches, a sort of “bar code” artefacts coming from the tracks, essentially like this:
现在虎P的模型有两个问题(感谢那些注意到的人)。第一个很糟糕,我估计很多人都遇到过了。虎式的履带模型有问题,在某些情况下会导致视觉上的bug,从履带上会长出来一些类似于“条形码”的玩意,大概这样:

This is a known bug and will be fixed in the next update. Not sure what triggers it, I haven’t seen it in my client myself. Second bug is of a bit funnier nature. Check this out, this is the commander cupola of the top turret. Missing anything?
官方已经知道这个Bug的存在了,下个补丁中就会修复这个问题。不知道到底是什么会引起这个bug,我自己在玩的时候是没见过。第二个bug就有点有意思了。请看下图,这个是虎P顶级炮塔上的车长观察塔。是不是少了点什么?

That’s right, there are no vision slits in the cupola, it’s just a metal bucket. Oh well, guess the commander doesn’t really HAVE to see anything – next patch will feature viewrange reduced to 0.
没错,观察塔上没有用于观察的缝隙,这就是坨铁。恩,我估计车长也不用看了—下个版本这车视野就会砍成0. 

Yes, it’s a known bug and this too will be fixed in the future I assume. On the other hand, several people contacted me, asking about the size of the hole behind the mantlet, specifically that the size of the hole was MUCH increased and the turret now is nowhere near as durable as it used to be. Well, this is intentional. If you compare the mantlet and the collision model, you’ll see that it actually makes sense.
官方也知道这个Bug,我估计下个以后这个bug也会被修复。另一方面,有一些人联系了我,问我在炮盾后边那个洞的大小的问题,尤其是那个洞比以前大了很多,导致这个炮塔不像以前那么结实了。这其实是有意为之的,如果你把炮盾和它的碰撞模型比对一下的话,你就懂了。

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