Source:http://ftr.wot-news.com/2015/01/17/individual-missions-stream-qa/
来源↗
Source: http://world-of-ru.livejournal.com/3705579.html
真·来源↗
Hello everyone,
大家嚎,
recently, there was a stream with the Individual Missions as a topic with Aleksei “Inaki” Ilyin, Roman “Riot_Guy” Tabolin and one other guy. Here’s what was in it, thanks to Maiorboltach (as usual) for transcript:
最近有一个以独立任务为主题的直播,嘉宾有Aleksei“Inaki”llyin,Roman”Riot_Guy” Tabolin以及另一个人。以下是内容,感谢Maiorboltach(和往常一样)提供的脚本:
– about 35k people is using the official WG Stream mod
大约有35k的人在用WG官方的直播mod
– personal missions are named so because you have to complete them personally. There are platoon missions, but those too are personal, because every player has their own personal role even in platoon missions – you are completing your personal mission, just within a platoon
个人任务之所以这么命名的原因是你必须要一个人完成这些任务。那些组队任务其实也只是个人的而已,因为每个玩家在组队任务中都有自己要扮演的角色—你其实只是在组队的时候完成你的个人任务罢了。
– the tier 4 requirement was added not to confuse newbies with IM’s, because it’s this timeframe when they learn to understand the game
那个4级的需求是为了不给新人带来太多的困惑,因为(4级)是他们开始理解游戏的时间阶段
– the IM’s were designed to emphasize all the aspects of gameplay mechanics (“so the old players could remember what the hell a scout is, that you need to scout the enemies, to tell the team their coordinates etc.”)
个人任务设计的时候就是要强调游戏机制的各个方面的(“这样老玩家就能想起来侦察车究竟是个什么,就是那个你需要去点亮敌人,把它们的所在地点报告给队友”这样的东西)
– there will be new individual missions in the future – it’s possible they will not have the same conditions for all the tanks like now, it’s possible the format of IM’s will change. There are plans for all that, but for starters, it will be discussed in detail.
未来会有新的个人任务—未来的任务有可能会和现在拿到坦克的任务条件不一样,个人任务的形式也有可能会改。现在有这样那样的计划,但是现在还在讨论细节中。
– there is also a discussion about a special reward for completing all the IM’s, it’s possible it will not be tanks
现在还有讨论说在完成所有个人任务之后会获得特殊奖励的想法,(奖励)有可能不是坦克
– all the missions were designed in order to work as a part of your team’s gameplay, so the team achieves victory through completing each person’s individual task (SS: I call bullshit, some missions specifically ask for anti-team tactics, like suicide scout rushes to scout targets first)
所有的任务在设计的时候都是要让你作为你们团队游戏性的一部分去出力而设计的,所以整个队伍就可以通过完成每个人的独立任务获得胜利(SS:我说这TMD就是扯淡,部分任务完全就是在要求一些违反队伍精神的战术,例如开场就去肉侦以便第一个点亮敌人)
– the special girl crew perk counts as “0 perk”, so the next perk after it (which is technically second) will progress with the same speed as if you were training your first one, it’s also not possible to remove
特殊的女性乘员技能是算作“第0技能”(译注:就是那个女版兄弟连)所以之后的那个技能(严格来说就是第二技能了)的训练速度和你打一技能的速度是一样的,而且(女版兄弟连)是不能移除的
– girl tankers come with a free garage slot and with enough crew XP to train one more perk on the girl crewmember
女性乘员到你手上的时候有足够的经验点出一技能(译注:这句话前半段说的是每个女性乘员都会送一个车库,很奇怪)
– BIA and the girl crew perk do not work together, girl crews cannot train BIA
兄弟连和姐妹连不能一起生效,而女性乘员是不能训练兄弟连的
– StuG IV has limited MM
四突有分房保护
– completing the platoon missions is “not a problem”: you can find a platoon in chat or in forums. In the platoon, you get to know what teamplay is and get to meet other people
完成组队的任务“并不是问题”:你可以在论坛或者聊天窗口里面找到人和你组队。在组队的时候,你可以更好的理解团队合作,而且还能碰见其他玩家
– the manual enabling of mission is there to get you acquainted with the mission objective, not just “win etc.” Some missions do have a certain luck factor, but over a couple of battles, if you try to complete them, you will succeed.
必须要自己操作才能启用任务的原因是让你对任务的目标有所了解,而不是“赢了就行”。有的任务的确有一些运气的成分在里面,但是多试几次总能成功。
– there will a new window imlemented, that will offer you to continue to next mission from post-battle statistics
以后会加一个新窗口,可以直接在战后总结的地方让你继续下一个任务
– first person got their StuG IV at 2:35 MSK on 16.1.2015, less than a day from the mission launch
第一个拿到四突的人是在MSK时区(莫斯科标准时区,GMT-0300)2015/01/16的02:35拿到的,这时离任务正式上线还没过一天
– the list of people, who first got each of the tanks will be published on the RU WoT portal
第一个拿到每辆坦克的人的名字会被公布在毛子的WOT官网上
– MT2 mission is bugged, damage and kill caused by ramming does not count
中坦的第二个任务有Bug,撞击造成的击杀没有算在任务条件内
– TD2 mission is incorrectly formulated and will be reworked soon
TD的第二个任务的计算方式有问题,很快会被重制
– the TD2 mistake (external modules do not count towards module destruction, they have to be destroyed instad of damaged) is present in other missions too
TD的第二个任务的失误(外置模块并不算在模块击毁之内,他们必须要被摧毁(打红)才行,而不是损伤(打黄))也存在于其它任务中
– many condition phrasings will be changed soon, because many are not entirely comprehensible to players
许多条件的描述语句很快就会被改,因为很多时候玩家理解不了
– LT7 mission condition simply includes spotting damage (eg. arty has to be destroyed with you spotting)
轻坦的第7个任务只包括了点亮伤害而已(换句话说就是要在你点亮火炮的情况下让火炮死)
– MT12 mission is wrong as well, it should be “personally destroy 3 enemy tanks while playing in platoon”
中坦的第12个任务也有问题,应该是“在组队的时候个人3杀”
– it’s not technically possible to add dynamic IM status in the battle (SS: as in, seeing directly in battle for example how much more damage you have to deal), it will not be technically possible for a couple more patches
从技术手段上来讲,给战斗中加入独立任务指示器(SS:也就是直接在战斗中看到你还需要造成多少点伤害)是不可行的,至少在几个补丁之内都做不到
– TD14 is bugged as well, the platoon does not have to consist entirely of TD’s
TD的第14个任务也有Bug,TD所在的组队中并不需要全是TD
(译注:这句话前半段说的是每个女性乘员都会送一个车库,很奇怪)
这句话是不是说会有一个免费的兵营啊 0.0