Source:http://ftr.wot-news.com/2014/04/17/17-4-2014/
来源↗
Just a quick announcement first: the “Hellcat” bug where the game randomly crashes is not limited to Hellcat – that piece of information was WG EU’s mistake. It can happen with any tank, really. The original WG EU post was already altered with an edit, explaining that it applies to other vehicles as well.
先说点事:那个“地狱猫”的Bug,就是游戏会突然崩溃的Bug并不仅限于开地狱猫的玩家—那条信息是WG欧服搞错了。所有的坦克都会有这个情况,恩。 原来的那个WG欧服的帖子已经被修改过了,表示这个情况适用于其它车辆。
– 25 percent RNG was implemented, because according to Storm, “this number optimally simulates real life”
Storm表示加入25%的随机值的原因是“这个数字是用来模拟现实生活的最佳的数字”
– ammo explosion ripping off the turret of tanks depends on the remaining amount of ammunition in the rack – if there is none, there is nothing to explode
由于弹药架殉爆而导致的炮塔被炸飞是基于弹药架中剩余的炮弹量来决定的—如果没有炮弹的话,自然就没法爆炸了
– it’s too early to discuss next year’s April Fools (SS: yes, people ask such stuff)
现在讨论明年愚人节的节目还有点太早(SS:没错,有人在问这种东西……)
– Storm states that the situation where one tank of one tier goes into another tank of the same tier (SS: in this case 38T into StuG III B) might appear again with the introduction of new tanks
Storm表示某个等级的一辆车被合并至同级的另一辆车的情况(SS:在这里说的是38T以及三突B型)也许会在加入新坦克的时候再次发生
– no work on specifically 64bit client is conducted
没有在特别进行对64位客户端的开发
– can a tank “catch” a shell (as in, tank moving faster than the shell catching it from behind)? “If the movement trajectory of the shell intersects with the tank collision model, there will be an armor penetration check”
坦克能“追上”炮弹吗(换句话说就是坦克比炮弹跑得快,从后面追上了炮弹)?“如果炮弹的运动抛物线与坦克的碰撞模型相交的话,就会进行击穿检定”
– Q: “Between the opponents and proponents of the Confrontation mode, who won?” A: “Wargaming”
问:“在针对国别战中的支持和反对方中,到底是谁赢了?”答:“WG.”
– Storm admits that the 9.0 patch was “very complicated” – “there are issues but we will fix them”
Storm承认9.0补丁“非常复杂”—“有一些问题,但是我们会修复的”
– Storm confirms that the cheating mod was behind the tier table removal from the queue screen
Storm肯定说在移除排队中的车辆的等级表格背后的原因是那个作弊Mod
– new historical battles will be added (and removed) every patch
新的历史战会在每个补丁中被加入(以及被移除)
– the ability to turn on your roof will come for all vehicles at once
能够使坦克翻车的能力会一次性实装给所有坦克
– there will be a new map in 9.1, but which one – that won’t be disclosed now (SS: allegedly, it’s Kharkov)
9.1有一张新图,但是至于是什么—现在还不能说(SS:据说是哈尔科夫)
– Storm confirms that open-topped turrets (like for example open-topped arty) are not subjected to being torn off by ammo rack explosions, as the blast simply vents outside
Storm肯定说敞篷的炮塔(栗如敞篷火炮) 并不会受到由弹药架爆炸带来的各种各样的影响,因为冲击波直接就扩散到车外了
– tank dynamics (SS: the way it moves) is a balance parameter (SS: as in, a tank with the same specific horsepower as another tank can be much more sluggish)
坦克的动力学(SS:坦克移动的方式)是个平衡参数(SS:换句话说就是两辆马力相同的坦克,其中有一辆可能会比另一辆更慢)
– there will be no “historical battles” company mode
不会有“历史战”的联队版的
– apparently, if a turret, ripped off from tank A damages tank B by falling on it, it doesn’t count as damage caused by tank A (same goes for damaging your teammate)
如果一个炮塔从坦克A上被炸了出来,掉在了坦克B上并造成了伤害,这些伤害并不会算成由坦克A造成的(砸在队友头上也是同理)
– the FPS drops issue apparently isn’t in the count of polygons on new models
帧数下降的问题和新的模型的多边形数量无关
– apparently there will be an option to disable HD tank models in the graphic settings (SS: not sure what that means), “when it’s done it’s done”
会有可以禁用高清坦克模型的画面设置选项的(SS:啥玩意?)“when it’s done it’s done”
– Storm confirms the existence of bugs, causing client crashes.
Storm肯定说现在存在一些Bug会导致客户端崩溃
– Storm confirms that there will be HB platoons
Storm肯定说会有组队历史战的
– the map reworks (liked by many people) are apparently the result of the map department having a new leader
重制的地图(广受好评)的原因是因为地图部门的老大换人了
– the choice for downloading or not downloading HD textures will apparently come with 9.1, same goes for enabling/disabling HD graphics and tank models
选择是否下载高清材质的选项会和9.1版本以前上线,同时还会有禁用高清画面以及高清坦克的选项