【Developer Q&A 】2014/04/16

Source:http://ftr.wot-news.com/2014/04/16/16-4-2014/#more-10686
来源↗

Closed the comments on the “feedback” post to be actually able to follow them – you can continue under this post here. As I wrote before, I am known for getting angry really quick, so after I cool down (and defragment my drive), I’ll just fiddle with the settings (got some nice tips), clean up the PC and all the usual stuff. Hopefully I will make the game playable with some decent FPS. I am not quitting FTR either, don’t worry about that.
关闭了在“反馈”一文下面的评论功能,这样能让我跟上节奏—你在这里也能评论。我以前就说过,我个人是出了名的暴脾气,所以在我冷静下来之后(以及整理过硬盘之后), 我就去瞎弄了一下设置(得到了几条不错的建议),清理了电脑以及一切常规动作。希望我能在帧数不错的情况下把游戏带起来。我不会放弃FTR的,别担心。

– the game will not stop working on Dx9 anytime soon
游戏近期内是不会停止对Dx9的支持的

– the Schurzen on new Panzer IV Ausf.G are part of the armor model, they work
新的4号G型的裙甲作为装甲模型的一部分出现,而且会作为碰撞模型的一部分出现

– Storm confirms: 12 tanks will be buffed in 9.1, 8 tanks will be nerfed
Storm肯定的消息:12辆坦克会在9.1中被Buff,8辆会被砍

– the sound of the tank destroyed in 9.0 – Storm doesn’t know whether it’s “realistic” – the feedback is that half of the people think it’s fine, other half think it’s like a “pop” and not an explosion. The sound itself was recorded based on a 152mm shell explosion
9.0中坦克被摧毁的声音—Storm不知道它是否“真实”—有一半的玩家反馈说觉得还好,另一半觉得说听着跟“啪”一下一样,而不是爆炸声。当然声音本身是录制自一发152mm炮弹的爆炸声的

– there will be only one client, but it will be possible to select via the launcher, whether you want to download HD models or not, at least that’s how the work in progress looks like, it’s possible that it might change still
只会有一个客户端,但是以后可以通过登陆器来选择是否想要下载高清模型,至少现在的工作进度看起来就是这个样子了,以后有可能还会有改动就是

– updated (HD) tanks on standard render appear without shaders and look “flat”, because the old tanks had the shadows drawn directly into the textures, while they are calculated in real time now, but that goes only for improved render, on the old one, it looked ugly. Developers will make some feature to work around this.
高清版坦克在旧的渲染效果下是没有阴影的,看上去很“平”,因为以前的坦克的阴影都是直接做在贴图中的,而不像现在的改进版渲染是直接进行实时计算的,所以在旧的渲染下看起来就很丑。开发团队对针对这点做出一些新机制的。

– the algorithm for automatic graphic selection is “complicated”, details cannot be disclosed
画面设置的自动设置算法很“复杂”,不会公布细节

– apparently the fact that the M4 105mm and 76mm shell reload time was nerfed only for top turret might be a bug
M4的105mm炮以及76mm炮的装填时间只在顶级炮塔上被砍了的问题好像是个Bug

– “jumping” icons on minimap (SS: as in, they do not move smoothly, but sometimes jump) are done so intentionally (SS: to save bandwidth)
小地图上的图标到处“蹦跶”(SS:也就是说它们的移动不是很平滑,有的时候会跳来跳去)是有意为之的(SS:为了节省带宽)

– apparently, the map “Swamp” has fucked up lighting now (too bright) (SS: Widepark too)
“黑暗沼泽”地图中的光照有问题(SS:慕尼黑也是)

– Storm will discuss the idea whether the icons of the crewmen in hangar should have darker background, so they are easier to read
Storm会对车库中乘员的图标的底色是否应该搞得更暗一些这个想法做出讨论,这样图标就更容易阅读

– in total 75 percent of all players have assault and encounter modes enabled
75%的玩家把夺旗战和攻防战打开了

– apparently the 105mm Sherman mantlet-turret part is not historical, Storm states that unfortunately, turret cannot be changed with the gun
105mm谢尔曼那个炮盾和炮塔的地方是非史实的,Storm表示说想要用105mm就不能换炮塔了

– there is also apparently a bug, where after you reset your computer (or during new computer bootup), the performance (FPS, sound lags) of WoT is for first few battles extremely low. Developers are working on a fix, but no ETA is currently known.
有个Bug,你在重启电脑后(或者是刚开机之后),游戏的表现(帧数,声音的延迟)在前几局非常差。开发团队正在试图修复,但是没有确切的能够修复的时间。

– there will be no hotfixes after 9.0 regarding FPS, there will also be no rollback on the HD models or new render, developers will work on it further though so it looks better, there will apparently be a hotfix dealing with some lighting issues (SS: not sure what that is)
在9.0之后不会有关于帧数的Hotxfix,也不会有把高清模型和新的渲染给撤掉的决定,开发团队会继续努力干活让游戏看上去更好一些。但是会有一个关于光照问题的Hotfix出现(SS:不确定那是个啥鬼)

– there will be an option to play historical battles with platoons
会有可以在组队状态下玩历史战的选项的

– work on lighting system will continue
对于光照系统的工作仍将继续

– there will be new grass render system
会有新的草地渲染系统的

– true multicore support for SLI and GPU will come this year
对SLI(译注:速力)以及GPU的真正的多核支持今年年内就有了

– when it comes to US tanks rework to HD, Patton and Pershing do have priority
当美国车被重制成高清版的时候,巴顿和潘兴有一定的优先级

– roaming will not come very soon, because a lot of things have still to be tested
漫游机制暂时不会有,因为还需要测试很多东西

– the solution to deal with tank hatch “weakspots” by making them into spaced armor was not accepted (SS: this was proposed by a player, never seriously considered)
通过把坦克的“舱口”做成间隙装甲以解决它们作为弱点出现的问题被否决了(SS:这是由一名玩家提出的,从来就没严肃的考虑过)

– apparently, the cases where a huge 150mm shell just goes through light tank suspension without damaging the tank are historical
一枚巨大的150mm口径的炮弹穿过了轻坦的悬挂系统却没有对坦克本身造成伤害这一事是史实的

– regarding this list of potential vehicles to buff – Storm: “Many do appear on the list by the way”
关于这张图上出现的可能会Buff的车辆—Storm表示:“许多车的确出现在了我们的列表上”

– vehicles turning on their roof and Havok will appear most likely in 9.2
坦克翻车以及Havok系统很有可能在9.2中推出

– developers have not yet tested the tanks turning on their roof
开发团队还没有对坦克翻车机制进行测试

– Storm confirms: the depression numbers listed in Panzer IV 9.0 changes apply only when the gun is aiming at the side (Schurzen)
Storm肯定的消息:9.0补丁信息中列出来的四号的俯角改动只适用于坦克在瞄准侧面的情况下(裙甲)

– Panzer IV/V and Panzer IV Hydro won’t be buffed
四号/五号以及四号液力型都不会被Buff的

– apparently there will be no new graphic settings in 9.1, but the developers will work on optimization
9.1中没有新的画面设置,但是开发团队会继续优化游戏的

– accuracy of tanks will be reduced (SS: that’s a big one, unless it’s Storm’s brainfart, like that thing with arty nerf)
坦克的精度会下降(SS:这可是大事,除非这是Storm的脑洞,就像火炮被砍一样)

– M6A2E1 will not be buffed
金面包不会被Buff。

– T-54 will not be buffed or nerfed in 9.1 apparently
9.1中不会Buff或者NerfT-54

– there are many reports about graphic bugs with Nvidia M series graphic cards (GT650M for example), developers will investigate
有许多关于使用N卡M系列显卡后出现的画面Bug(GT650M之类的),开发团队会去调查一下
(M系列:移动版显卡,笔记本啥的用的——译注)

– while lowtier tanks have earning bonus in historical battles, lowtier premium tanks in historical battles won’t get special bonus, they will earn as much as normally (the increase was apparently planned, but they decided not to do it)
低级车在历史战中会有奖励,低级金币车在历史战中就不会有什么特殊的奖励了,它们所拿到的银币和经验和往常一样多(计划是要做出上涨的,但是后来放弃了) 

【Developer Q&A 】2014/04/16》上有1个想法

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