【Developer Q&A 】2013/6/6, 6/7 – 超潘不砍但是下架

6.6.2013
来源:[http://ftr-wot.blogspot.cz/2013/06/662013.html]
翻译:  [http://bbs.ngacn.cc/read.php?tid=6290532]

首先是超潘决定不会削弱车体前装甲,来源是其中一个开发人员的博客:
[http://valltergaming.blogspot.de/2013/06/86-fate-of-superpershing.html]
超潘在后面的8.6测试服里大概还会是削过的车体,不过在8.6正式服里会改回8.5的样子。另外也进行了一些讨论,寻求在不冒犯超潘玩家的前提下解决超潘车体与历史不符的问题。

然后是关于超潘的下架:
来源是老地方,Livejournal上的博客:
[http://world-of-kwg.livejournal.com/203937.html]
Also, Slavamakarov (surprisingly his real name is Slava Makarov, one of the producers/developer head honchos) confirmed that Superpershing will be taken away from the shop. It is not yet decided whether this will be a permanent thing, or just temporary. It’s also not yet sure when that happens. He himself was the author of this proposal and it was approved by SerB and Storm, he doesn’t view it as a compromise.
其中一个开发人员Slavamakarov提出了让超潘下架的建议,并且已经得到了SerB和Storm的批准。
下架时间未定,到底是永远下架还是暂时下架也没决定,不过棒子服已经出了公告,说因为WG通知超潘要下架,所以本周的超潘打折活动也会取消。
[棒服公告]

然后大概因为SerB出差中,问答数量很少。

– apparently, Maus ROF won’t be buffed
老鼠的射速不会增加。

– the system where only the best players of each team are rewarded (like in sport) won’t be implemented, as WoT is a team game
有个熊孩子提出应该给战斗中最出色的玩家额外奖励,并且移除TK惩罚,因为他觉得有那些奖励在人人都会认真打不会干傻事。。。。 (这位肯定没见过为抢人头或拿勋章TK掉队友的人….)
然后这个不知道应该说是太天真还是太煞笔的建议当然是被断然拒绝了。

– the new SU-26 top gun AP shell has the penetration of 80, while the golden HEAT shell has the penetration of 74. This is intentional, as the AP shell loses a lot of penetration over distance, while the HEAT one doesn’t.
Storm表示,8.6里SU-26的新76炮银币AP弹均穿80,金币HEAT弹均穿75,这个设定是故意的,因为AP弹在远距离会损失大量穿深,HEAT弹不会因为距离损失穿深。
(游戏XML文件显示那门76炮AP弹穿深在500米外会衰减到70,但因为精度问题,我相信没多少人会在6、700米以上用AP或HEAT,再加上AP有转正,HEAT也在8.6被削弱,真不觉得这门炮的HEAT弹有任何优势。)

– automatic fire extinguisher test price (10k) is just an experiment, it’s not definitive
测试服上的自动灭火器价格改成了1万银币,Storm表示这只是用来测试的价格,不代表正式服会这样改。

————6月6日完————

另外有人发现测试服上洛林40t的炮塔样子有改动,炮管下方让炮管可以往下压的那个缺口加深了,不过测试服上洛林40t的俯角还是-6没变。

=================================================================================

来源:[http://ftr.wot-news.com/2013/06/07/7-6-2013/]
翻译:[http://bbs.ngacn.cc/read.php?tid=6293642]

7.6.2013

– Q: “Is the T110E4 armor historical?” A: “Well, give us the data of the REAL E4, we’ll be happy to have a look at it”
“T110E4的装甲符合历史吗?”
“如果你能找辆真实的T110E4来,我们会很高兴地研究一下。”
(游戏的T110E4跟史实的T110计划5种设计的共通点都很少。。。大部分是WG“发明”出来的。)

– SerB on why can’t all the tanks have their maximum speed higher (the way IS-7 was buffed): “Well, try it if the hill is steep enough, any tank can go really fast” (SS: the reason why the maximum speed is probably not increased is the suspension/transmission/drivetrain durability, which in real life would get torn to pieces)
“为啥不把所有车的极速都像IS-7那样提高?”
“你可以找个非常陡的坡冲下去,任何车都能跑得飞快。”
(虽然WG没说,大部分车辆也能大致符合史实的极速数据,但游戏里的极速也是会作为平衡手段使用的,例如元首三号那不科学的60多公里极速。)

– the source for T110E3, E4 and E5 tanks is the Hunnicutt: Firepower book
T110E3、E4和E5的资料来源于 R.P Hunnicutt的书《Firepower, A History Of The American Heavy Tank》。 (看过这书就知道E4的虚构成分有多重…所以WG才能毫无顾虑地干出一刀砍掉50mm装甲这种事情来。)

– from the player presented list of “Panzer 61, Panzer 68, Sheridan and Walker Bulldog”, SerB says only one thing: Sheridan has the smallest chance to appear in the game out of those four
有玩家列出Pz61、Pz68、谢尔登、沃克猛犬等车辆问有多少可能在游戏里出现,SerB只是回答“其中谢尔登的出现机会最低。”
(沃克猛犬在以前的问答里有提到可能会出现,Pz61、68按常理猜出现在欧洲线的可能性也很高。)

– SerB states that when it comes to models, first, they are going to have a look at destructible model parts of various tanks under Havok and then they might have a look at additional 5th vehicle customization type (the 4 being visual camo, modules, equipment and consumables)
“如果不算涂装,现在有四种可以购买替换的装备——车辆部件、炮弹、车辆配件、补给品——以后会有第五种可替换装备吗?”
“首先我们要先把坦克装备被打中的效果 (Havok引擎的客户端物理效果) 做了,再来搞其他东西。”

– additional archievements might be implemented, but they have low priority
以后可以做更多的勋章,但这项工作的优先度很低。

– apparently no more Norse mythos inscriptions are planned on German tanks
(SS的英文版显然没有理解对,这里直接翻俄服原文)

“不如限制德国车上的铭文只能用北欧神话里的名词?”
“你觉得留个‘诸神的黄昏’就够用了?”

(其实不止一个,我记得至少还有“海姆达尔”… 不过我们明白这是SerB式的嘲弄就好。囧)

– there was a suggestion to split KV-1S to tier 6 and 7 tanks and put IS-2 on tier 8, SerB said this won’t happen
有玩家提议把KV-1S拆成6、7级两台车,然后IS-2去当8级,SerB的回答很显然是“不可能”。

– the game has no anti-archievements (SS: for 20 misses in a row for example), because SerB thinks there would be always be a bunch of retards, who would “collect” these on purpose, screwing up the gameplay.
游戏不会有“负面i表现勋章”(例如连续打飞20发炮弹之类),因为肯定会有一堆脑残为了拿这种章到处展现自己的智商下限,把游戏搞得乌烟瘴气。

– following patches according to SerB: British arty, cybersport, some unnamed tanks, roaming, clanwars (SS: lovely, so many things that most people would enjoy if you wonder what roaming is, it’s the ability to temporarily play on other servers with your original account, for example with RU account on EU/US servers. It’s connected with upcoming clanwars merge (RU vs EU vs US))
根据SerB的说法,8.6以后游戏内容推出的优先度大概是:英系火炮线、电子竞技、一些还不能告诉你名字的坦克、帐号漫游、领土战…..
(帐号漫游就是允许玩家在某个服上的帐号暂时在不同地区服务器上跟那里的玩家对战,主要用途估计是为全球领土战和电子竞技服务。)

– devs are not planning to reduce the amount of polygons on tank hulls and turrets in connection with the planned physics tank turning on their back (SS: tank turns on its back you need to model its bottom properly = more polygons overall) quite the contrary in fact
开发人员并没有为了以后更多的车辆效果 (例如翻车) 而减少车辆模型上的多边形数量 —— 事实上正相反,车辆模型的多边形越做越多了。

– SerB states that there are enough tanks for an Argentinian minibranch. All would be based on one vehicle the branch would be small, but totally epic.
据SerB表示,阿根廷已经有一条迷你路线的计划,全部车都来自于一辆车(的改型?),但是非常棒。
(看不出SerB到底是认真还是开玩笑….)

– the sound of turret turning is being developed
正在制作坦克炮塔转动的音效。

– the miniturret on top of the KV-4 turret doesn’t have its own minimantlet
KV-4炮塔顶上的迷你炮塔并没有独立的迷你炮盾。 (做成了一整块装甲)

– on one tank, various suspensions have various terrain passability factors
同一辆坦克的不同履带有不同的地形适应性。 (升级履带的适应性通常也会更好)

– SU-101 without M62 gun is doing fine
Storm表示SU-101即使没有M62炮,表现也还过得去。

– 7/42 companies: “when it’s done it’s done”
“7人42分制联队啥时候有?”
“做好了就有。”

– despite the fact Storm wrote that there will be no further nerfs of arty in 0.8.6, their profitability has been lowered in test 2. Storm states that what he meant was “combat characteristics”, among which the profitability doesn’t count
Storm口太快已经说了“8.6不会有更多的火炮削弱”,结果二测一上来又砍了8、9、10级火炮的收益,Storm补充辩解之前的意思是“战斗性能”方面不会有更多削弱,而收益不属于战斗性能……

昨天6月6日很晚SS又补充了一些问答,我在这里挑几个有实际意义的翻译:

– currently the ROF displayed in the hangar takes into account only the 100 percent loader, not commander’s bonus
目前车库画面显示的射速只是100%熟练装填手的数据,并没有把车长和其他加成计算进去。

– it is possible for both teams in random battle to have different number of platoons, if the MM mechanism considers the MM weight difference between those too small (for example 2×2 man platoons vs 1×3 man platoon)
随机战两边队伍有可能会有不同数量的小队,只要分房系统认为它们的权重差别不大。 (例如一边有两个两人小队,另一边有一个三人小队)

– Tiger, Jagdtiger and Tiger II will have their maximum speed increased at some point (without horsepower buff)
虎式、猎虎和虎王以后都可能会获得极速提升。

—–
另外,各外服官网都已经发表了关于超潘的下架和未来的补偿方案,还有法国B2金币火炮下架等消息,这里也简单翻译一下:

比官方版本多一点说明的来源(某开发人员的博客):
[http://valltergaming.blogspot.de/2013/06/premium-vehicles-changes-in-86-update.html]

超潘——
8.6会暂时下架,等WG对超潘的修补工作完成后还会继续放回来卖,这些修补还是会围绕超潘不符合历史的前装甲角度进行。所以,到时候会提供一个补偿方案:所有超潘的拥有者在改动正式实行时,都有机会按原价(7200金币)退货,即使你以前是趁打折买的,一样可以按7200金币来退。

法国B2金币火炮——
会永久性下架,以后作为特别活动的奖品出现。除了车辆等级从4升到5以外,没有其他战斗性能上的改动,分房也保持不变。(这货貌似是5~8级分房,所以战斗性能不变的代价是分房上限比银币车高一级么….)

英国的Sexton I 金币火炮——
8.6来不及修改,会在未来某版本推出。(某开发人员表示8.7也有一定可能出不了。。。。WG你们有空搞炮塔转动音效就没空调整个小金币火炮么。。。= =)

【Developer Q&A 】2013/6/6, 6/7 – 超潘不砍但是下架》上有1个想法

  1. WG智障啊……为了一块装甲至于这么麻烦么……话说国服不晓得什么情况?按WZ的尿性是退点卷还是……WG的尿性是砍金币车要么BUFF其他属性要么退款的样子
    ……如果超潘有个704马力发动机180穿火控好点说不定还能玩- –

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注