“内部人员”的谈话

Source:http://ftr.wot-news.com/2014/08/24/the-insider-talks/
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Hello everyone,
大家嚎, 

it’s time for another batch of insider information from Wargaming.
又到了发布另一堆WG内部信息的日子了。

– as mentioned previously, the “super secret” reward tanks is indeed a “Fury” Sherman
如以前所说的,“超级神秘”的奖励坦克其实就是一个“Fury”版的谢尔曼。 

Regarding the “8000 bots banned” – the actual number is more like 7900 and the detection was apparently based on procedures, not on WG pressuring the bot maker to release data (“not worth the trouble”). The detection is actually really simple, they took the players with highest amount of daily games and compared them with an amount of ingame bot reports (complaints) against each account. People above certain threshold were banned.
关于那“被封的8000个挂机党”—真正的数字是大约7900多点,而且全都是根据程序来进行的侦测,而不是WG给Bot作者施压逼他交出使用者的数据(“不必这么麻烦”)。检测其实非常简单,他们把那些每日游戏数量最多的几个账号先挑了出来,然后把这些账号和那些游戏内的关于这些账号的抱怨(举报)进行对比。高于一定门槛的玩家就被Ban了。 

Players with high amount of reports but low battlecount were instead put on a “waiting list” and they get checked manually somehow, but there is no info on the exact procedures at this point. Winrate is not considered in the bot detecting procedures however. WG discovered that statistically, every botter has 2-4 accounts, there are plans to ban ALL of them (even the “main” accounts on which the bot program was not used).
但是举报很多,战斗数量却很低的玩家会被放进一个“候选名单”,这个名单会人工进行检查,但是现在不会公布具体的流程。然而在Bot检测中,胜率是不计算在其中的。WG从数据中发现,每个挂机党都有2~4个账号,他们有计划要Ban掉所有的账号(就算没有使用挂机软件的“主”账号也是一样) 

– on RU server, an entire clan supporting the Ukraine separatists was permabanned for political propaganda
在毛服上有一整个支持乌克兰分裂人员的军团都被永封了,原因是政治相关宣传

– the “developer trip” is indeed covered by “developers” (mostly community people), who get their tasks covered by other people, so WG will not be short of manpower. The WG convoy will have t-shirts and stuff, no Type 59 tho
“开发团队游行”(译注:一批开发团队人员会从WG本部出发一路开车到欧洲)其实都是由“开发团队”(大部分是玩家社群的人啦)进行掩护的,这样WG就不会缺少人力了。WG的护送团队会得到一些T恤衫之类的,但是不会有59式送

– developers started to look into the Maus line. There is a vague idea of upgrading the Maus, possibly with another turret (SS: “Maus II” turret is historical) with deadlier weaponry. The problem with this approach is that Maus would become a “grind” tank, which is not exactly good. Shifting Maus to tier 9 or splitting it into Maus and Maus II are not an option. There is no ETA on this, nor is it sure that it will move past concept work.
开发团队开始着眼于鼠式这条线了。他们有一个想把鼠式升级的想法,有可能是会再额外加一个炮塔(SS:“鼠II式”的炮塔其实是史实的),外加更加厉害的武器。这么做会带来的问题是鼠式会变成一辆“肝”车,这样其实也不好。把鼠式挪到⑨级或者把他分成鼠式和鼠II式也不行。现在这个计划没有具体上线时间,他们也不确定这个计划能够撑过概念阶段。 

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