【Developer Q&A 】2014/06/07

Source:http://ftr.wot-news.com/2014/06/07/7-6-2014/
来源↗

Hmmm info is harder and harder to come by actually.
想要找到有用的信息真的是越来越难了。 

– developers are (SS: apart from improving performance for weak computers) also working on improving the game performance on maximum graphics settings
开发团队(SS:除了在增强游戏在老爷机上的表现以外)同时还在努力增强特效全开时游戏的画面效果

– Windstorm causing really bad FPS drops? “Our tests do not confirm that”
风暴小镇掉帧真的很厉害?“我们的测试并不同意这个观点”

– there will be an ASIA server for both WoWp and WoT Blitz
战机世界和WOT闪电战会有海服的

– WoT Blitz ASIA server should be available at global launch, the date for WoWp ASIA server is not clear yet
WOT闪电战的海服应该在游戏全球上线时就有,但是海服战机世界什么时候有还是未知数

– according to Overlord, the game does need an actual tutorial
Overlord表示这个游戏(闪电战/战机世界,原文未指出——译注)的确需要一个教程 

Overlord on WoT vs WoWp Interface: “It is considered that wot ui is not novice friendly. In wowp we attempted to create so called layered ui to cater for both newbies and veterans. Didnt exactly work out.”
Overlord对于WOT以及WOWP的界面:“WOT的界面对新人是有些不太友好的。在战机世界中我们试图创造‘分层UI’以迎合新人和老玩家。但是好像还是不行” 

Overlord on WoWp development: “More substantial changes to gameplay, including new modes, are in the works. It’s not something that is easily done. Prototyping right now, which doesn’t involve the entire team and doesn’t mean we should stop doing anything else, including putting out new planes.”
Overlord对于战机世界的开发:“对游戏性会有更加大的调整,包括新的模式什么的都在搞。这并不是个能轻松搞定的事情。他们正在进行早期试验,而早期试验的成员并不涵盖所有开发团队的成员,这也并不意味着我们会停下手头其他工作(去搞新模式),包括加新飞机什么的。” 

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