Source:http://ftr.wot-news.com/2014/05/10/10-5-2014/
来源↗
– Storm states that multicore support will not strongly influence game performance
Storm表示说多核支持并不会对游戏的性能有着太大的影响
– Storm states that the supertest patchnotes are not final: “there is a long way to go till the patch goes live”
Storm表示说超测的补丁信息并不是最终版:“离补丁上线还有好久呢”
– regarding the “hidden Sherman nerf” in 9.0, it was intended, but Storm states that the fact it did not appear in patchnotes first was a mistake of the program, that generates the list of tank changes for the patchnotes. They fixed it and Storm hopes it won’t repeat itself.
关于9.0的“秘而不宣的砍M4谢尔曼”事情,其实他们一开始是就要砍的,但是Storm说它没出现在补丁信息里的原因是他们用于生成补丁信息中坦克数据改动的那个程序出了点问题。他们后来修复了它,Storm希望以后不要再有这种事情了。
– a player asked that there are rumors about a mod, that actually makes the game display tank silhouette even beyond the official render range, Storm replies that that would be possible only if the mod actually takes the tank position beyond the render range from the minimap, eg. such mod won’t display tank and turret orientation
有玩家,说据称有个mod可以显示官方渲染距离之外的坦克的轮廓,Storm回复说这个mod只有从小地图上获取坦克的位置才有可能做到显示渲染距离之外的坦克轮廓,换句话说就是这个Mod并不会显示坦克以及炮塔的指向
– regarding sharp FPS drops with the shadows enabled: “Shadows eat resources and that’s something we can’t do anything about”
关于打开阴影效果之后就开始大量掉帧的问题:“阴影很吃资源的,这个我们无能为力”
– Storm confirms that there are sharp FPS drop issues (“freezes”) after a tank is discovered (SS: “lit up” – probably meant when an enemy tank is discovered), they are working on a fix
Storm肯定说现在有一辆坦克被发现后的剧烈掉帧的问题(“卡顿”)(SS:“点亮”—估计意思是发现了对面的坦克),他们正在修复
– Yurko2F states that there is no need to be hysterical about the nerfs, players should try the nerfed vehicles first on the test, a lot of parameters did not change
Yurko2F表示说对坦克被砍不要反应过度,玩家应该先在测试服上试试这些被砍的车,他们的许多参数都没动
– statistically, when considering tank buff or nerf, results of players with winrates from 45 percent to 65 percent are taken into account, this range is also internally divided for statistics purposes
数据上讲,当考虑一辆坦克要被Buff或被Nerf时,胜率在45%~65%之内的玩家的数据会被收集起来,这个范围也是一开始因为数据考虑定下来的
– when balancing tanks, the most important category of players WG aims at are “daddies” (SS: a Russian general term for men, who come home from work and want to spend a few battles in WoT, eg. not schoolkids or students)
当平衡一辆坦克时,WG看得最重的玩家群体是“老爹”们(SS:一个毛子的词语,指代的是那些下班回家,想打几局WOT的人。换句话说,不是小学生,或者学生党。)
– Storm states that roughly 10-20 percent of shots fired are gold rounds, these statistics are very dependent on tank measured and vary wildly from tank to tank
Storm表示说在所有被发射的炮弹中,大约有10~20%都是金币弹。但是这个数据在每辆坦克上都不一样,而不同坦克之间的数据差又很大
– Borsig is going to get nerfed
莱茵要被砍了
– apparently, some form of player education (tutorial?) is still planned
某种玩家的教育(教程?)依然还在计划中
– when aiming at long distances via sniper mode, tanks sometimes move by “jerking” and “twitching” (SS: as in “teleporting short distances”), this is according to Storm not a glitch, at such distances the tank coordinates are transmitted by server less often to save traffic, it will stay the way it is (it is not a problem of client, but WG datacenters would not handle increased traffic)
当在开镜时瞄准远距离目标的时候,坦克有的时候会“抽搐”或者“鬼畜”(SS:就是“短距离内瞬移”),Storm表示这并不是某种Bug,而是在这么远的距离上,服务器传送过来的坦克的坐标频率要少很多,以节省带宽,而这个情况现在暂时不会改(并不是客户端的问题,而是WG的数据中心受不了这么大的数据量)
– Storm personally picked the blue color for teamkillers 🙂
是Storm选择把TK者都弄成蓝色的:)
– apparently there are no plans for new tier 8 premiums in 9.1
没有计划要在9.1中加入8级金币车
– multiturret mechanism – not this year, it has really low priority
多炮塔机制—今年没有,优先级太低了。
– the “damage blocked by armor” statistic is bugged (specifically, spaced armor apparently doesn’t count), it will be fixed
“由装甲所阻挡的伤害”这个数据有Bug(讲细一点就是间隙装甲不算),这个问题会修复
– developers considered reworking the arty aim circle to include the gun traverse
开发团队决定要重制火炮瞄准圈,让它原生就自带火炮的射界
– 9.1 will bring many small optimization fixes, but no big ones
9.1会带来许多小的优化修复,没什么大的
– RU251 German LT8 will come this year in the same patch as the US light tanks
德国8级轻坦RU251会与美国轻坦在一个补丁里放出
– tier 8 light tanks will be buffed
8级轻坦会被Buff的
– Storm states that despite the TD class bonus for camo after a shot will be removed (SS: eg. 128mm L/55 will remove the same number of camouflage on E-75 as on Borsig), Borsig will still be harder to spot, because it’s smaller
Storm表示说尽管TD们的开炮后隐蔽系数加成全没了(SS:换句话说128mm L/55在E-75和莱茵上会移除同样多的数字),但是莱茵还是会更难发现,因为它更小
– T-35 will appear in very distant future, when there is the multiturret mechanism
T-35会在非常遥远的将来才会出现,等有多炮塔机制以后
– there will be no new big features in 9.1, WG is still dealing with fixing the issues from 9.0, there will be new shooting sounds though
9.1没有新的大的新机制,WG依然还在对付9.0补丁带来的各种问题,然而到时候倒是会有新的开火声音
好期待新的輕坦呀!!!