Source:http://ftr.wot-news.com/2014/04/19/storm-posts-on-9-0-multicore-enablecpu/#more-10774
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Source: http://world-of-kwg.livejournal.com/287808.html
真·来源↗
Hello everyone,
大家嚎,
Storm posted today a post about the CPU “multicore” thingies in 9.0. He states that in 9.0, they added an interesting feature: switching the load on the core, that is not running the system. On the core where the system works, the graphic driver is also working. According to Storm, separating the system load and game load on can give in many cases a good increase in game performance (which many players noticed in 9.0).
Storm今天发了一篇关于9.0中CPU“多核”的事情的文章。他表示在9.0中,他们加入了这个有趣的机能:把负载都转移至没有在运行系统的那个处理器核上。在运行系统的核上,显卡驱动同时也运行着。Storm表示把系统的负载和游戏的负载分开能够在大部分情况下增加游戏的表现(也就是9.0中许多玩家已经注意到了的)。
Storm however adds that unfortunately, this doesn’t work every time and in some cases, it can actually lower the performance, adding freezes and FPS drops. Storm suggests that if you have this kind of problem, you can disable the multicore support option. He also describes how to do it – it’s identical to the way that was already published (so if you want to do that, follow the procedure, written in the linked post).
然而Storm表示不幸的是,这个东西并不是每一次都起作用,在某些情况下还会降低游戏表现,让游戏更卡,已经掉帧。Storm表示说如果你有这种问题,你可以选择禁用多核支持的选项。他还描述了如何去做—他所说的和已经发布了的是一样的 (所以如果你想要这么搞的话,照着步骤做就行了。)
Storm is also asking, whether this solution help you or not. To this end, he added a poll to his post. As of 1:29 AM, 19.4.2014, the results of the poll was following:
Storm同时在问这个解决办法到底有没有效。 为此他在帖子里加了个投票。截止2014年4月19日凌晨0129(基于SS的时区——译注),投票结果如下:
Tried – it did help with FPS drops and freezes: 9,7 percent
Tried – it didn’t help with FPS, but it removed freezes: 12,1 percent
Tried – nothing happened: 22,4 percent
Tried – but it actually reduced my FPS and made freezes worse: 9,7 percent
Didn’t try – I am satisfied with my performance: 21,7 percent
Didn’t try – can’t be arsed: 24,5 percent
试过—对掉帧和顿卡有帮助:9.7%
试过—对掉帧没有帮助,但是解决了顿卡的问题:12.1%
试过—啥都没发生:22.4%
试过—但是掉帧更厉害了,顿卡也是:9.7%
没试—我对当前的游戏表现挺满意的:21.7%
没试—没空:24.5%
From the discussion:
讨论区的内容:
– Storm states that making this selection as a setting in the settings window is not an option, the needed solution is for the system to enable/disable this automatically and half of players don’t visit settings anyway
Storm表示把这个东西做进设置窗口作为设置出现并不能作为解决方案,当前需要的解决方法是让系统自动启用/禁用这个机能,而半数的玩家不会去看设置窗口
– furthermore (related to the above), this setting can actually hurt performance, so it’s better not to add it
还有(与上条有关),这个设置的确会影响到游戏的表现,所以最好还是不要加进设置比较好。
– there will be a programming (SS: shader) fix for the “tanks are too bright” bug for the improved render, old render will be fixed by adding (old?) shaded textures (SS: if I understand it correctly, no promises)
关于增强渲染的“坦克太亮”的bug会有一个编程上的(SS:着色器)修复,旧的渲染会由加入(旧的?)阴影贴图进行修复(本条基于SS理解正确,不做任何保证)
– in 9.0, minimal setting textures look even uglier than before (SS: worse resolution?), this is intentional in order to save FPS on very weak computers
在9.0中,贴图质量开到最低的话看上去会比以前还要丑(SS:分辨率更差了?)这是有意为之的,为了在非常老的老爷机上增加一点帧数做的
– the performance increase in 9.0 test 1 (and later drop in test 2) was caused by the fact that in test 1, shadows were not rendered correctly, this was later fixed
游戏的表现在9.0的一测中提高了(在二测中又下降了)的原因是在一测中,阴影的渲染不正确,后面被修复了
– Storm confirms that disabling the multicore option (as mentioned in this post) will not fix the crash bug
Storm肯定说禁用多核选项(如本帖所描述)并不会修复游戏崩溃的Bug