【Developer Q&A 】2014/04/04

Source:http://ftr.wot-news.com/2014/04/04/4-4-2014/
来源↗

-the “twitching” (moving by jerks) of minimap tank icons (they don’t move smoothly) is intended in order to save traffic
小地图上坦克图标“抽搐”(老是猛的一动)这一事(就是说它们的运动不是平滑的)是有意为之的,以节省流量

– apparently the current latest Tiger HD model is correct, when it comes to size
现在最新版的虎式高清模型的尺寸是对的

– apparently, Murovanka in 9.0 is still quite dark, because its lighting wan’t fixed yet
9.0的穆勒万卡还是有点黑,因为光照还没有被修复

– M103 HD roadwheels are still sort of “rectangular” (they have visible edges, they aren’t completely round) because it is a necessery simplification: there are many smaller roadwheels on M103 and making them smoother would require much more resources
M103高清模型的负重轮还是有点“有棱有角”的(还是有可见的边角,并不是完全的圆形)的原因是这是必要的简化:M103的小负重轮太多了,而把它们全部都搞的很平滑会需要更多的资源

– latest test hangar is still not optimized for best FPS
最新版的测试服的车库依然还是没有被优化到最佳FPS的水平

– the HD Centurion side plates are scratched, because in real life they were easy to scratch
高清版百夫长的侧板是有划痕的,因为在现实生活中它们就很容易被划伤

– 9.0 autoaim (aiming lower than in 8.11) is intended and will be implemented
9.0的自动瞄准(瞄准点比8.11更低)是有意为之的,并且会被加入游戏

– some models have worse visual quality of tracks in hangar than in combat, this will be fixed
部分模型在车库中的履带的视觉质量比在战斗中要差,这点会被修复的 

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