Source:http://ftr.wot-news.com/2014/03/06/6-3-2014/
来源↗
– wheeled vehicles will not be implemented (SS: in connection with the new truck motion from the physics video)
轮式车辆不会被加入游戏的(SS:和那个物理视频中出现的新的卡车的动态模型有关)
– when “hiding” behind rubble from destroyed buildings, your silhouette will be visible normally
当“躲在”倒塌的房子的碎片后时,你的轮廓还是和平常一样是可见的
– it will be possible to knock down the turret-mounted machineguns from tanks
以后有可能可以把坦克炮塔上的机枪给打掉
– in the Kursk historical battle, it will be possible to use current tier 7 Panther
在库尔斯克历史战中,有可能可以使用现在的7级的豹式坦克(国服称黑豹坦克)
– turrets will become “solid” only once the ammo rack explodes (SS: as in, the fact the turrets that fly off get to be solid does not mean your turret will be prevented from rotating by an obstacle, in other words – nothing will change)
炮塔只会在弹药架爆炸之后变成“实体”(SS:也就是说,炮塔在被炸飞之后就变成实体并不意味着你的炮塔在旋转时会被障碍物挡住,换句话说就是—一切照旧。)
– debris from destroyed buildings will not affect vehicle camouflage
房屋的碎片不会影响车辆的隐蔽
– debris from buildings will not damage tanks – at least in the first round of physics implementation
房屋的碎片并不会对坦克造成伤害—起码在第一轮的物理系统导入中是这样。
– BigAngryCat (SS: some sort of WG RU guy – sorry, no idea what is his position) states that the screen settings leak is obsolete, there are some settings missing, such as the FOV setting for example
BigAngryCat(SS:WG毛服的一个什么人—抱歉,不知道这人是干啥的)表示泄露出的屏幕截图已经是老版的了,那上面少了些什么东西,栗如FOV设置
– it will not be apparently possible to make (and save) your own graphics preset according to Storm
Storm表示没有让玩家制作(并保存)自己的画面预设的可能性
– the “dynamic resolution” in the settings is “a change (reduction) of 3d image resolution, while keeping the GUI resolution the same”, for example GUI (interface, letters etc.) can be in 1920*1080 resolution, while the ground is in 800*600 resolution
在截图中的“动态分辨率”是更改(缩减)3d图像的分辨率,但是能让GUI的分辨率保持一致的这么一个选项。举个栗子GUI(界面啊,文字啊啥的)可以变成1920*1080的分辨率,而地面的分辨率可以做成800*600的
都是瞎子
以后有可能会有BENZ的G60