Source:http://ftr.wot-news.com/2014/03/01/1-3-2014/
来源↗
– Sheridan doesn’t fit World of Tanks, because it could fire the Shillelagh missile and “without missiles, this tank would be illogical”
谢里登塞不进WOT,因为它能够发射橡树棍导弹,而“没有了导弹,这辆坦克就从逻辑上说不过去了”
– new “split” Panzer IV’s and StuG (tier 3,4,5) will be available for all modes, not just historical battles
新的“分家”的4号和三突(3~5级)是全模式可用的,并非仅限历史战
– effects of ammo rack “cook-off” (SS: burning through the hatches from inside) are planned
有计划要搞弹药架“爆燃”的特效(SS:就是从坦克内部向外烧)
– problems with LT class now? “Don’t play light tanks”
现在轻坦这个车型有问题?“爱玩玩,不玩X”
– it’s not yet sure whether in historical battles, it will be sufficient to have historical modules unlocked, or you will have to buy them as well, both options were discussed
现在还不确定在历史战中,究竟是直接解锁史实模块还是需要买下来,这两种方案都进行过一些讨论
– dynamic characteristics of tanks in garage will not come soon
车库中的坦克动态数据近期不会有的
– for now there is no info on “super-Tortoise” with turret from Bovington archives (SS: in relation to the British turretted TD branch)
现在没有关于从伯明顿的文献中扒出来的带炮塔的“超级土龟”的信息(SS:与英国的炮塔TD线有关)
– apparently, the “new method” of evaluating tank performance was judged correctly and it’s possible some buffs and nerfs will come in the future, but not in 9.0
那个用来评判坦克的表现的“新方法”的判断都是正确的,未来也有可能需要Buff或者砍掉一些坦克,但是在9.0不会动手
– Storm confirms that historical battles will come in the form of portal events, single battles will be available for limited time only. This system was accepted in order to increase the “population” (amount of players playing) of individual historical battles (SS: in order not to have queues). If there were 30 different historical battles active at the same time, the player pool would be too spread, which would mean queues and MM issues
Storm确认说历史战将会以官网活动的形式进行,每一场战斗都限时开放。采用这个系统是为了增加玩独立历史战的“人口”(游玩的玩家数量)(SS:为了避免排队)。如果你可以同时进入30个不同的历史战的话,玩家就会过于分散在各个MM队列中,也就意味着更长的排队时间和潜在的MM问题
– Storm states that i3 4330 processor + GTX760 should be enough for WoT HD and Havok, but no exact minimum requirements are known yet
Storm表示i3 4330处理器+GTX 760用来跑WOT高清版再开上havok应该够了,但是现在不知道最低要求是多少
– the removal of the display of XP required for a tank/module (once that module was unlocked) is a bug, it will be fixed in 9.0
不显示模块/坦克所需经验(在模块解锁后)是一个Bug,会在9.0中进行修复
– there will NOT be a +/-1 MM
不会有±1的分房的
– T18 will be nerfed “it’s done when it’s done”
T18会被砍“it’s done when it’s done”
– tanks tipping over on their roof will come in 9.1 or 9.2
坦克翻车这个机制在9.1或者9.2就会有了
– the issues with chat (not seeing friends online on other servers for example) will be fixed with Chat 2.0 introduction
聊天系统的问题(栗如看不到在另一个服务器上在线的朋友)会在聊天系统2.0加入游戏后被修复
– it’s possible arty will appear in historical battles (maybe)
火炮有可能会出现在历史战中(有可能啦)
– Centurion color will not change to olive drab, it will remain yellow as it is
百夫长的颜色不会变成那种橄榄褐色,它会保持现在的黄色
– Storm confirms upcoming tier 8 German premium medium tank
Storm确认说的确会有一辆8级德国金币中坦出现
– no exact ETA for Chat 2.0 (new chat system), developers are working on it so that it can handle million players simultaneously
新的聊天系统2.0暂时不确定什么时候能搞好,开发团队正在努力开发它,以便能够让它同时负载几百万玩家
– SerB confirms that turret weight (SS: or any module weight really) is just an arbitrary number (SS: what really maters is the total weight of the vehicle)
SerB肯定说炮塔重量(SS:或者说任何模块的重量)只是个随便填上去的数字罢了(SS:真正重要的是车辆的总重量)
– WoT Xbox: Soviet tanks will appear later apparently, because the main market for Xbox Live is Europe and the USA
本条关于XBOX版的WOT:苏联坦克后面会出现的,因为XBOX Live的主要用户群体在欧洲和美国(现在游戏中只有两条线,德国和美国——译注)
火炮神马的更本就不是史实事件,这游戏本意是火炮世界,坦克只是用来给火炮打的靶子,可是不能暴露本意,于是一发而不可收拾,WG的工作就是不停的找新的坦克,计算数据,才能让火炮渣成什么样都能以各种姿势消灭靶子。
未来的未来就是每个国家每条线窦有一辆金币车,但是由于找不到合适的坦克的原因,目前wg正在随着玩家的生长发育一同进步
想说Xbox可以打伸缩嘛§