Source:http://ftr.wot-news.com/2014/02/03/3-2-2014/
来源↗
– there are no two arty lines for some nations (SS: Americans could get one) because “we don’t want it for now”
部分国家是没有两条火炮线的(SS:但是美国有可能会有两条)因为“我们暂时不想搞”
– apparently, TG (Tank Grotte) won’t be implemented anytime soon
TG(Grotte坦克)最近不会引入到游戏内的
译注:如果我没理解错,此处的Tank Grotte指的是T-22。
此坦克由OKMO(Opytniy Konstruktorsko-Mekhanicheskiy Otdel, ‘Experimental Design Mechanical Department’,“实验型机械设计局”)的德国工程师Grotte,一说为Edward Grotte以及苏联工程师Stavrogin Barykov共同设计。该坦克使用了气动转向以及气动悬挂。在1932年,有一辆原型车被制造了出来。然而由于该设计的复杂性以及苏联尚未成熟的坦克生产工业,该计划并未投入量产。(一说造价过于昂贵,因为一辆T-34只需六万卢比卢布,而一辆T-22需要五十万卢比卢布。)
此车有三个不同版本:第一种为使用37mm主炮,附带4门机关枪。第二种为使用76mm炮。附带4门机关枪。第三中为使用76mm主炮,再搭载一门37mm炮,并附带一门机关枪。(如下图一所示)但是在该车生产过程中出现了一些问题(据称是炮塔座圈的生产出现了问题,导致炮塔装不上去,于是重新设计——如下二图所示)
参考资料来源:http://www.russati.su/tanks/Tank_Grote.shtml
http://forum.worldoftanks.com/index.php?/topic/72953-tank-grotte-tg-tank-t-22-tank/
感谢美服的Buck_Rogers的研究成果。
图一:
图二:
– server doesn’t store data about previous manipulation with camo, camouflages, that were bought earlier for gold and “rewritten” will not be awarded retroactively in 8.11 (SS: as in, if you bought gold camo before 8.11 and “deleted” it by buying another camo of the same type for example, you won’t get it back)
服务器并不会保存之前对于涂装的操作,早些时候以金币购买的涂装被“覆盖”之后,在8.11中并不会得到补偿(SS:换句话说,你在8.11之前拿金币买过涂装,但是又以购买另一个涂装的方式“删除”了旧的涂装,在8.11更新后,你是拿不到旧涂装的。)
– as confirmed before, the T23 premium tank will not have identical forward and reverse speeds (Q: “Why not?” A: “Common sense”)
就像昨天确认过的一样,金币版T23的倒车速度和前进速度会做成不一样的(问:“为啥啊?”答:“常识啊。”)
– there are ideas for camouflage mechanism changes, but they are very far from being implemented
现在有要对伪装机制下手的方案,但是距离实施还有很长很长很长很长的时间。
– the T-54 hull in 8.11 is the 1945 model, there will be more T-54 hulls when alternative hulls are implemented (it’s “completely possible” that the 8.10 T-54 hull will be amongst the first alternative hulls to be implemented, when the concept is introduced)
8.11的T-54的车身是1945年版的,在可选车身加入游戏之后会有更多可用的T-54的车身的(当这个概念(可选车身)被加入游戏之后,8.10的T-54车身“完全有可能”会是第一批被加入游戏的可选车身。)
– Japanese tier 10 heavy is very far away, it’s not decided how many hitpoints will it have and this decision is far away also
日系10级重坦还早着呢,现在还没决定这辆车的血量是多少,而且下这个决定的时间也要在很久之后了
– SerB confirms there will be a future possibility of streaming directly from the client, details will come in the future
SerB确认了说未来会有直接从客户端内进行游戏直播的可能性,细节之后再说
– some player was asking how come the Conqueror turret is less nominally armored in the game than the Centurion one, SerB kinda mocked him, basically the Conqueror turret simply has slopes and is effectively armored more
部分玩家在问为什么游戏内的征服者的炮塔标注装甲比百夫长1的标注数据要小,SerB婊了他一下,大意就是征服者的炮塔有斜面,计算等效的时候更厚
– this one concerns the situations of too many tier 8′s being in the queue: SerB states that the reason the surplus tier 8′s have to wait for full battle spread instead of MM simply putting all of them to fight one another is “to avoid pay to win element”, tier 8 (premiums) “are vehicles that earn most credits”, it would be “irrational” to give them one more advantage by making them play only other tier 8′s
以下是关于队列中8级车老是特别多的问题:SerB表示过量的8级车需要等待全等级分房(也就是8~12的战斗等级——译注)而不是让他们全都凑在一起打纯8级房的原因是“为了避免付钱就能赢的问题”,8级(金币车们)“是最能赚钱的车了”,如果再给予让他们只能与8级车对抗这样的优势的话,这样就“太不合理了”
– apparently, no high-caliber (150mm) premium vehicle was ever promised
从来就没有保证过要出大口径(150mm)的金币车
– (SS: interesting) – developers considered earlier a KV-1S with a 152mm gun for a premium, but they found that it did not carry a 152mm gun, but a 122mm gun instead
(SS:有意思,我喜欢)—开发团队以前考虑过要搞一辆带152mm炮的KV-1S作为金币车,但是他们发现它装的其实不是152mm炮,而是一杆122mm炮
– camouflage will not be transferrable from one tank to another
涂装是不能从一辆车上转移到另一辆车上的
– apparently, current T-54 turret on the test is not final
现在测试服上的T-54的炮塔不是最终版
– test round 2 of 8.11 will most likely be the last one (third is not planned)
8.11的二测估计就是最后一轮了(没有要搞第三轮测试的计划)
– SerB doesn’t see any point in introducing “API Mantle” support
SerB表示他找不出要给游戏加入对“API Mantle”支持的理由
Mantle – 馒头,AMD的新一代GCN 构架下的API,一种完全开放的API接口,可以从游戏主机上
很方便移植到PC平台上的东西,通俗一点就像 JVM酱紫,预知详情,请善用搜索引擎
– no special battle modes for premium vehicles only are planned
没有要搞金币车限定的战斗模式
– there is a small bug in 8.11 in the crew menu (with some text replaced by “text field”), it will be fixed when the patch is released
8.11的乘员菜单中有个小Bug(部分文本被“text field”文本替代了(其实就是该写字的地方没写字——译注)) 它会在补丁正式发布时修复