【Developer Q&A 】2014/01/18

Source: http://ftr.wot-news.com/2014/01/18/18-1-2013/
来源↗

Overlord’s blog is three years old – nice 🙂 If you feel like it, you can say “happy birthday” in this thread 🙂
Overlord的博客已经开张三年了!如果你挺喜欢他的博客的话,记得去以上链接处跟他说“生日快乐” o(*≧▽≦)ツ 

– Storm: there will be a perk/skill rebalance, but not soon
Storm:技能和特长会重新平衡,但是最近不会搞

– the 8.11 patchnotes info about “modifiers to appear in tanker’s personal info” means the bonuses for for example ventilation or BIA
8.11的更新补丁里说“在乘员的个人信息中显示模块”意味着类似于通风或者是兄弟连所带来的奖励

– Storm confirms that there still will be the planned crewmember retraining from one role to another (SS: for example, radioman to driver), WG has not abandoned this idea – Storm later adds that when this happens, perks/skills will be also “resetted” and you will be able to pick new ones, it will however also cost credits or gold (free version being the worst) just like re-training
Storm确认说现在把组员的职责进行重新训练(SS:举个栗子,把DJ训练成驾驶员)依然还在计划之中,WG并没有抛弃这个想法—过会Storm表示说当你训练时,技能和特长也会被“重置”,你就可以选新的技能了,然而进行训练依然是要花银币和金币的(免费的肯定最烂),就像组员重新训练一样 

– developers are happy with the team battle implementation results, there are more players playing TB than there are players playing companies, a lot of players play them
开发团队对7/42加入游戏后的结果表示很满意,打7/42的玩家比打联队的人要多,有许多人在玩7/42。

– apparently the national battles will be available on all maps, it won’t have “any additional mechanisms” to “improve game balance”, they will be avaliable for all tiers too
国别战是全地图可用的,它不会有“任何额外的机制”来“增加平衡性”,而且国别战是全等级可用的

– no American tier 8 tank destroyer is planned at this moment (SS: the player asked specifically about tier 8 premium TD, the answer does not exclude that there might be a premium American TD of another tier)
现在没有计划要搞8级美国金币TD(SS:玩家问的问题仅限于8级金币TD,这个答案并没有说不会有其它等级的金币TD)

– team battles apparently strongly reduced the popularity of “Champion” companies, there are no measures planned in order to increase the popularity back
7/42让“冠军联队”的人气急剧下降了,现在没有要把它们的人气拉回来的计划

– the national battles will play like standard battles (no assault or encounter)
国别战的游戏模式和标准站一样(没有夺旗或者攻防)

– there was a proposal by a player to split the option to disable chat into “disable for dead players”, “disable for enemies” and “disable for all”, Storm wrote this won’t be implemented
有玩家提议说把禁用聊天的选项分成“屏蔽已经死掉的玩家”,“屏蔽对方玩家”,以及“全部屏蔽”,Storm表示这个东西不会加入游戏

– the rule “if a tank has no turret, it can rotate around its pivot” applies for TD’s only, not for the ELC for example
“如果坦克没炮塔,他就能围绕着中心点旋转”的规则只适用于TD,对ELC啥的是不生效的

– Wargaming is still writing down the list of alternative hulls for vehicles, for now, 2 hulls are planned for each tank with alternative hulls apparently
WG依然还在搞有可研发车身的坦克的列表,现在每辆在列表中的车都计划要搞两个车身

– M6A2E1 tank will also be reworked into HD (“along with all the other tier 8′s”)
M6A2E1也会被高清化(“与其他8级车一起”)

– IS-6 creditmaking ability is fine
IS-6的打钱能力还行

– the “shell weight” parameter will not be added (SS: as in, heavy shell pushing a tank), Storm states that even heavy shells don’t push LT’s around, they simply penetrate them
“弹药重量”这个参数不会被加入到游戏中(SS:换句话说,比较重的炮弹能够推动坦克),Storm表示比较重的炮弹也不能把轻坦们到处撞,它们会直接打穿轻坦们

– apparently, there is an internal discussion in WG about large caliber shells leaving craters in the ground
WG讨论了是否要让大口径炮弹在地上留下弹坑一事

– it’s theoretically possible some alternative hulls will mean de-facto vehicle nerfs, developers will deal with this as they work on it
理论上可选车身就意味着将会出现的砍车,开发团队将会在他们搞车身时顺便解决这个问题

– tank speed has no influence on vehicle penetration
坦克的速度对穿深没有影响

– Storm states that there will be balance problems in national battles, but not fatal ones
Storm表示国别战会有平衡上的问题,但是不是什么大问题

– BigWorld in default does not apparently allow you to bind two keys for one function, WG simply hasn’t touched the default setting
默认的BigWorld引擎并不能让你把两个键绑定成同一个功能,WG也根本就没去动那些设置

– Storm states that increased number of spot checkpoints (SS: the points that the system checks whether your tank is visible or not) would strongly increase the server calculation load
Storm表示增加点亮判定点(SS:系统用于判定你的坦克点亮与否)会极大增加服务器运算的负荷

– there will be “no serious changes” in the tank insignia
坦克的标志不会有“重大改变”

– the mastery badge change in 8.11 (SS: you will be able to see you met the badge requirements even if you have one already) reason is “so the players feel good about themselves”
8.11中对于M章的改动(SS:可以在拿到过M章的情况下,再次达到拿M章的条件下会看到一个M章)是因为“玩家这样就会感觉良好”

– moving Sniper medal to the special achievements will apparently not influence the Kay medal requirements
把神炮手徽章挪到特殊成就中并不会影响凯斯勋章的条件

– there will be “many changes” in 8.11: “Wait for test”
8.11中会有“许多改动”:“等测试服啊”

– there will be no camo system changes in 8.11
8.11对隐蔽系统没有改动 

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