【Developer Q&A 】2014/01/16

Source:http://ftr.wot-news.com/2014/01/16/16-1-2014/
来源↗

Hello everyone,
大家嚎,

most of the answers in this post are related to the 8.11 patchnotes – if you haven’t read them yet, you probably should 🙂
这里大部分的回答都是基于8.11的补丁信息的—如果你还没去看,推荐先去看一下。 

– SerB statest that his position on tank transmission causing fires in WoT has not changed
SerB表示他对于WOT中击中坦克的传动机制会导致着火的立场一直没变

– the main reason WoT actually has draws and not just wins/losses is the “game session prolonging”.
WOT有平局而不是只有胜负的原因是“为了延长游戏时间”

– apprently the occasional cases of tanks getting stuck on walls and terrain won’t be fixed anytime soon
坦克偶尔会卡在墙里和地形里的情况暂时不会修复

– the bugs mentioned above will be fixed in second stage of the physics improvement, because a part of these issues will be fixed by the new (HD) tank models
上述BUG会在物理效果升级的第二阶段进行,因为这个问题的一部分会由高清坦克模型进行修复

– Chinese and Japanese will not take part in national battles
中国和日本将不会出现在国别战中

– roaming is being tested and polished
漫游机制正在测试并且进行改进

– the Foch 155 armor was changed to correspond to these schematics, specifically the sides, rear and the roof was changed (the roof is thinner), the range-finder got nerfed too
福三炮的装甲是以下图为基准而改的,侧面,背面以及天花板都有一定的改动(天花板更薄了),测距器也被砍了一刀

– DPM of Object 268 will also be changed (SS: as in nerfed)
268工程的DPM会得到改动(SS:也就是被砍)

– rain currently has no effect on visibility, but Storm states that in the future it might have: they will implement it now and then test it, whether it’s playable or not
现在的下雨天气对能见度没有影响,但是Storm表示在未来也许会有:他们以后将会对它进行测试,以确定它到底能不能玩

– Foch alpha nerf will not be compensated, Object 268 alpha nerf will be compensated only partially, basically Foch will have thinner armor overall, lower mobility (engine nerf) and lower DPM
福三炮单发伤害被砍不会得到补偿,268的单发伤害被砍会得到部分补偿,福三炮以后装甲会更薄,机动更差(发动机被砍),DPM更低

– exact details about the increase of profitability of some premium tanks will be written in final patchnotes when the patch is released, but in general, all the premiums will be brought on par with Jagdtiger 88 profitability
金币车打钱能力上涨的具体细节会在最终的补丁信息中写明,但是通常来讲,所有金币车(8级的)打钱能力都会和88虎持平

– KV-5 profitability won’t be buffed, it’s good already
 KV-5的打钱能力不会Buff,现在已经很不错了

– the new “Main Caliber” hero of the battle medal has following conditions:
新的“主要口径”战斗英雄徽章的需求是这样的: 

“This award will be given to the player, that dealt the most damage of all the players in the battle. The player must deal damage that equals no less than 20 percent of the sum of the entire enemy team hitpoints and no less than 1000 damage. If more players meet the requirements, the award will be given to the player with most raw XP in the battle.”
“这个徽章是颁发给那些在战斗中造成了最多伤害的玩家的。玩家所造成的伤害总量不应低于敌方HP之和的20%,且伤害总量不得低于1000点。如果有一人以上的玩家同时达到了需求,这个奖章将会颁发给战斗中纯经验更多的玩家。” 

Storm also states that for team full of IS-4 tanks, the player would have to deal no less than 7500 damage
Storm同时表示如果对面15辆坦克全都是IS-4的话,玩家需要至少打出7500点的伤害 

– the new “Tanker-Sniper” hero of the battle medal has following conditions:
新的“坦克狙击手”战斗英雄徽章的需求是这样的: 

“This award will be given to the player, that dealt the most damage at distance of no less than 300 meters. At least 1000 damage must be dealt this way and the damage dealt must be higher than the amount of hitpoints of the player’s own tank. The hitrate in that battle has to be no less than 85 percent and no less than 80 percent of all hits must actually cause damage to the enemy (including module damage). There must be no hits against allied tanks, otherwise the medal is not awarded. If more players meet the requirements, the award will be given to the player with most raw XP in the battle. This medal is not given to artillery players.”
“这个徽章是颁发给那些在300米之外造成伤害最多的玩家。至少要在300米之外造成1000点伤害,且伤害总量一定要大于玩家坦克自身的血量。该场战斗的命中率不得低于85%,且至少80%的炮弹都要对敌人造成伤害(包括模块击伤)。不得击中友军,否则不予颁发此徽章。如果一人以上的玩家同时达到了需求,这个徽章将会颁发给战斗中纯经验更多的玩家。火炮无法获得此徽章。” 

– both medals are specifically designed to be very difficult on low tiers in order not to encourage sealclubbing
两个徽章都是特意设计成在低级房很难拿,为了避免这两个徽章推出后鼓励大家去屠幼

– artillery won’t be buffed in 8.11
火炮在8.11中不会被Buff

– disabling the chat is intentionally not disabling minimap pings and generic “command wheel” commands
禁用聊天后不会禁用点击小地图以及常用的“快捷喊话”是有意为之的

– the change in “ranks” mentioned in the patchnotes is only a graphical change of the insignia format
补丁信息中提到的“阶级”改动只是对乘员的阶级格式进行了图像上的改动

– new Ruinberg and new Himmelsdorf will have the same chance to drop like the other maps, Storm confirms it means that any Ruinberg and any Himmelsdorf (both new and only) will not have double chance to drop
新的鲁别克和新的锡城的地图进入几率会和其他地图一样大,Storm确认说任何一个版本的鲁别克和锡城的进入几率没有翻倍

– developers decided not to give new maps higher chance to drop in 8.11
开发团队决定在8.11中不给新的地图提高进入几率了

– the 10 percent artillery MM weight reduction applies for tier 9 and 10 too, the reason for this is not to have arty balanced with heavies on the top of the team
火炮的分房权重降10%同时适用于⑨级和10级火炮,这样做的原因是避免火炮与对方重坦对位做班长

– the chance for various modes to drop for you (with all enabled in following order: random, encounter, assault, national battle) is 40/20/20/20 percent, if one mode is disabled, its percentage will spread equally amongst the rest
你进入随机战斗的不同模式的几率(几率是按照下列顺序排列的:随机战,遭遇战,夺旗战,国别战)是40/20/20/20,如果有一个模式被禁用的话,进入其它几个模式的几率将会均匀上涨

– if only random and one other mode is enabled (see question above), the chance is 60/40 (in random favour)
如果只有随机战和另一个模式是启用的话(去看上面的问题),几率会是60/40(系统偏向随机战斗)

– Storm confirms the rain will reduce FPS, but not by much
Storm确认下雨效果的确会降低帧数,但是不会很多

– Q: “Storm, is it possible to fire all the mountain lovers from the map department?” A: “Of course. Fire them. You have a map department too?”
问:“Storm,你们会不会把地图部门中那些老喜欢搞山地图的人解雇了?”答:“没问题,那就解雇吧。你是不是也有个地图部门?”

– new sound (improvements) will come in 9.0 (it was earlier confirmed for 8.11, but they didn’t manage to put it in on time)
新的声音效果(改进版)在9.0加入游戏(早些时候说的是8.11,但是最终工期没赶上)

– apparently, if you buy camo and emblems for gold, they will get “saved” for that tank even if you sell it
如果你是用金币购买的坦克迷彩,它们在坦克被卖掉以后依然会被”保存”下来

– T110E3 and T110E4 will have their alpha nerf compensated to keep the DPM the same
T110E4和T110E4的单发伤害下降会以射速上升来补偿以保持DPM相同

– regarding the T-54 changes, all T-54 clones were made the same size in 8.11 (T-54 and Type 59 will become tiny bit longer)
鉴于T-54变了,所有的T-54的克隆车的尺寸在8.11中都会调整成同样大小(T-54以及59式会一起变得稍微长那么一点点)

– hangar and tank selection (carousel) changes are still planned (when it’s done it’s done)
车库以及坦克选择(轮回选择)的改动依然还在计划中(when it’s done it’s done)

– in “National battles”, you will not be able to meet enemy team of the same “nationality”, but otherwise, anyone can meet anyone
在国别战中,你是没有办法碰到和你国别一样的地方队伍的,除此以外,大家就可以随便碰面了

– the chat history will be scrollable only in battle apparently
聊天记录只能在战斗中进行回滚(留不到战斗后)

– currently, the order in which the tanks are cycled, when you switch from one to another in the post-mortem camera depends on the order in which the tanks are in the team list
现在在你死后观察队友坦克的顺序是基于坦克在队伍列表中的顺序

– T-44-85 will not appear in 8.11 – it was reported earlier by Evilly in one of his streams, but Storm states Evilly was wrong
T-44-85在8.11中不会出现—早些时候Evilly在他的一个直播中说过要出,但是Storm表示Evilly是错的

– Storm confirms specifically: new French regular branches will not come in 2014 (2015 at the earliest)
Storm特意确认的事情:新的法国线在2014年没戏(最早得等到2015年)

– “national battles” will for now available only for random battles, Storm will see how it goes
国别战现在只对随机战斗开发,Storm会观察它的走向

– the Nashorn size was changed to fit the Hummel
犀牛的大小由于要适应野蜂而进行了改动

– regarding the mods in 8.11: “Some work from modmakers and everything will work. Don’t panic.”
说到8.11的插件:“插件作者们的一些努力就能让插件重新工作了。别吓尿了啊。”

– there might be other “different” versions of existing maps in the future (like Himmelsdorf/winter Himmelsdorf, not all maps, but some yes)
未来有可能会有其他的现有地图的“亚种版”出现(类似于锡城和冬季版的锡城,不是所有地图都有,但是会有一部分)

– Sacred Valley rework? “We can’t do everything at once”
神圣之谷重制?“我们一次性搞不定那么多东西”

– there is no plan to implement permanent version of national battles (so you play only those and not other modes)
现在没有计划要加入永久版的国别战(所以你就可以一直玩国别战,不去玩其他的模式) 

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