Source:http://ftr.wot-news.com/2013/11/11/storms-microdigest-2/
来源↗
Source: http://world-of-kwg.livejournal.com/257159.html
真·来源↗
Hello everyone,
大家嚎,
another short post by Storm about what’s going on in development for 8.10:
另一个由Storm自己发帖说明的8.10的开发列表
– if all goes well, next patch (8.10) will bring projectiles flying thru destructable objects such as fences and walls
如果一切顺利,下个补丁(8.10)之后,炮弹就会直接飞过那些可摧毁的物体(例如篱笆和墙)了
– fixed a bug where in the tooltip for the loader on IS-7 it was displayed that the crewman can’t train radioman skills, apparently this bug caused a lot of butthurt
修复了在工具栏中,IS-7的装填手无法训练通信兵技能的问题,显然这个BUG还是有一定的影响的
– fixed a bug where the average XP for crewmen was displayed as two times lower than on the tank itself. It’s a visual bug, not the crewmen getting less XP, don’t worry 🙂
修复了组员平均XP看上去比实际少两倍的问题。这只是个视觉上的BUG,并不是组员经验拿得少了,别担心:)
– increased the turret rotation speed on Maus by 2 degrees/sec (eg. by almost 15 percent)
鼠式的炮塔转速提高了2°/秒(也就是提高了大约15%)
– changes for Lowe: upper side armor is 20mm thicker, -2,5 tons of weight, +40 shells in ammo rack, depression buffed by 2 degrees
狮式的改动:侧面上边的装甲变厚了20mm,重量减少了2.5吨,载弹量+40,俯角加了2°
The Japanese are being worked on, maps are being reworked – work is in full swing.
日系车在制作中,地图也在重制中—现在正在全效工作中
From the discussion:
在底下讨论部分挖掘的东西:
– there is not enough data yet whether top Waffenträgers are OP or not
现在的数据还不足以表明WT E-100是否过于OP
– for now, only destructable objects will be penetrable, tests have shown that while a 120mm subcaliber shell penetrating 10 huts in a row is realistic, it changes gameplay on some places significantly
现在,只有可以被摧毁的物体会变成可被炮弹穿透,实验表明120mm的次口径弹一次性可以穿透10个小木屋,它会在某些时候对游戏性产生极大的影响(言下之意就是现在房子还是打不穿的)
– for penetrating destructable objects there will be a loss of penetration for the shell
如果炮弹穿过了可摧毁物体的话,它会损失一部分穿深作为代价
– the loss of penetration will not be a big one, it will be the same for all objects
损失的穿深不是很多,而且所有物体对炮弹的穿深损失是一样的
– it’s not planned for shadows of objects to provide camo bonus
没有计划要让物体的影子也能提供伪装加成
– the Lowe gun elevation will also be buffed despite not being listed above
尽管上头没写,但是狮式炮的仰角也会被Buff
– Storm states that the Maus turret rotation buff is important, as the turret rotates really slowly
Storm表示鼠式的炮塔转速Buff很重要,因为炮塔转的实在太慢了
– E-100/Maus “Tiger-II-like” turret with a 128mm gun is a complete fake
E-100/鼠式的装128mm炮的“类似于虎王的炮塔”完全是假的
– in the future, shells will be flying through buildings too
未来,炮弹也可以飞过建筑了
– Storm states that the reason for this change is for the gameplay to be “more understandeable”
Storm表示说这个变化的原因是让游戏性“更加可以理解”
– there will be “non-linear loss of penetration with each hit of the object”
炮弹打到多个物体上的穿深衰减将会是非线性的
– Storm is not aware of any FPS drop issues in 8.9
Storm并没有感觉到8.9所带来的帧数下降
– the penetrated objects won’t have see-through holes in them apparently
被穿透的物体上面不会有个洞的
– rocks and stones will not be penetrable
岩石和石头啥的还是不可以穿透
– T-44-85 will not come in 8.10
8.10不会加入T-44-85
– KV-1S will not be split in 8.10
KV-1S在8.10不会分车
– player statistic bug will be fixed this year (SS: not sure which one is meant)
玩家数据中的BUG今年就会被修复(SS:我不确定指的是哪一个)
– the destructable object penetration mechanism is already developed, the only thing to decide is in which patch will it come
可穿透物体这个机制早就做好了,但是唯一要确定的就是到底在哪个版本推出
– info about 8.10 and two new Soviet tanks will come soon
8.10的信息以及两个新苏联坦克的信息再等等就有了
– Japanese tanks will come “in the next month”
日系坦克“下个月就有了”
– it’s too early to tell whether the T7 Combat Car is too weak
现在要说T7战斗车是不是太弱还为时过早
– improved graphics (partial, 9.0) will come around New Year
增强图像(9.0只会包含一部分,剩下的后面慢慢加)会在新年的时候推出
– in 8.10 there will (apart from the Japanese) be also the color filters
8.10还(除了日系车之外)会有色彩滤镜
– there are no plans for changes of E-100 and other vehicles on its bases apparently
没有计划要对E-100以及基于E-100所做的车做出改动
– KV-5 is doing fine statistically
KV-5的数据表现正常
– the shells penetrating destructable object will destroy it too (SS: so, like now, just that the tank behind it will get hit, the shell won’t get eaten)
炮弹打在可摧毁物体上的同时也会摧毁它(SS:其实和现在一样,但是区别就是躲在后面的坦克会被打,炮弹不会被墙“吃掉”)
– North-West map has really positive feedback, most players like it
西北小镇的反馈很不错,大部分玩家都很喜欢它
– gold shells for credits won’t be removed
银币买金币弹不会被移除
– for now the HEAT damage reduction is not planned
现在还没有要减少HEAT伤害的计划
– there is no plan to implement XP gained by crewmembers into the post-battle statistics
没有计划把组员获得的经验也加入战后统计这一项
– optional hulls will come in 2014
可选车身会在2014年加入
– no plans for material gun barrels (SS: as in, gun barrels that don’t clip thru objects)
没有计划要把炮管给实体化(SS:也就是说炮管会被卡在有碰撞模型的物体上)
– no plans for other Maus gun changes
没有其他的要改鼠式的炮的计划
– there will be more varied gun sounds (no more 150m and 120mm sounding the same)
会有更多的不同的炮的声音(150mm和120mm的声音再也不是一样的了)
– M48 gun model will be fixed
M48的炮管模型会被修复
– T2 LT won’t get better MM than it has now
T2 LT不会得到比现在更好的分房(分房保护)