Source:http://ftr.wot-news.com/2013/11/09/9-11-2013/
来源↗
Hello everyone,
大家嚎,
Overlord posted an interesting idea about MM rewards, go check it out 🙂
Overlord在以上链接处写了一篇关于MM奖励的问题,去看看吧:)
– SerB states that (regarding the WT Panzer IV) the Panzer IV chassis could carry a 128mm gun – he recommends to go and have a look at Waffenträger on 38(t) chassis in Kubinka, it also could hold the 128mm and 150mm gun
SerB表示(针对WT的四号)四号的底盘其实是能装上一杆128mm炮的—他推荐大家去看看库宾卡的38(t)底盘的武器运载车,那个车也能装上128mm和150mm的炮
– angle of impact has no effect on track armor thickness (SS: in case you didn’t know, tracks do have an armor value, usually around 20mm)
对履带的入射角对履带的厚度没有影响(SS:科普下, 履带的确是有装甲厚度的,大约20mm左右)
– T14 appearing as the only tier 5 tank in tier 6 battles despite being too weak for that? “How terrible…”
T14作为5级车在6级房内出现,但是T14又太弱了,怎么办?“How terrible…”
– SerB states that situation, where all crewmembers and modules are intact but a tank “dies” anyway is realistic (SS: as in, in real life it would be breaking apart in seems from damage for example)
SerB表示在所有模块以及组员都还保持存活/未损坏的情况下,一辆坦克“死亡”是符合现实设定的(SS:举个栗子,也就是说,在现实生活中的坦克的会因为收到伤害而整个破掉)
– when optional hulls become available, you won’t have to destroy both hulls to get the expert medal
当可选车身加入游戏后,你不需要把某辆车的所有车身都打过一遍以获得“坦克克星”
– when multi-gun mechanism is implemented and Maus gets its 75mm gun, SerB states its game impact will be negligible
当多炮塔机制引入游戏后,鼠式会获得它的75mm炮,SerB表示这个改动对于游戏的影响是微乎其微的
– Object 268 (heavy tank), Object 267 and Object 770 are not planned
268工程(重坦版),267工程和770工程不在考虑之内
– it’s possible second Soviet TD branch (with SU-152P and SU-152G) will appear
苏联的第二条(不是第三条么——译注)TD线(有SU-152P和SU-152G的)会出现在游戏内的
– initially, historical battles will most likely work as random battles, historical company battles might appear as second step
历史战在一开始会和随机战场差不多,之后才会有历史联队战
– the IS-3 in game doesn’t represent one exact version, various options are possible (including with IS-3M elements)
游戏内的IS-3并不代表某个特定的版本,不同的选项也是有可能的(包括IS-3M的部分元素)
– IS-3 with various hulls will most likely appear. Optional hulls will start with the most obvious choices (such as various frontal armor on IS/IS-2 tanks), after that other optional hulls will be slowly added, but SerB adds that there won’t be ALL the hull variants of all the tanks in game (for example hulls where the only difference was an added towing cable)
IS-3很有可能会有不同的车身。可选车身会以最明显的选项开始(例如IS/IS-2正面装甲的不同),在那之后,其他的车身会慢慢加入游戏,但是SerB表示说游戏内的所有车型不会获得所有的车身变种(例如只加了一个拖拽缆这样的车身就不会加入游戏了)
– apparently the tier 10 Japanese heavy will be along the same lines of thought as Maus, but Maus will be heavier
日本10级重坦的开发理念和鼠式差不多,但是鼠式还是更重一些
– the reason there will be no tier 11 vehicles is: “We don’t want to make levelling up longer. We get money from more options, not from long grinds.”
没有11级车的原因是:“我们不希望大家再花时间在练车上了。我们赚钱的方法是提供更多的选择,而不是让大家不停的练级。”