【Developer Q&A 】2013/10/26

Source:http://ftr.wot-news.com/2013/10/26/26-10-2013/
来源↗
– SerB on why WG won Golden Joystick despite the overwhelmingly negative response on RU forums: “It’s simply because the whiners are always more active”

SerB对于为什么WG在论坛上有大量负面评论的情况下还能拿到金摇杆奖的评论:“因为那些抱怨的玩家总是更加的活跃”

– Slava Makarov (main WoT producer) states he didn’t know in advance WoT would win
Slava Makarov(WOT的主开发人员)表示提前不知道WOT会获得金摇杆奖

– historical battles will have gold ammo (and it won’t be limited apparently)
历史战可以用金币弹(显然也不会被限制使用)

– teamdamage/teamkill automated system doesn’t track teamdamage done to certain classes (SS: as in, whether for example arty gets more teamdamage)
TK的自动系统不会追踪到某些特定车种会得到的TK伤害(SS:举个栗子,是否火炮被TK的伤害更多)

– it’s possible the tier 5 KV-1S will have also a 122mm gun, but it’s a short gun (S-41, something like the KV-1 U-11)
5级的KV-1S也有可能会有122炮,但是会是一杆短炮(S-41或者像是KV-1 U-11啥的) 

– the White Tiger-like events (SS: a promo action a year or two ago, when the players were fighting a “White Tiger” supertank as a promo to the White Tiger movie) aren’t done for organizational reasons anymore
像白色虎式的活动(SS:大概一两年之前的活动,那个时候玩家要和一辆白色虎式战斗以推广一个关于白色虎式的电影)由于组织原因就再也没有了

– player view from inside a tank is not planned
没有计划给玩家提供坦克内的视角

– apparently LT’s as a class are not dying and won’t be buffed
显然轻坦们并没有消失,轻坦也不会被Buff

– yesterday, SerB wasn’t celebrating the Golden Joystick victory, he was celebrating his son’s 20th birthday
昨天SerB没有在庆祝他们获得金摇杆奖,他在庆祝他儿子20岁的生日

– SerB is fine with the fact WG won the Golden Joystick again, but he feels indifferent to it
SerB对WG又获得了金摇杆奖表示淡定,但是他表示漠不关心

– tier 10 heavies rebalance? “As always – when necessery”
10级重坦什么时候平衡一下?就像以前一样—“有必要的时候”

– special “national” soundtrack (SS: as in tunes) for tanks of various nations? “Possible, but won’t be implemented for now”
给不同国家制作的特别的“国别”音轨(SS:也就是音乐)?“有可能,但是现在不会加入”

– Chi Nu Kai will most likely not appear in the ingame magazine before the Japanese branch is released (SS: that implies Japanese branch is scheduled for 0.9.0)
三式改在日系线放出之前应该一直不会在游戏内的商城出现(SS:这意味着日系线大概会在0.9.0放出)

– the statistics of how much certain tanks are getting critted is not collected continuously, it’s possible to collect it on demand, as it is too requiring (expensive) to collect it all the time
坦克被造成模块伤害的几率并没有一直在收集,只有在需要的时候才会收集。因为收集它所需要的成本太高了

– the terrain passability of Object 140 and T-62A is “roughly equal”
140工程和T-62A的地形适应性都“差不多”

– apparently a Capture the Flag mode won’t be implemented
不会加入占旗模式的(详见以前的QA)

– WoT having the same aim reticles as WoWp? “We are still seeking the optimal solution for WoWp”
战机世界的准星和坦克世界一样?“我们还在寻找给飞机世界的优化的办法”

– there was an obscure “IS model 1940″ tank, apparently with a BR-2 152mm gun, this however won’t be implemented, SerB states that it’s equal to the SU-100Y
曾经有过一辆信息很少的”IS 1940年版”的坦克,用的是BR-2 152mm炮,然而这个不会被加入游戏,SerB表示这个车和SU-100Y是相等的

– before, there was an idea of making a new medium branch from a KV-13 tank, SerB however states that the tier 9 tank proposed for this branch was scrapped (unspecified reason) and so the developers decided to cancel the whole branch and to enter its proposed tier 10 as a CW reward tank (Object 907)
曾经有过要从KV-13上做出一条中坦线的计划,然而SerB表示这条线的⑨级车被砍掉了(原因不明),所以开发团队打算把整条线都废除掉,再把预定的10级车拿去作为领土战的奖励(907工程)

– apparently, the guns in Jagdtiger 88 and Nashorn were not identical, they only had the same ballistic properties
猎虎88和“犀牛”的炮是不一样的,但他们的弹道是一样的

– SerB states that KV-1S will indeed turn into two tanks at first (tier 5 KV-1S and tier 6 KV-85/100/122) (KV-122 with D-25T will NOT be a tier 7 tank). However, later, KV-1S will merge with KV-1 as a hull option for KV-1, so in the end there will be just KV-1 and KVsomething
SerB表示KV-1S会先变成两辆车(5级的KV-1S和6级的KV-85/100/122)(带D-25T的KV-1S不会成为7级车)但是后来KV-1S会在车身选项加入之后与KV-1融合在一起,所以最后就会只有一辆KV-1和KV啥啥了

– the solution to sell new premium tanks only via gift shop was accepted because “it’s easier to control them that way in case one proves to be overpowered”
之所以把新的金币车都不放在游戏内商城的原因是:“如果他们太OP了,那还有机会控制他们(的数量)”

– it was “always possible” to make non-square maps (for example 500×2000), but this won’t be implemented
曾经“有可能”搞出一些非方形的地图(例如500x2000m),但是应该不会搞

– apparently it’s possible to make two teams balanced without both teams having the same amount of tanks, this is considered for historical battles
有可能在两队人数不平均的情况下搞出两个队伍,这个会在历史战中出现

– Q: “How do I make the crew appear in a hangar?” A: “Buy a hangar and hire a crew” 🙂
问:“我怎么让组员在车库中出现?”答:“买辆车,雇个人就行了:)”

– in the 7/42 mode, player skill is balanced to an enemy player skill: the mechanism that automatically adds players to your team does NOT add players matching the skill of the team
7/42模式中,玩家的水平与敌人的水平是平衡的。但是自动寻人的机制,并不会考虑玩家和队伍的水平。

– in 7/42, randomly assembled teams will play against manually assembled ones too
7/42中,自动组队的玩家和手动组队的玩家会在一起对战

– the option to hide player stats was scrapped because “it’s pointless”
之所以把隐藏玩家战绩的选项关掉是因为“毫无意义”

– it won’t be possible to hide one particular tank from your stats
不可能只隐藏一辆坦克的战绩的

– a reliability of certain parts of vehicles is modelled by the amount of module HP (SS: as in, in real life an unreliable engine will have low hitpoints)
现实生活中某个模块的可靠性在游戏中是由模块血量体现的(SS:也就是说,现实生活中很靠不住的引擎在游戏里的HP就会很低)

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