Source:http://ftr.wot-news.com/2013/09/29/29-9-2013/
来源↗
– hitpoints of each vehicle are not calculated randomly, WG has a program/Excel table algorithm to calculate it, but the formula for it won’t be disclosed
每个坦克的血量并不是随机计算的,WG有个程序/Excel表格来计算HP,不过不会透露具体的公式
– removing the “miniturret” (sometimes called “Artoo”) weakspot of KV-5 is not planned
没有要把KV-5车身上的“小炮塔”(有的时候叫“咪咪”)移除的计划
– when the WoWp gets released, player statistics will be wiped
战机世界发布之后,所有的玩家数据(战绩)会被清空
– additional objects within the capping circle of new maps (compared to old maps) were added to make it interesting for players
在新地图上家里圈内的新物体(与旧的地图作对比的话)是为了让玩家感到有趣才加入游戏的
– SerB confirms that E-50 has the worst camo factor of all T9 meds
SerB确认了⑨级中坦中,E-50的伪装系数最差
– no solution towards teammates who block your line of fire will be implemented: “We’ll leave it up to players”
不会引入可以解决队友挡住了你的射击路径的问题的解决办法:“玩家们,你们自己看着办吧”
– apparently, garage battles are still planned. Storm: “For now, we will not tell any details about this mode. We’ll implement it, we’ll test it and then we’ll talk.”
车库战现在还在计划当中。Storm:“现在我们不会放出任何关于这个模式的消息。我们会引入到游戏内,搞一些测试,我们再来讨论一下。”
– ingame Lowe is, according to Storm, based on W1662 Lowe variant from Panzer Tracts
Storm表示,根据Panzer Tracts(一本书——译注),游戏内的狮子是基于W1662版做出来的
– Storm states that firing on obstacles, behind which an enemy is hiding in order to “smoke him out” won’t be rewarded, as it is practically impossible to determine, whether a player is firing at obstacles to smoke someone out, or simply randomly
Storm表示向躲在障碍物后的敌人射击并把他“逼出来”这一行为不会有回报(XP,银币等等),因为很难判断一个玩家究竟是在瞎开火还是正在进行战略上的射击
– it’s possible module repair time display will be implemented when dynamic tank stats in garage are added
在车库显示动态坦克数据之后,很有可能会一并显示模块修理所需要的时间
– it’s possible company battles will get “fog of war”, but random battles definitely not
联队战有可能会有“战争迷雾”(参考其他RTS游戏——译注),不过随机战斗不会有的
– Storm states that the devs consider additional tank statistics (such as average XP per battle, average hitrate, penetration rate and others) when it comes to balancing vehicles only in special cases with some individual hard-to-balance vehicles
Storm表示开发团队在平衡某些特别难以平衡的车辆时才会把一些额外的数据算进去(例如场均经验值,平均命中率,平均击穿率以及其他)
– moving clouds might be implemented at some point
会在某个时间点加入会动的云彩
– it’s too early to tell how well is T-34-3 doing statistically
现在数据还不足以表明T-34-3的表现如何
– when the player stat hiding is implemented, 3rd party API-based applications (SS: XVM, noobmeter etc.) won’t be able get them either (“What would be the point of hiding statistics if they could”)
当玩家隐藏数据之后,第三方基于API而制作的应用(SS:XVM,Noobmeter之类的)也拉取不到数据(“如果他们还能拉取到,那就没有隐藏数据的意义了”)
– it’s not possible to tell whether WoT will work under Steam OS, especially considering the fact that Steam might make its OS with blocking non-steam applications.
现在坦克世界能否在Steam的OS下工作还不好说,尤其是考虑到Steam说不定会让它的OS屏蔽那些非Steam的应用
– you can’t see your tank’s hull in sniper mode so that it doesn’t interfere with your view
你在开镜之后看不到你的车身的原因是为了避免它影响你的视线
– AMX-50B dimensions are historical
AMX-50B的大小符合历史数据
– +/-1 MM is not planned
±1的分房不予考虑
– details for the statistics hiding option will be published in patchnotes for public test patch (SS: not sure if 8.9 or not)
隐藏数据的细节会在测试服的补丁信息中告诉大家的(SS:不确定是不是8.9)
– SerB thinks roughly 20 percent of players will hide their player stats
SerB觉得大约只有20%的玩家会隐藏他们的数据
– FV304 arty is based on FV300 light tank platform
FV304火炮是基于FV300轻坦的底盘而做的
隐藏战绩?吃我大战力系统!
战力系统都无法取得数据了
噗