【Developer Q&A 】2013/09/10

Source:http://ftr.wot-news.com/2013/09/10/10-9-2013/
来源↗

This is the regular daily QA thread. There will be one more special QA post after this today.
这是今天的常规QA帖,今天晚些时候还会有一个特别的QA帖出现(翻译菌注:截止发稿时依然没有此特别帖出现的迹象) 

– Storm states that the player opinion “there is less than one arty and one scout per battle on average” is not true according to WG’s statistics
有玩家反映,“现在平均每场火炮和侦查车的数量都低于一辆”(也就是说有的时候没有火炮,有的时候没有侦察车——译注)Storm说,根据WG的数据来看,这个说法不对的

– how much arty in battles on average? “less than Storm would like”
现在平均还有多少火炮依然在战斗中?“比Storm的期望值还低”

– Storm on Superpershing armor: “We are not hiding anything. As usual, we don’t
comment on armor.” (SS: when accused that they are hiding some nerfs of SP armor)
Storm对于超潘装甲的看法:“我们才不偷偷摸摸的改呢。像往常一样,我们对装甲这事不予置评哈。”(SS:这是当有玩家指出Storm他们对超潘装甲做出了隐藏改动时的回复)

– the WT E-100 model is final
E-100武器运载车的模型是最终版 

– gold shells for T69 will (in connection with their penetration nerf) be automatically sold for credits for their purchase price in 8.8
T69的金币弹将会(因为穿深砍了)在8.8以购入时的银币价格自动卖出

– according to RU support, the “Lucky” achivement is bugged. Storm stated that it was not fixed in 0.8.8
根据毛服的客服部来看,“幸运儿”奖章继“神射手”之后也BUG了。Storm说它会在8.8中得到修复

– it’s technically possible to have different reload times for different shell types on one gun, but this won’t be implemented
技术手段上来说,同一竿炮的不同炮弹种类可以搞成不同的装填时间,但是这个机制应该不会引入

– Storm on MM fix in 8.8: “Some problems with settings of servers on which the MM runs were fixed – we will give them more computing power allocated on handling the battle queues, which will lead to better battle balancing.”
Storm对8.8中分房系统得到修复的回复:“某些服务器端的分房系统的设置已经被修复了——我们会把更多的资源投入到对战斗队列的排序中,也就意味着分房会变得比以前更好”

– no plans to buff Soviet tier 10 heavies
现在没有要Buff苏联10级重坦的计划

– IS-4 mantlet is penetrable easily. This is not a bug according to Storm.
Storm说IS-4的炮盾很容易被穿这事不是BUG

– 112′s characteristics are now final
112的数值什么的已经是最终决定版了

– no plans to improve IS-6 maximum speed
没有要Buff IS-6极速的计划

– Storm states that the lower frontal plate of King Tiger is historical now (100mm), the 120mm picture circulating on the internets is wrong
Storm说现在虎王正面首下的100mm装甲值是符合历史的,网上流传的那张首下120mm装甲的图是错的

– VK4502P viewrange nerfs were done for “balance reasons”
VK4502P的视野被砍的原因是出于平衡性的考虑

– it will not be possible to buy 112 or T-34-3 for gold in 8.8
8.8中,122和T-34-3不能在游戏内以金币购买

– Storm confirms: the Sherman/T-34 “massive nerf” (aimtime, spread) are valid only for those special tanks in tutorial
Storm说M4A3E8和T-34的大砍(装填时间,移动扩圈)(前两天毛服的补丁信息中提到了这个,导致毛服玩家纷纷表示不服——译注)具体看这 只对训练模式中的车辆生效(毛服的训练模式用车是T-34,而美服是M4A3E8)

– Superpershing won’t recieve limited MM
超潘不会有分房保护的

– regarding the VK3001H/VK3002M relationship:
我们来看看VK3001H和VK3002M(新车)说不清道不明的关系:

1) VK3002M stats will start from zero
VK3002M的数据会从0开始

2) if VK3001H was unlocked – VK3002M will be unlocked
如果你把VK3001H点亮了,VK3002M也会是亮的

3) if you have VK3001H in the hangar, you will get a free VK3002 with a garage slot and
100 percent crew, but without ammo, equipment or consumables
假如你的车库里有VK3001H,你会在更新后得到一辆VK3002M,一个车库以及一车100%的乘员,但是车上没有炮弹,装备和给养

4) if VK3001H had camo, this camo will be cloned to VK3002M (with same expiring time), this goes for decals/inscriptions too
如果VK3001H有涂装,涂装会被直接克隆到VK3002M身上(就是有效期限也复制过去),铭文和贴纸同理

5) any accumulated experience on VK3001H will be transferred to VK3002M
VK3001H身上累计的所有经验都会被转到VK3002M身上

– new VK3601H heavy tank MM weight and profitability “will be the same as on other tanks of its tier and class”
VK3601H作为重坦的分房权重和收益系数“和同级的其他车型一样”

– it’s possible Sacred Valley will be reworked, specifically the issue where upper team can light up the lower team easily, but not vice versa
神圣之谷很有可能会重做,尤其是出生在山顶上的那一队很容易能点亮山下的,但是山下的看不见山上的人

– Severogorsk won’t be limited to low tiers only
捷克斯洛伐克(我知道不叫这个,但是我死活记不住啊——译注)不会被设置成只出现在低级房的

– Superpershing will be sellable for gold only until 8.9 comes out
超潘以金币卖出的选项只有8.8一个版本生效,8.9就没了

– SerB states that the alleged experimental E-75 1200hp diesel was not real, only a wish of the designers. Maybach managed to bring its HL engine only to 1000hp until 1955
SerB说相传E-75那个1200马力的柴油引擎是假的,那只不过是设计师们的一厢情愿罢了。迈巴赫直到1955年才把他们的HL引擎搞到1000马力

– if VK4502P is ever moved to tier 8, its armor will be nerfed to historical values (SS: in real life it was lot less, roughly like the one of the VK4502 without rear turret, the turret was only 80mm thick)
如果VK4502P真的有一天会被扔到8级,它的装甲会砍成符合历史数据的数值(SS:现实生活中的装甲数据比游戏里要少得多,大概就像VK4502没了后面的炮塔一样,炮塔的装甲大概有80mm厚)

– 128mm L/55 wouldn’t fit historically in top E-75 turret
128mm L/55 炮在历史角度上是塞不进E-75的顶级炮塔的

– GW E-100 not being able to dispose of a low medium tank because of bad depression? “Don’t let him reach you”
E-100自走炮因为俯角太差而打不到那些比较低的中坦?“你别让他近身不就完了”

– combat missions font might be made bigger (SS: Russians are complaining about its size)
战斗任务的字体也许会调大一些(SS:毛服玩家们抱怨字太小)

– in 8.8, teamdamage to a platoon mates will count as normal team damage (no free platoonmate killing)
8.8中, 你对组队的队友造成的队友伤害会算成常规的队友伤害(也就是就算你组队了,你也别想TK)

– all the removed engines can be found in your depot
所有被移除的发动机都能在你的仓库里找到

– the reason for the mid tier German changes was aligning all the tanks to roughly the same pattern (gameplay-wise)
德国中级车的全面改动的原因是要把所有车的模式都统一一下(从游戏性的角度来考虑的)

– in the new rating system, average XP counts without premium account
新的评分系统中,场均平均经验已经没有了大V账号的加成 

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