Source:https://ritastatusreport.live/2016/04/21/9-15-supertest-vehicle-changes/
来源↗
Hello,
大家嚎,
these are the vehicles changes that you can expect so far for the next patch, 9.15:
以下是下一个补丁,9.15中可能会进行的改动
PREMIUM VEHICLES
金币车
- V-IV号坦克 (德国6级中坦)
- STA2 (日本8级中坦)
- 112 (中国8级重坦)
- T95E2 (美国8级中坦)
- M56天蝎(美国7级TD)
- 59巴顿缝合怪 (中国8级中坦)
- A-32 (苏联4级中坦)
- Kanonenjagdpanzer (德国8级TD)
STANDARD TANKS
银币车
1. Replaced the Waffenträger auf E 100 with the Grille 15.
1. WT E-100将被蟋蟀15替换。
请看:
2. Adjusted the parameters of the following vehicles:
调整了下列车辆的属性
- Kanonenjagdpanzer
- А-32
- T-22 sr
- 59巴顿缝合怪
- M56天蝎
- T95E2
- 112
- STA-2
- V-IV号坦克(V-IA号坦克 Alpha)
- T-54轻
- T95E6
- O-Ni
- O-I 实验型
- O-I
- 弓箭手
- 挑战者
- 日本虎, Škoda T 40, 以及其他使用88 mm L/56主炮的车辆(88炮属性统一改动)
3. Reworked 19 vehicles for HD quality:
19辆车高清重制了
- Т-46, Т-127, BT-7, Т-80, SU-85B, Т-43, SU-122-54,430工程
- Pz.Kpfw. 38(t), VK 30.01 (P)
- T1克宁汉姆, T67, M6
- AMX 13 90
- 主教, 百夫长 Mk. I
- WZ-131
- 一式中战, 三式改
4. Improved the visual and collision models of the following vehicles: T-34-85, StuG Ausf. G, Type 62
4. 改动了下列车辆的视觉模型和碰撞模型:T-34-85,三突G型,62式
STATISTICAL CHANGES:
数据上的改动
CZ/CHINA
捷克/中国
*Note* -WG didnt added stat changes for the 112, will update when there’s info on the vehicle-
*注意*—WG并没有标明112的改动,等有消息了再加
译注:数据最下方那一大块是开发团队的改动意图,我会挑简要的说,数据也会尽量从简(我太懒了哈哈哈)
59-Patton
59巴顿缝合怪
- Maximum reverse speed changed from 16 km/h to 20 km/h.
倒车极速从16上升到了20 - View range with the 59-Patton turret changed from 370 m to 400 m.
视野从370上升到400 - Aiming time of the 90 mm Gun M41 for the 59-Patton turret changed from 2.5 s to 2.3 s.
瞄准时间从2.5秒下降到2.3秒 - Reload time of the 90 mm Gun M41 for the 59-Patton turret changed from 7.6 s to 7.5 s.
装填时间从7.6秒下降到7.5秒 - Dispersion of the 90 mm Gun M41 changed from 0.38 m to 0.36 m.
百米散布从0.38下降到0.36”Improved the vehicle’s firepower and aiming parameters. Now this tank needs to aim at vulnerable enemy points and use its high damage per minute value to be effective. The view range of the vehicle has been increased, which will not only improve the efficiency of spotting an enemy, but will also positively affect the tank’s survival rate. Rearward speed has also been increased. This will further improve the tanks’ survival rate, by decreasing the time needed to get behind cover.“
“火力上升,现在要瞄弱点打。视野改动,提高点亮和生存能力。倒车速度上升,增加生存率。”
Škoda T 40
斯柯达T 40
- Penetration of the Vz. 39N OPG shell for the 8,8 cm vz. 37N gun changed from 132 mm to 145 mm.
银币弹的均穿从132上升到145mm - Added the Nárazový shell.
加入了一种新弹药 - Added the Vz. 46 průpalný shell.
和另一种新弹药
“Upgraded standard shell penetration. Amendments similar to Heavy Tank No. VI.”
“加强了银币弹穿深。现在的弹药和日本虎差不多了”
UK
英国
Achilles
弓箭手
- Dispersion on the move with the Achilles IIC suspension decreased by 4%.
完全体履带的移动时扩圈系数下降4% - Dispersion on hull traverse with the Achilles IIC suspension increased by 4%.
完全体履带的车身旋转时扩圈系数下降4% - Reload time of the OQF 17-pdr AT Gun Mk. VII for the Achilles Duck Bill turret changed from 4.6 s to 4.4 s.
顶级炮塔下的顶级炮的装填时间从4.6下降到4.4
“Improved the parameters of aiming and increased damage per minute. Now this TD will be able to better play its role in battle: causing damage and destroying enemy vehicles.”
“强化瞄准,提高DPM。现在这车玩起来应该更开心了。”
Challenger
挑战者
- Traverse speed of the Challenger suspension changed from 26 to 28.
白板履带的转速从26提高到28 - Dispersion on the move with the Challenger suspension decreased by 14%.
白板履带的移动时扩圈系数下降14% - Dispersion on hull traverse with the Challenger suspension decreased by 7%.
白板履带的车身旋转时扩圈系数下降7% - Dispersion on the move with the Avenger suspension decreased by 15%.
完全体履带的移动时扩圈系数下降15% - Dispersion on hull traverse with the Avenger suspension decreased by 8%.
完全体履带的车身旋转时扩圈系数下降8% - Reload time of the OQF 17-pdr AT Gun Mk. VII for the Challenger turret changed
from 4.5 s to 4.4 s.
白板炮塔的完全体炮的装填时间从4.5下降到4.4 - Dispersion of the OQF 17-pdr AT Gun Mk. VII changed from 0.34 m to 0.32 m.
完全体炮的百米散布从0.34下降到 - Aiming time of the OQF 17-pdr AT Gun Mk. VII for the Avenger turret changed from 1.7 s to 1.6 s.
顶级炮塔的顶级炮的瞄准时间从1.7下降到1.6 - Reload time of the OQF 17-pdr AT Gun Mk. VII for the Avenger turret changed from 4.1 s to 3.9 s.
顶级炮塔的顶级炮的装填时间从4.1下降到3.9 - Dispersion on turret traverse of the OQF 17-pdr AT Gun Mk. VII decreased by 20%.
顶级炮在炮塔旋转时的扩圈系数下降了20% - Dispersion of the OQF 17-pdr AT Gun Mk. VII changed from 0.33 m to 0.3 m.
顶级炮的百米散布从0.33下降到0.3
“Improved the parameters of aiming and increased damage per minute. Now this TD will also be able to better play its role in a battle, similar to the Achilles changes.”
“跟弓箭手改动理念差不多,自己上面看去”
USSR
苏联
A-32
- Dispersion of the 76 mm L-10U gun changed from 0.525714285714286 m to 0.44 m.
主炮的百米散布从0.525714285714286下降到0.44 - Added the UBR-354KA shell.
加入了一种炮弹 - Added the UBR-354KB shell.
和另一种炮弹 - Added the UOF-354K shell.
还有最后一种炮弹 - Removed the BP-350A shell.
顺便删除了原来的金币弹
“Upgraded penetration, accuracy and shell velocity. The main goal of changing these characteristics was to update the vehicle for the current conditions of Random Battle.”
“穿深,百米散布和炮弹速度增强。主要改动的原因是为了让这辆车更好的适应当前随机战斗的各种环境。”
T-54轻
- Reload time of the 100 mm D-10T gun for the T-54 ltwt. version turret changed from 7.6 s to 8.2 s.
白板炮的装填时间从7.6上升到8.2 - Aiming time of the 100 mm D-10T mod. 1945 gun for the T-54 ltwt. version turret changed from 2.2 s to 2.1 s.
顶级炮瞄准时间从2.2下降到2.1 - Reload time of the 100 mm D-10T mod. 1945 gun for the T-54 ltwt. version turret changed from 7.5 s to 8.3 s.
顶级炮装填时间从7.5上升到8.3
“Standing out among all light tanks for its versatility, this vehicle is equally capable of dealing damage, spotting and even “soaking” some shots. To comply with the same comfort of the LT-8 in update 9.15, changes will be made to the aiming parameters and damage per minute for T-54 ltwt.”
“这车功能全面,能打能点能抗。为了配合9.15的一些轻坦改动,我们决定改动它的瞄准和DPM属性。”
T-22 sr
- Traverse speed of the T-22 med. suspension changed from 54 to 40.
车身转速从54下降到40 - Dispersion on the move with the T-22 med. suspension increased by 50%.
移动时扩圈系数上调50% - Dispersion on hull traverse with the T-22 med. suspension increased by 50%.
车身旋转时扩圈系数上调50% - Crossing capacity on solid terrain for the T-22 med. suspension decreased by 50%.
硬地的地形阻力上调50% - Crossing capacity on medium terrain for the T-22 med. suspension decreased by 43%.
软地的地形阻力上调43% - Crossing capacity on soft terrain for the T-22 med. suspension decreased by 33%.
泥地的地形阻力上调33% - Aiming time of the 100 mm D-54TS gun for the T-22 med. turret changed from 1.9 s to 2.4 s.
瞄准时间从1.9上升到2.4 - Reload time of the 100 mm D-54TS gun for the T-22 med. turret changed from 7.5 s to 8.1 s.
装填时间从7.5上升到8.1 - Dispersion on turret traverse of the 100 mm D-54TS gun increased by 50%.
炮塔旋转时的扩圈系数上升50% - Dispersion of the 100 mm D-54TS gun changed from 0.33 m to 0.38 m.
主炮的百米散布从0.33上升到0.38 - Traverse speed of the T-22 med. turret changed from 48 deg/s to 30 deg/s.
车身旋转速度从48下降到30
“A multipurpose vehicle that has all the striking features of Soviet medium tanks, and, due to its special hull design, outstanding armour. All these features have led to this tank beating its peers in terms of performance. It was therefore decided to review the performance characteristics of this vehicle and to render its battle characteristics at a level comparable to researchable Tier X medium tanks. That said, the T-22 med will keep its excellent armour and players who earned it will still remain owners of a powerful and unique combat vehicle.”
“全能,装甲尤为出色,所以砍。但是装甲是不会动的,其他全部挨刀。”
GER
德国
Pz.Kpfw. V/IV Alpha
V-IV号(包括Alpha版)
- Cost of Camouflage reduced by 17%.
迷彩费用下降17% - Tier of the Pz.Kpfw. V/IV suspension changed from VI to V.
悬挂的模块等级从6级踹到5级 - Dispersion on the move with the Pz.Kpfw. V/IV suspension decreased by 33%.
移动时扩圈系数下降33% - Dispersion on hull traverse with the Pz.Kpfw. V/IV suspension decreased by 11%.
车身旋转时扩圈系数下降11% - Vehicle’s Tier changed from VI to V.
车也从6级踹到5级 - View range with the Pz.Kpfw. V/IV turret changed from 350 m to 365 m.
视野从350上调到365 - Aiming time of the 7,5 cm Kw.K. 40 L/48 gun for the Pz.Kpfw. V/IV turret changed from 2.3 s to 2.0 s.
瞄准时间从2.3下调到2.0 - Dispersion after a shot of the 7,5 cm Kw.K. 40 L/48 gun decreased by 12%.
开炮后扩圈系数下调了12% - Dispersion of the 7,5 cm Kw.K. 40 L/48 gun changed from 0.39 m to 0.37 m.
百米散布从0.39下降到0.37 - Tier of the Pz.Kpfw. V/IV turret changed from IV to V.
炮塔模块等级从4级变成5级 - Traverse speed of the Pz.Kpfw. V/IV turret changed from 30 deg/s to 44 deg/s.
炮塔旋转速度从30变成44 - Durability decreased from 820 HP to 520 HP.
血量从820压缩到520
“Updated the tank for the current conditions of Random Battle. The tank was moved to Tier V and had its battle Tier decreased (you won’t see Tier VIIs anymore). Amendments to the tank’s technical characteristics have been made in order to make it more suitable for this Tier. Improvements have also been made to the gun stabilisation and accuracy.”
“为了符合随机战斗的状态所以改了。车被踹到5级,但是现在有了分房保护,再也不会件7级了。其他的就是踹去5级以后的常规改动。”
Kanonenjagdpanzer
JPZ 4-5
- Dispersion on the move with the Kanonenjagdpanzer suspension increased by 20%.
移动时扩圈系数上升20% - Added the M431 shell.
另一种新炮弹
“A mobile Tank Destroyer with a low alpha-damage value and excellent penetration. Stabilisation while moving has been slightly decreased, which will decrease the effectiveness of firing in motion. Aiming time has been improved – now this vehicle is more adapted to firing from positions. The firepower of the TD has been improved as well (improved armour penetration and shell velocity). Now, this vehicle is better suited to quickly getting into dominant positions and firing from there.”
“单发低,穿深高。移动时的扩圈变大了。瞄准时间有增强,现在可以从各种位置打了。从穿深和炮弹速度角度来讲火力有增强。”
US
美国
M56 Scorpion
M56 蝎式
- Dispersion on the move with the M56 Scorpion suspension decreased by 12%.
移动时扩圈系数下降12%
“Now this tank destroyer can actively move around the map, roll out to an enemy and make a shot at them, spending less time aiming before each attempt. The improved rearward speed will allow for quickly reversing back after each shot and will help it to save hit-points.”
“现在这车可以四处飞本开火了,在开火之前可以不用费太大心思瞄准。倒车极速上升是方便你们打完了赶紧跑。”
T95E2
- Dispersion on the move with the T95E2 suspension decreased by 36%.
移动时扩圈系数下降36%
JAPAN
日本
“In the Japanese tech tree there is an evident bias regarding vehicle popularity. The vast majority of players focus on the medium Tiers, from V to VI. Also, these tanks are significantly distinguished by their combat effectiveness against their peers from other branches. To resolve this situation, it was decided to make changes to their technical characteristics, in order to balance the combat capabilities of heavy tanks at Tier VI. At the same time, the Tier III and IV tanks cede a bit in terms of their statistics, so changes to their technical characteristics were made to improve their firing power.”
“日本车明显人气不均。大家都在玩5级和6级,所以要改。还有三四级车的数据也有点烂,改。”
Type 91 Heavy
九一重战
- Dispersion on the move with the Dai-chi Osaka Sensha suspension decreased by 15%.
白板履带移动时扩圈系数下降15%
“Improved the parameters of aiming, stabilisation and damage per minute, in order to improve the firepower of the tank”
“瞄准,稳定性,DPM都Buff了一下。”
Type 95 Heavy
- Aiming time of the 7 cm Gun Type 94 for the Type 95 turret changed from 2.9 s to 2.3 s.
白板炮瞄准时间从2.9下调到2.3 - Reload time of the 7.5 cm Tank Gun Type 99 for the Type 95 turret changed from 3.4 to 3.3 s.
顶级炮的装填时间从3.4下调到3.3 - Dispersion on turret traverse of the 7.5 cm Tank Gun Type 99 decreased by 29%.
顶级炮的炮塔旋转时扩圈系数下调29%
“The changes are aimed at increasing the firepower and survivability of the vehicle.”
“火力和生存性的增强”
Heavy Tank No. VI
日本虎
- Penetration of the Pzgr. 39 shell for the 8,8 cm Kw.K. 36 L/56 gun changed from 132 mm to 145 mm.
银币弹均穿从132上升到145 - Added the Sprgr. shell.
和另一种炮弹
“Upgraded standard shell penetration. Now it is a Tier VI heavy tank with excellent damage per minute, a great amount of hit-points and is capable of penetrating Tier VIII vehicles in their vulnerable frontal armour points.”
“银币弹穿深调整,现在作为6级车的DPM出色,血量很好,可以打8级车正面的弱电部位”
O-I Experimental
120吨实验型
- Traverse speed of the O-I Experimental suspension changed from 22 to 20.
白板履带的转速从22下降到20
Achilles是6级的阿基里斯,不是弓箭手
buff短88普天同庆,不说了我去买3002逗比了(
T-22SR这种变态BUG车,如果不削真是无耻!其实正面削不削无所谓,关键是侧面。可以说是坦克世界里最黑洞最无伤最牛B的坦克!你没看见那些所谓的大神直接用侧面对着敌人扛伤害,比IS-4还放心,真心不是盖的。
不四不五这个装甲丢在5级有点厉害啊,还有分房保护,短88的春天来了
看这样是一部分数据要向Blitz靠拢了,不四不五下放5级,短88穿深buff到145,金币蛋按照Blitz的数据应该是195,杀毒车3001p呆逼豹四姐可以玩玩了
t22就是用来骗一次钱的···············
骗钱的是空中网. 只要是卖得车数据变动就可以去315告,
就好比国服300穿D25T ,外服都是250
外服t22是不卖的,毛子想怎么砍就怎么砍。。
短88加强了,我等了3年了。ⅤK3001P,VK3601H,四歼可以冥目了。
132和145没太大区别,金币弹如果再加强点就好了
A32那个散布是什么鬼哈哈
不四不五扔到五级了还有分房保护,简直可啪
没有分包,这车在外服是活动限定的.不是钱买的,爱怎么搞都可以.
那么蟋蟀15被什么替换了
STA2,JPZ4-5,短88的弹种都会发生变化,金币弹估计也与现在不通用了
145穿深你他妈告诉我能打穿IS3的正面弱点?
6级车为何想肛8级车正面???
在游戏进行到后期没有隐蔽又走得慢的HT比如日本虎3只,在城遇到1只IS3很大概率打不过. 打传侧面穿深都不够.
所以这他妈的短88 有毛用?
就好比一个3级LT比如T15 打不穿日本5级HT一样 如和翻盘? 队友傻比全送,你有能力但是打不穿.这能不鸟火.足以说明毛子傻比.
加强日本低级重坦,但是大砍5,6级。这样谁愿意去玩啊,本来就是5,6高人气。
扶桑虎貌似加强了,2雷表示心痛,卖了几天 的16.8,亏出血了
t22 这玩意砍的太过了,这车难打是小盆友不知道弱点,这下各种骑脸。
IS7正面这种设计,藏好裤裆正对着你就是无耻之徒了. 活动车随便砍.
还有一点是这车炮塔比T62差点已经非常恶心了