Source:https://ritastatusreport.live/2016/04/21/st1-list-changes-versions-9-15-compared-with-9-14/
来源↗
Hello,
大家嚎,
This is the official listing of the 9.15 Supertest list of changes compared to the current 9.14 patch. I translated and added some extra bits(links and screenshots which explain in more detail than the poorly done version from the RU development page:
以下是9.15官方的超测服的改动,用于进行对比的是当前的9.14版。翻译了一些内容,加入了一些额外的东西(链接和截图等等)
-Thanks to Ctacello for helping me out!-
感谢Ctacello帮助了我。
MAIN CHANGES
主要改动
- Updated display technology parameters in the hangar:
对车库内的数据显示进行了升级(车库内的动态数据)
-Ability to preview the non purchased vehicles in 3D (You can do it by opening the Tech Trees)
可以在没有购入车辆的情况下预览3D模型了(打开科技树就可以了)
-Vehicle stats will be divided into 5 groups just like WoWS (Apparently there will be “cloaked” info as well which will appear if you pass mouse over):
车辆的属性像WOWS一样被分成了五个大类(很多数据都是默认要用鼠标摆上去才会显示的)
(本图依次是火力,生存性能,机动性能,隐蔽性能和观察性能)
(详细数据,点大图看图标可以理解)
(分别是车辆静止时的隐蔽系数和车辆移动时的隐蔽系数)
-More Statistics were added (Example: Camouflage)
加入了更多的数据供玩家参考(比如上面的隐蔽数据)
– Tank statistics will be automatically updated when the player changes Modules or equips Consumables and Equipment and even Crew.
坦克的数据会在玩家切换模块,装备消耗品和装备,甚至是切换乘员的情况下都会有改动
-When installing/changing Modules/Equipment/Consumables an “Info Tip” page will be shown which will tell how it will affect the vehicle statistically.
在装备/切换模块/装备/消耗品的时候会有一个“提示”页面告诉你这次改动会对车辆数据有着什么样的影响
- PvE-Basic training:
PVE新人训练模式
-The team rooster has been changed to 15 vs 15.
队伍规模改成了15v15
-To reduce the waiting time in the queue, the option to enter as a single player has been added.
为了降低排队时间,现在这个模式可以一个人进了
-Added a spawn point on upper base.
上方基地加入了一个出生点
-Behaviour of the bots has been changed/upgraded on the Mittengard and Mines maps.
天坑和湖边的角逐这两张图上Bot的行为有所改动
- Capture indicator changed (besides time left the number of players capping has also been added):
改动了占领指示器(现在除了增加了离被完全占领所剩余的时间之外,还加入了到底有几个玩家在占领)
- In-game by clicking -TAB- in chat it will change to All/Platoon/Allies, in 9.15 there will be an option which will be “on” by default and that will save your “chat zone” preference for the rest of the gaming session.
游戏中在聊天的时候按TAB键会在全体/组队/队友中进行切换,然而9.15中会加入一个默认开启的功能,可以让你一直保留聊天的范围(不用再每次都去按TAB键切换了)Added notification to when a battle is nearly over:
加入了一个在战斗快要结束的时候的指示器
- Improved physics
物理系统进行了改进 - Garage Carousel reworked
车库过滤器重制
- Added sounds for when Camo and Binocs become activated,
加入了在伪装网和炮队镜生效时的新音效 - In Settings, implemented the ability to select the type of speaker system (2.0 or 2.1) in the settings menu. See also.
在设定中加入了可以选择音响系统(2.0或者是2.1)的选项。
- A XP bonus will be given to platoons depending which tier they are.
现在组队时会根据组队等级获得额外的经验奖励 - New Aim reticle
新的瞄准圈 - Zoom level options: x16, x25.
官方内置了缩放倍数:16倍和25倍 - The Ammo display in battles has been revamped.
战斗中显示弹药剩余量的部分重制了 - Added option to show promotions (Bundles, discounts, etc) in garage right after log-in.
加入了可以让玩家在登录以后在车库右边显示各种促销活动(礼包,折扣等等)的选项 - Ping values and server status added to Launcher and Garage:
在登陆画面和车库中加入了服务器当前状态和PING值
VEHICLES
车辆
-Its extensive so I published it in a second article-
改动太多,等下单独开一帖发
TECHNICAL CHANGES
技术方面的改动
- Reworked some personal combat missions.
重制了一些个人任务 - Optimized the pop-up interface with lists and tips.
优化了那些带有列表和小提示的弹出窗口 - The framework of the internal browser WoT Awesomium replaced by Chromium Embedded Framework.
WOT内部的浏览器从Awesomium换成了CEF - Completed transition to CoreEngine 3.0:
完成了切换到CoreEngine 3.0的工作(核心引擎)
-Performance at medium and standard graphic settings have been improved.
在中等和标准画面设置下的性能有提高
-Special effects have been revised, Smoke and Explosions look more harmoniously.
很多特效有调整,现在烟雾和爆炸看起来更协调了
-Ability to use modern Graphics API (DX11), it is recommended to update the video card drivers.
可以使用现代画面的API了(DX11),建议各位升级显卡驱动
MAPS
地图
– “Mines” and “Mittengard” have been improved (PVE).
“湖边的角逐”和“天坑”有所改进(PVE模式)
还是XVM最稳定!盒子装了无数个版本更新了无数个版本,没有一个稳定的!最常见的:闪退(最恶心!有时在一局结束时闪退,有时刚进图的时候闪退,有时正在和敌人对射的时候闪退!!!平均5局左右就时不时给你来一个大姨妈),卡进度条,卸载残留等等。我的配置:i5 4570 8G内存 技嘉B85主板 微星7850 2G显卡。win7win8.1win10 64位都一个样。。。
xvm可以删除好多重复的功能了
dx11我的天…我还以为前几天说dx11会有的是放卫星呢…
这游戏终于彻底良心了一把
加了好多实用的小功能,简直大好评。
能感觉到下次更新XVM的巨大工作量了………..
这次优化是我觉得最好的,至少从他们考虑问题的方向来看我觉得特别可取。
UI优化的快赶上WT了,这是好事