【WOWS Q&A】2016/03/01 Part2+3+α

Source:http://thearmoredpatrol.com/2016/03/01/wows-qa-1st-march-2015-2/
WoWS Q&A – 1st March 2016 #3
WoWS: Saipan coming as premium CV
来源↗↑↖

Q. To answer the question of “Will there be pre-dreadnought battleships added to the game?”, JamesWhite answered that until they can sort out the handling of second caliber guns, there won’t be any pre-dreadnoughts. Can you explain in detail what do you mean by second caliber guns (secondary guns, high-caliber secondary guns, or only pre-drednought “medium caliber guns”). Do you take this concept seriously or is it only an unlikely idea for an unlikely future?
问:JamesWhite曾经是这样回答关于“游戏中会出现前无畏级战舰吗”的问题的,他说的是直到他们解决次口径炮之前都不会有前无畏舰的。你能解释下所谓次口径炮到底是什么意思吗(副炮,还是大口径副炮,或者是仅仅指代那些前无畏舰身上的“中口径主炮”)。还有就是你们真的有认真考虑过前无畏舰吗,还是说你们认为这个东西反正没啥可能要出就随口一扯的?

A. In this case, Alexandr simply explained why the introduction of pre-dreadnoughts is suspended (in addition to the already known problem of balancing them with relatively more modern ships). We have no plans to introduce auxiliary artillery armaments for now.
答:这里的话Alexandr只是说实装前无畏级的计划暂时中断了(除了还要考虑到底怎么才能把它们和这些更加现代化的舰船进行平衡之外)。我们现在也没有计划要加入辅助性火炮的计划。

Q. What is up with Yubari AA performance? In her description, it was written that it was the best AA ship at her tier. With the recent patch, I can hardly shoot down any planes before they’re done with their attack.
问:夕张的对空到底怎么回事啊?船只描述里面说这艘船是该等级中对空最好的一个。但是最近这次补丁以后我发现我再也不能在攻击机的攻击结束前就把他们打下来了。

A. You’re right that with the new realities introduced by the AA rebalance in the latest patch, this ship doesn’t feel the same as it used to when first released. But this was already the case with many other ships before.
答:你说的没错,在最近这次更新对对空进行了重新平衡之后,这艘船玩起来和刚放出来那时候已经不一样了。但是其他的船也是这样。

You can like or hate statistics but it may be important to note that after the latest patch, Yubari shoots down 2.5 planes on average per battle (it was 2.7 before the patch). It is a decrease but it’s not so significant. This is mainly the consequence of the changes done to planes – their are a bigger threat at low tiers. Moreover, her stats (planes shot down) are better than every cruisers up to and including tier 5, BB’s up to and including tier 7, and CV’s up to and including tier 7. I understand that my explanation won’t really solve your problem but we have no plans to change Yubari’s AA for now.
对于数据这种东西大家一直是几家欢喜几家愁的,但是在最近的这次补丁之后,夕张在每场战斗中平均可以击落2.5架飞机(补丁之前是2.7架)。的确是有下降,但是下降的并不是很明显。这其实是对飞机进行改动的后果啦——因为飞机在低级里面是个更大的威胁。况且夕张的数据(击落的飞机数量)比5级及以下的巡洋舰都要好,而且比7级及以下的战舰和航母的数据都要好。我理解我这番回答并没有解决你的问题,但是我们现在并没有计划要对夕张的对空属性进行改动。

We also understand that the players owning Yubari have a higher skill level than other players at that tier but it’s not a reason to buff her so as to increase the gap between experienced and new players even more; it’s already quite large.
我们理解拥有夕张的玩家的水平比同级其他玩家水平要好,但是这并不是Buff夕张的理由,因为这样指挥加剧新玩家和高玩之间的水平差距;现在水平差距已经很大了。

Q. Will you release any premium German ships this year?
问:今年年内会有德国金币船吗?

A. Yes, we will.
答:会有的。

Q. Two months ago, you explained that the reason behind Mogami’s 155mm guns slow rotation was that she had good firing range and firing speed. Now, her firing range is one the lowest at her tier and her firing speed was reduced by 10% as well. Why do her guns have the slowest rotation of all ships in game except BB’s?
问:两个月之前你们说过最上的155mm炮的转速很慢是因为炮的射速和射程很好。现在的话射程已经在同级垫底了,射速也下降了10%。那为什么现在最上的主炮转速在游戏里只比BB的炮快?

A. Because a fully upgraded ship needs to be better than a stock ship. Even after the captain skills rebalance, damage on 155mm guns isn’t bad (if you take DE instead of AFT). Mogami with 155mm guns has more or less the same DPM than with 203mm guns, but she can hit ships more easily. At least, with current turret rotation speed, she loses some of her “comfort”.
答:因为完全体的船要比白板的好。就算舰长的技能重新平衡之后,155mm炮的伤害也不是很差(如果舰长用的是纵火狂而不是进阶射击训练的话)。用155mm的最上的DPM和用203mm的差不多,但是用155mm炮的话打人更轻松一些。但是至少在现在的转速的情况下,最上玩起来的“舒适程度”是下降了一些的。

Q. In a future patch, Hipper is planned to get a new hull. With that in mind, here’s my question: do you plan to introduce Prince Eugen in the game (as a premium maybe?) somewhere in the future? She’d have a similar model to Admiral Hipper. Especially as German only have Tirpitz as a premium ship (Emden is rather a collector’s ship).
问:在未来的话,希佩尔会获得一个新的船身。根据这一点的话,我的问题是这样的:你们有计划在未来加入欧根亲王吗(也许作为金币船?)?反正模型和希佩尔级很像。尤其是德国只有提尔皮兹一艘金币船。(埃姆登更像是一个玩具)

A. We plan to introduce Prince Eugen to the game somewhere in the future.
答:我们计划在未来的一个什么时候加入欧根亲王。

Q. This year, should we expect German BB’s and CV’s? If so, could you give us an approximate delivery date?
问:今年年内能看到德国的战舰和航母吗?如果有的话大概什么时候啊?

We’re awaiting some new premium ships as well: in particular Tirpitz’s return and the release of Shinano.
我们也在等新的金币船:尤其是重新上架提尔皮兹以及信浓的实装。

Will there also be alternative lines for BB’s and CV’s (similarly to what E-100 is to Maus for tanks)?
会有二线的BB和CV吗?(就像坦克世界的E-100和鼠式这种感觉?)

A. We try to speak only about plans we have for the near future. Currently, it means Soviet cruisers. German BB’s were already revealed in the video about our plans for 2016. Regarding CV’s, we haven’t said anything about them.
答:我们尽量只讨论眼下的事情。现在的话中心是苏联的巡洋舰,之前放出的视频中已经透露了德国BB的消息了。关于CV的话,我们还没有公开过任何的消息。

We plan to release new premium ships, yes. We may put Tirptz on sale once again but not 100% sure. No plans for Shinano yet, we would be confronted to balancing problems.
我们有计划加入新的金币船。我们也许可能会再把提尔皮兹拿出来卖,但是并不做保证。现在也没计划要出信浓,因为要考虑平衡性上的问题。

We have – and had from the beginning – some general plans regarding alternative lines,but speaking about priorities, we rather release completely new lines first.
我们有——而且从一开始就有一些关于二线船只的计划,但是如果从开发优先级的角度来讲的话,我们宁愿出新线。

Q. With the recent AA rebalance, CV’s that were already rather overpowered started to strike once again. Essex’s and Midway’s stats were buffed in general (even though they were far from being weak).
问:在最近这次对空的重新平衡之后,那些已经很OP的CV又开始风光了。埃塞克斯和中途岛的数据都全面Buff了一下(尽管这些船本来也说不上弱)

Please explain to me if you’re satisfied with the current situation. Is 150-200k damage per battle normal for you?
你解释一下,你对当前的情况是否满意。每场战斗平均15W~20W的伤害对你来说正常吗?

If it is, I’d like to express my views on why I don’t like that:
如果你觉得这正常的话,我表达一下我为什么不喜欢这样的观点:

1. Impunity. CV sends planes – that do their attack and then fly back – and lose 2 planes out of 160 and then starts again. The CV has the upper hand without questions. And if only a cruiser is against a CV, he can only turn in circles to avoid torps but sooner or later, he’ll get destroyed.
1.免责性。航母们让舰载机起飞——是舰载机出去进行攻击,然后自己飞回来的——就算被打掉俩,还有158架飞机可以拿来用。CV毫无疑问是占了上风的。就算是巡洋舰对上航母的话,巡洋舰也得不停的绕圈来躲避航空鱼雷。但是无论如何这巡洋舰都是死路一条。

2. Far reaching “hands”. CV’s can deal their full damage without impunity anywhere on the map.
2.无处不在。航母可以在地图上的任何位置打出全伤。

3. Fast speed. Even if the CV is spotted, it’s quite surprising I must say that he can flee from his opponent.
3.高速。就算CV被点亮了,他们也能从对手手中逃跑。

Are you satisfied with tier 9-10 US CV’s situation and CV’s in general after the latest patch?
你对于美国的⑨~10级航母的表现满意吗?还有就是对航母在最近这次更新之后的普遍表现满意吗?

A. No, we’re not satisfied with the whole situation. As expected, actual statistics differ from our tests here and there, and we didn’t get the expected results everywhere. There will be additional changes made to AA but they won’t be as important as they were with the latest patch. We now plan to tune ships one by one; we’re discussing some changes to be introduced in the next updates. On the whole, we’re happy with the changes but there still are some details we have to keep in mind. I am sorry I cannot go into details but you’ll surely understand, it’s still too soon.
答:不,我们对于这次更新之后的表现并不是很满意。而且和我们预料的一样,我们自己测试时候的数据和实际上线之后的数据又有着各种不同,最重要的是这数据和我们当初预料的一点都不一样。对于对空这方面还会有进一步的改动,但是改动的重要性不会像上个补丁这样。我们现在的计划是对每一艘船进行单独的调整;我们现在在讨论在下个补丁中要加入什么样的改动。整体来说我们对这些改动还是很开心的,但是我们还是记下了这里那里的各种小问题。抱歉我没办法再说细节了,但是你应该可以理解,现在要说这些事情还是太早了。

Q. I noticed in port that Ognevoi sits significantly too high above the waterline. It seems other ships are fine. What’s the cause of that?
问:我注意到在母港里火力号比水线高很多啊,其他船好像还好。原因是什么?

A. I discussed the issue with my colleagues and it’s a mistake. We’ll fix that by setting the ship a bit deeper. Thanks!
答:我跟我的同事讨论过了,这是个失误。我们下次会把这个船按到水里一点的。感谢你的反馈!

Q. [This question is a follow-up to a question asked in a previous Q&A about the difference in firing range between Mahan and Farragut (due to M’s rangefinder standing at 11.6m and F’s rangefinder at 15m)]
问:[这个问题是上一篇QA中提到马汉和法格拉特的射程以及测距器高度不一样的那个问题的后续]

So that means that Mahan’s detection range should be shorter since it’s not as high. But it gets spotted earlier. Or is the detection range based on the highest point of the mast antenna?
所以你的意思是不是马汉的点亮距离应该要更短,因为它不像法格拉特那么高。但是它反而会被更先发现。还是说点亮距离是根据天线的最高点来决定的?

A. The highest point on which DD’s detection range is based upon is 2m above the funnels (are also taken into account ship length and width,and the average height of the deck). Mahan’s funnels are higher than the rangefinder, it’s the opposite on Farragut. Thus, the difference is due in the first place to these little differences between the height of the funnels and the observation equipment.
答:作为DD的被点亮距离的船只最高点的依据是烟囱上方2米的这个位置(同时还有考虑船只长度和宽度以及甲板的平均高度)。马汉的烟囱比测距器要高,法格拉特的话恰恰相反。因此点亮距离上的差距一开始就是由于烟囱和观测装置的高度的不同而引起的。

Q. Why did you decide to set next Team battles at tier 8-9?
问:你们为什么决定下一次的组队战只能用8~⑨级船?

In my opinion, it will create a couple of problems:
我认为它会造成以下这些问题:

1. Tier 9 ships will very, very often lose silvers when playing. It means that team battles as an alternative means of farming will disappear. It will only be ok for getting xp. Given the number of potential opponents (7), it will be easier to farm xp in random battles since there are more opponents.
1.⑨级船在玩的时候很容易就会亏钱。这意味着组队战不能再作为一个打钱的手段了,最多可以拿来打打经验。鉴于潜在对手的数量只有(7个人),在随机战斗中打经验还会比较方便,因为人多。

2. Currently, waiting time for tier 10 ships already is about 1-1.5 min. If one part of tier 8-9 players go play in team battles, there won’t be many people left to fill tier 10 games.
2.现在的话10级船的排队时间已经要达到1~1.5分钟了,如果一部分8~⑨级船的玩家跑去玩组队战的话,10级房的位置就没人填了。

Haven’t you considered setting team battle at lower tiers? After all, most players play at tier 5 to 7.
你们就没考虑过低级船的组队战吗?你看,大部分玩家都只在玩5~7级船啊。

A. The most populated tiers don’t have to be the basis for our decisions about team battles. Team battles are high level content intended to give interesting options to players owning ships of those tiers. We would gladly include tier 10 ships into team battles but there aren’t enough of them yet.
答:哪个等级人多并不能成为我们决定组队战采用哪个等级的依据。组队战是游戏后期内容,是为了给拥有这些等级的船只的玩家更多选择才做出来的。我们也很想给组队战加入10级船,但是现在10级船本来就不多,所以不行。

Regarding profitability, we’re examining the issue and looking for possible means that could affect it (if needed).
关于经济方面的问题的话,我们已经在检查了,并且会寻找可以影响经济的一些手段(如果有必要去影响的话)

——

[The following question sand answers were summarized; they included a lot of unnecessary technical information]
[以下的提问和回答是被总结过的;里面包含了许多没什么用的技术性信息]

Q. Do you plan to buff Aurora’s and Nikolai’s AA?
问:有计划Buff下阿尔芙乐和沙皇尼古拉一世的对空数据吗?

A. These ships are far from being weak (to put it mildly). They don’t need any more AA armaments, at the moment. they’re fine all-around.
答:(委婉的说)这些船都算不上弱。它们也并不需要任何多余的对空火炮,现在的话这两艘船的属性很全面。

Q. When will you add better anti-aliasing in the game? Currently, at max graphics settings, all the lines are pixelated.
问:你们什么时候给游戏加入更好的抗锯齿啊?现在就算画面效果开到最大,所有的线看起来还是有锯齿。

A. We’re currently working on it and I can’t give you any specific date for now. We know of these issues. I hope you understand.
答:我们现在在搞了,但是没办法给出具体的日期。我们也知道你所说的问题。我希望你能够理解。

另:根据官网的消息,美国将会出现一艘金币航母。塞班级。

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