Source:http://ritastatusreport.blogspot.nl/2016/02/914-super-test-patch-notes-official.html
来源↗
Hello,
大家嚎,
I had the leaked 9.14 Supertest translation done but got to my knowledge that an official version was coming in a matter of hours so I waited.
我早就弄好了9.14的超测服补丁,但是我知道再过几个小时就会有官方版,所以我就多等了一下。
Improved Vehicle Movement Physics and Improved Sounds
增强动态物理系统和新的音效
-The work on Improving the Vehicle Movement Physics and the Sounds has come to its final stage.
新的动态物理系统和新的音效终于要搞完了
-In terms of the Super Test, there will be final tests conducted before the release of the Common Test of Version 9.14. You’ll be able to find out more details about the changes on the portal a little later.
超测服方面的话会在常规测试服上线之前再测试一轮。稍后在官网上会放出更多的信息。
Vehicle draw distance and spotting range on minimap
小地图上的渲染距离以及点亮距离
-The minimap has been supplemented with circles to show the vehicle draw distance, the maximum spotting range and the player’s current spotting range. The spotting range circle depends on many factors that affect the value of the vehicle’s view range (set equipment like Coated Optics / Binocular Telescope, crew skills / perks, consumables, etc.).
小地图上现在有了可以显示车辆渲染距离的圆圈,最大点亮距离以及当前点亮距离。点亮距离和很多影响车辆视野的因素都有关系(栗如炮队镜/高光这类的装备,乘员的技能/特长,消耗品等等。)
-The opportunity to switch on/off draw distance display and spotting range circles has also been added to the settings.
现在设置中还加入了可以选择开/关渲染距离圆圈的选项
Improved mechanics of activating First Aid Kit and Repair Kit
使用急救包和修理包时的机制增强
-Changed the logic of using Small Repair Kits and Small First Aid Kits. Now, if the consumable is used when there is just one damaged module/injured crew member, there will be no need to manually choose the module/crew member for repair/aid. The repair/treatment in that case will be done automatically.
更改了使用小急救包和小修理包时的逻辑。如果在使用这两种消耗品时只有一个受损模块/死亡的乘员,则不再需要手动选择到底去修理/急救哪个模块/乘员。现在只需要按消耗品的按钮就会自动选择。
Simplified vehicle module research for beginners
新手车的模块研发简化
To simplify the process of familiarising new players to the game, the research system for Tiers I and II has been changed. Tier I Vehicles will have just one module available for research – a gun. Tier II vehicles will get the opportunity to research one module of each type (engine, gun, suspension, radio, turret).
为了加快新玩家熟悉游戏的速度,1级和2级车的研发系统被改动了。现在1级车只有一个可以研发的模块—主炮。2级车的话每种装备都只有一个可研发的项目(发动机,主炮,悬挂,电台和炮塔)
Goal-setting Personal Missions (Manoeuvres) for Tiers IV-V
4级~5级专有的激励性质(演习)个人任务
Beginners will receive special goal-setting personal missions, that are intended to introduce the game specifics of different vehicle types in World of Tanks.
新玩家会收到一批具有特定条件的个人任务。这些任务是为了帮助玩家更好的理解WOT中的各种车型的任务。
Changes to Tanks
对坦克的改动
T28 Prototype
T28原型车
-Added the opportunity to install Improved Ventilation Class 3.
现在可以装备3级通风系统了(译注:因为从敞篷变成了密闭)
T95E2
-The shared qualification of the “Radio Operator” is moved from the Commander to the Loader
现在不再由车长兼任通讯兵了,而是改由装填手兼任
Waffenträger auf E 100:
WT E-100
-This vehicle is planned to be removed from the German tech tree, and the Grille 15 will be introduced as the replacement Tier X tank destroyer in the respective line. This will not happen with Update 9.14, however. The exact date will be announced at a later time.
这辆车预计要从德国科技树内移除,而蟋蟀15会替换掉它。然而这次替换并不会发生在9.14中。具体什么时候替换会择日再宣布。
HD Vehicles
高清车辆
Reworked 24 vehicles for HD quality:
24辆坦克被高清化了:
- 105 leFH18B2, T1重以及VK 72.01 (k)
- E-25
- 九七原型, 十字军, VK 30.01 (H)
- A-20, 福煦(155), M44 &九七中战
- T-25, AT 15, 犀牛& 五式轻战
- T28 原, M53/M55, T40 & 三式中战
- IS-6
- 自走虎 & 司事II
- T20
-The Super Test will also feature a Polish tank and nation tab. There are plans to add Poland as a playable nation to the game. Currently, there are internal tests being conducted on the proposed tech tree and the respective vehicles. However, this content will not be implemented to the game with the upcoming update.
超测服上还有波兰车和波兰国家。现在有计划把波兰作为一个可游玩的国家加入游戏。现在的话有关于要怎么弄科技树和相关坦克的内部测试。然而这些内容不会在接下来的补丁中实装。
Maps
地图们
–New map for Rampage game mode: Paris
围猎战的新地图:巴黎
–Map improvements: Sacred Valley
改进了以下地图:神圣之谷
Other
其他
Personal Reserve UI improvements
个人储备UI增强
-Personal Reserves are available in all modes, except for Battle Training, Tank Company Battles and Trainings
现在个人储备在所有模式下都会生效,除了新人训练模式(BOT模式),联队战和训练房以外
-Changes made to the UI of Personal Reserves activation
针对个人储备启用的UI做出了改动
Improvements to Rampage mode
围猎战的改动
-Improved the UI of Rampage mode
强化了围猎战的UI
-Revised the battle loading window and teams lists that appear after pressing TAB
调整了在读取地图的时候按TAB会显示两队列表的情况
Clan profile
军团资料
-Various UI improvements to the Clan Profile
对军团资料界面做出了一些UI的强化
说好的瑞典线呢
白云改成5发490均伤的也就算能玩了。淡然还是不行
9.14不换白云就好,我任务还没做完呢
不知道官方做的小地图圆圈会不会好点
这游戏有那么多不实用的内容,像天梯,PVE,所谓的初级车试玩,已经荒废的巅峰战任务等等,怎么就不去改改
巅峰战的问题你去问二雷,和WG有屁关系
讲道理你们是不是再设计几块地图出来,一个版本新增一个然后删2个让人很不爽啊有没有,有些图很好玩的(栗如迷雾小镇)不平衡你们可以锉刀。对吧
迷雾小镇好玩?你一定不打LT
某个车型对地图的不适应说明不了什么问题,你要是玩火炮的话是不是该把所有城市图都干掉了?
城市图玩火炮很爽啊,因为大家防火炮的意识很差,我经常能打出刺血
减少一级车研发项目等于砍了一级车的转向
地图系统抄AW的.
唉,你就是带节奏的……我算是认清了
WG:蟋蟀15还是太弱鸡,让我们再加强一下