Source:http://ritastatusreport.blogspot.nl/2015/10/kv-1-changes.html
来源↗
Hello Warriors,
大家嚎,
took screenshots and made Gifs of the KV-1 Armor and 3D model changes, all neatly packed. I’m going to start doing these to help you visualize better the changes.
给KV-1弄了些装甲和3D模型的截图。之后会有更多的帮助大家视觉化装甲改动的帖子。
Lets remember what was posted a couple days ago:
– Beak between the autobounce plate and the LFP is now 110mm on the LFP and 65mm on the autobounce plate. Was 115mm on both before.
下图中的Beak#2的厚度从115mm变成了110mm,而Beak#1的厚度从115mm变成了65mm
(译注:根据最下面的三张装甲图来看的话,Beak#2应该是变成了100mm,而不是110mm)
– Driver and MG weakspots removed, but the 60mm part on the rear hull is now 50mm.
驾驶员和机枪孔的弱点被移除了(上面图中那两个60mm的地方),但是原来车身后面的60mm的地方变成了50mm
– UFP nerfed from 31° to 30°, LFP buffed from 21° to 30°.
首上角度从31°砍到30°,首下从21°Buff到30°
– 30mm zone for engine deck now covers more, ended about when it’s under the very rear of the turret.
发动机那块30mm的区域现在所占的面积更大了,大概会一直延伸到炮塔末端正下方的位置
– Mantlet shape is more flat for the 85mm and there is less overlap between the mantlet and turret armor.
用85mm炮时炮盾的形状更扁了,而且现在炮盾和炮塔装甲之间的重叠区域也更小了
– MG weakspot on the rear of the turret is removed on both turrets.
KV-1的两个炮塔的炮塔后侧的弱点全部被移除了
– Turret front slope buffed from 11° to 19°.
炮塔正面角度从11°Buff到19°
– Most periscopes removed from the hitbox on both turrets.
两个炮塔上的大部分潜望镜都从Hitbox中移除了
– The stock turret front slope is buffed from 16°-11° to 19°.
白板炮塔的正面角度从11°~16°Buff到了19°
3D Model
3D模型
GIF版
好像没啥区别…..
越弄越难看…………