【Developer Q&A】2015/07/17

Source:http://ritastatusreport.blogspot.nl/2015/07/17072015-q.html
来源↗

Here it is:
如下:

– In the deathmatch mode (“Steel hunt”), players are “teaming up” in teams of 2-3 people who do not shoot each other. This is not an issue according to Storm.
在死斗模式中(“围猎战”),玩家会“眼神交流”一样组成含有2~3人的“小队”,并且不去互相攻击。Storm表示这并不是什么问题。

– The Sherman suspension visual model is incorrect (it does not show the bogeys working properly), it will be fixed in the future (WG is working on it right now);
谢尔曼的悬挂的视觉模型有问题(转向架的显示不正常),这个问题以后会被修复(WG正在搞)
转向架:帮助坦克更平稳的通过不平整的地形的悬挂机制

就是图上箭头所指的这些东西QQ截图20150717220710

– Advanced suspension (dynamic) will not work on SD models (“we are fighting to get every bit of FPS”);
增强版的悬挂(动态悬挂)在标清模型上是看不到的(“我们在榨取每一帧FPS”)

– Patching your client on HDD can result in slower client operation: when a patch is downloaded and unpacked, this process can “spread” the updated files all over the HDD, resulting in slower loading times, this can be improved by defragmentation of the HDD;
在HDD上对客户端进行升级会导致客户端变慢:当下载补丁并且解包时,这个过程可能会导致升级文件被“分散在”HDD的各个角落,结果就是读盘时间变长。这个问题可以通过碎片整理来解决。

– Q: “World of Tanks not working well after 9.9 with XVM and Radeon! If I pulled such a “trick” off, I’d get beaten across my hands!” A (Storm): “Well, catch the XVM developers and Radeon developers and beat them then.”
问:“WOT在9.9补丁之后就不怎么兼容XVM和A卡了!我要真这么说的话,我肯定会被追着打!”答(Storm):“那你去打XVM和A卡的开发团队不就完了”

– Q: “Do you consider it normal releasing a patch with two massive bugs to live server with such online numbers?” A (Storm): “It’s not normal. But shit happens. Rockets fall, planes fall, cosmic probes go missing, even highly protected systems fail.”
问:“你认为在人数这么多的正式服务器上放出一个含有两个重大Bug的补丁正常吗?”答(Storm):“不正常。但是这他妈的就是现实。火箭会掉下来,飞机也会掉下来,宇宙探测器失踪,就连高度防护的系统也会出问题”

– Malinovka has a small piece of bugged water, it will be fixed;
马利诺夫卡有一小块水体出了Bug,会被修复

– There is a bug in 9.9 that displays white silhouettes around tanks, it will be fixed.
9.9里面有个会在坦克周围显示轮廓的Bug,这个问题会被修复

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– Storm will not start a topic asking players what they would like in the game now in general: “We have more than enough info on that topic. We know what players want, we know what they consider to be problematic. We just don’t know how to implement all so we please the players, don’t screw up the game and don’t lose money at the same time.”
Storm不会挑头问玩家说他们现在喜不喜欢这个游戏的:“这种话题已经够多了。我们知道玩家想要什么,我们也知道玩家认为哪些东西是有问题的。我们就是不知道到底要怎么样才能够同时取悦玩家,还要不破坏游戏本身,而且还不能不亏钱的把所有的机制都加进游戏。”

– There is a 9.9 bug where players see clouds of smoke on some maps near the ground just floating around for no reason, this will be fixed;
9.9里面有个Bug,玩家会在某些地图上看到有一团烟在地面附近乱飘,这个问题会被修复

– There is also a bug where smoke appears as large rectangles, this will also be fixed;
还有个Bug,部分烟雾看上去会像很大一个长方形一样,这个问题也会被修复的

– The crashes of WoT client in 9.9 are not tied to insufficient memory;
9.9的客户端崩溃的原因和内存不足是没有关系的

– Tier 5 Sherman track model in WoT is correct;
WOT里面的5级的谢尔曼的履带模式是正确的

– There is also a bug with invitation settings – players are now receiving invites even if they have invites set to “from friends only”, Storm knows about it;
在组队邀请设定里面也有个Bug—玩家现在就算把邀请设成“仅限好友”也会收到其他人的邀请,Storm知道这个问题

– The shadow twitching under tanks is also a known bug and will be fixed;
在坦克下面会闪烁的阴影这个bug已经知道了,会被修复

– Storm confirms: old XVM causes a whole number of bugs in 9.9.
Storm的确切消息:老版本的XVM导致了9.9中的很大一部分崩溃

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