【Developer Q&A】2015/06/19

Source:http://ritastatusreport.blogspot.nl/2015/06/19062015-q.html
来源↗

Here it is:
如下:

– The client side of the Bigworld was heavily modified for Xbox purposes
BigWorld的客户端版本是为了XBOX版被彻底的改造过的

– Developers had a look at the T-54 Prototype premium, there is no need to buff it, it won’t be given limited MM
开发团队看了下金币的T-54原,没有Buff的必要,也不会有分房保护

– Currently developers are working on instruments that would allow them to quickly convers the old motion values to new motion physics, they don’t want the new physics to negatively influence gameplay
开发团队现在正在搞一个可以让他们快速的把旧的动态系统是数据转换成新数据的工具,他们不想让新的物理系统对游戏性带来负面的影响

– HD E-75 will come relatively soon, its armor should not change
高清E-75就快出了,装甲应该不会有改动

– The packet of data transferred to client after the battle ends is relatively large, it can happen that the server doesn’t sometimes transfer it correctly and that’s when you will get “results unavailable” message
在战斗后从服务器传输给客户端的数据包是很大的,所以有的时候服务器发送的不正确的话就会出现“战斗结果不可用”这样的信息

– The people who made the personal missions are very experienced players (65+ winrate often), it’s possible the first iteration was too difficult because experienced players did it
那些制作个人任务的人都是很有经验的高玩(胜率一般都是65%以上的),所以第一轮的个人任务过难的原因有可能是因为是高玩做出来的

– the current penetration test is just a test, there is no need to panic, developers will assemble and analyze the statistics first
现在的穿深削弱只是一次测试,都别慌,开发团队会收集并且分析数据的

– Current normalization is 5 degrees for AP rounds and 2 for subcaliber rounds
现在的转正角度是这样的,AP5度,次口径弹(APCR)是2度

– There are no plans for radical improvement of medium tank mobility
现在没有要对中坦的机动性进行一次大幅度增强的计划

– Q: “I didn’t see KV-5 in the list of penetration changes!” A: “Should we nerf that too?”
问:“穿深改动列表里面没有KV-5啊!”答:“要不那车我们也砍一下?”

– Roughly 10 percent of ammunition used by heavies and meds on tier 10 is gold ammunition (this percentage increases when fighting heavily armored targets)
10级中坦和重坦所发射的炮弹中有10%是金币弹(这个比例随着被攻击目标的装甲厚度增长而增长)

– Storm disagrees with one player’s statement that gold ammo was nerfed enough while regular ammo was nerfed too much
Storm并不同意玩家说金币弹砍的刚好而银币弹砍的太多了的说法

– WG considers a hardcap on gold ammo pointless
WG认为对金币弹的数量做出限制毫无意义

– Storm confirms the ghost shell bug (shells flying through targets) at close distances, WG is actively working on fixing it
Storm肯定了在近距离也会出现鬼弹(炮弹直接穿过目标)的Bug,WG正在积极的进行修复

– Artillery will be reworked
火炮会被重制

– WG developers are aware and do not want the situation where medium tanks are penetrating heavies at 500 meters from the front. Removing tier 10 medium tank gold shells however would not fix that as their regular shells are effective as well and the percentage of use of gold ammo of hightier mediums is very low. Medium tank penetration nerf of regular shells should make them do what they should do: flank
WG的开发团队知道,并且不想让游戏变成中坦在500米的距离上可以从正面打穿重坦的这种情况。然而把金币弹全部删掉也不是个办法,因为银币弹也够用了,而且高级房中中坦的金币弹比例很低。这次对中坦银币弹穿深进行的削弱会让这些中坦走回原来的老路:包抄

– Centurion will be buffed “if necessary”
百夫长“如果有需要的话”会被Buff

Maus has interesting statistics according to Storm. It is the target the other players are using gold ammo against the most. 21 percent of rounds that are fired at it is gold ammo. 60 percent of the fired gold ammo penetrates. 44 percent of non-gold ammo fired at Maus penetrates. And so, out of 100 non-HE rounds hitting the Maus 79 rounds are not gold, 35 out of those 79 rounds do damage. 21 rounds are gold and 13 do damage.
Storm表示鼠式的数据很有意思。它是其它玩家在试图攻击时使用金币弹最多的目标。对鼠式发射的炮弹中有21%是金币弹,其中有60%的金币弹打穿了。而对鼠式发射的非金币弹中有44%打穿了。还有,命中鼠式的100发HE弹中有79发不是金币弹,其中35发实际造成了伤害。有21发是金币弹,只有13发造成了伤害。

– There are no plans for now to test viewrange changes
现在没有要测试视野改动的计划

– Storm commenting on players panicking that new reworked Prokhorovka would have corridors: “with your logic even the old one has corridors”. He however confirms: the leaked Prokhorovka is a test map with increased size, Prokhorovka or Fiery Salient will not be touched in 0.9.9
Storm对于玩家在看到重制过的普罗霍洛夫卡之后发现这图又变成了走廊对射绞肉图之后的看法:“那照你这么说没改之前也是绞肉图咯”。然而他肯定说:“泄露出来的普罗霍洛夫卡是测试用的地图,尺寸有被放大过,9.9中的普罗霍洛夫卡或者是烈焰丘陵都不会有改动。”

– the HD M46 turret is incorrect it will be fixed
高清的M46的炮塔有问题,会被修复

– Storm has no idea what will they do with the Mammoth until it isn’t configured properly
Storm说直到他们把猛犸给配置好之前,他也不知道到底要怎么搞这个车

– HD Type 59 should be in 0.9.10
0.9.10应该会有高清的59式

– Type 59 won’t have its penetration nerfed
59式的穿深不会被砍

– VK4502B was changed to Mauschen “because we wanted to”
VK4502B被换成小鼠式的原因是“我们想这么干”

– MSAA antialiasing will be suported in the future
以后会支持MSAA抗锯齿技术的(多重采样抗锯齿)

– TXAA antialiasing and optimizations in 0.9.9 should actually IMPROVE the FPS while improving the picture as well
0.9.9中的TXAA抗锯齿以及各种优化应该会在让帧数提高的同时增强画面的表现力

【Developer Q&A】2015/06/19》上有2个想法

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注