Source:http://ritastatusreport.blogspot.nl/2015/06/099-supertest-patchnotes.html
来源↗
The main change from supertest is that Wargaming added two new game modes: deathmatch (everyone against everyone) and “platoon deathmatch” (platoons against platoons). For the domination mode, following tanks were added: IS-7, Object 268, Leopard 1, T57 Heavy, Batchat 25
超测服最主要的改动是WG加入了两个新的游戏模式:死亡竞赛(各自为战)以及“组队死亡竞赛”(组队和组队之间的战斗)。攻坚战模式有了新车可以用:IS-7,268工程,豹I,T57重以及查涤纶25t
– Supertesters received following vehicles: M4A1 Revalorise, T28E with F-30, Object 777, Scorpion (German tier 8 TD)
超测人员收到了以下车辆:M4A1改进版,F-30炮的T28E,777工程,蝎式(德国的8级TD)
– VK4502B was replaced by Mauschen, AFK Panther by SPIC
小鼠式换掉了VK4502B,SPIC换掉了侦查豹
– 14 tanks were reworked to HD
14辆车被高清重制
– 18 tanks had their collision model fixed (bugs and such)
18辆车的碰撞模型修复了(Bug等等)
– STA-2, Type 62 and T-44-122 (supertester tank) were buffed
STA-2,62式和T-44-122(超测坦克)被Buff了
– Swamp and Highway were reworked in order to support active gameplay in the map center
黑暗沼泽和洲际公路被重制,以支持在地图中心进行更多的活动
– Reworked some of the destruction effects of some environmental objects
重制了部分环境物体的被毁效果
– The Bigworld engine was signifcantly optimized
BigWorld引擎被显著的优化了
– Old render water and lighting quality was significantly improved
显著的增强了在旧渲染系统下对水体的渲染和光照的质量
– Added the TXAA anti-aliasing
增加了TXAA抗锯齿
– Improved the lighting model, metallic and matte surfaces now look more realistic
改进了光照模型,现在金属和哑光表面看起来更加真实了
– Reworked the shadow render, improving both quality and performance, soft shadows added
重制了阴影渲染,增强了质量也优化了性能,加入了柔和阴影的效果
– Added grass shadows, using new fast method of drawing them (screen space shadows)
增加了草地的阴影,使用了新的阴影描绘高速化的技术(荧幕空间阴影效果)
– Optimized and improved post effects: bloom, god rays, lens flare. Bloom is now more stable, the flicker when moving camera was removed
优化以及增强了以下效果:高光,云隙光,镜头眩光。现在高光更加稳定了,在移动镜头时会闪烁的情况已被移除
– Improved the quality and performance of HBAO (SSAO)
增强了HBAO(SSAO)的质量和性能
译注:HBAO = SSAO,也就是屏幕空间环境光屏蔽(Screen Space Ambient Occlusion)的简写
– Fixed some of the freezes and crashes of the game client
修复了部分导致客户端崩溃和卡死的问题
– Fixed a bug where under certain circumstances guns with high penetration could not penetrate thin armor behind spaced armor
修复了在特定情况下高穿深的炮无法击穿间隙装甲后面的装甲层的Bug
– Fixed a rare bug where a ricocheted shell under certain circumstances could end up inside the tank damaging modules or crew
修复了在特定情况下被弹开的炮弹反而会弹进坦克内部对模块或者乘员进行杀伤的罕见Bug
– Fixed a large number of bugs and issues in team battle mechanisms
修复了一大堆7/54机制中的Bug和问题
“攻坚战模式有了新车可以用:IS-7,268工程,豹I,T57重以及查涤纶25t。”!?加上之前的E5、140、50B,一众10级车免费开,我次奥爽歪了有木有!