Source:http://ritastatusreport.blogspot.nl/2015/06/storms-q.html
来源↗
– According to Storm the known Russian videomaker Murazor is “producing crap as usual” (Murazor made a video where he criticized WG for not implementing the Xbox One graphics to the PC version of WoT);
Storm说毛子知名视频作者Murazon在“和以往一样产出垃圾内容”(Murazor弄了个视频,视频中它批判WG不把XBONE版的画面做给PC版)
– Storm “does not promise” significant graphic improvements in WoT this year: “we are focused on something else”;
Storm“并没承认过”WOT今年会有极大的图像方面的进步:“我们的重心在别的东西上”
– Storm does not remember discussing the option to use the same crew for 2-3 tanks, it is not planned;
Storm并不记得他讨论过有要把同一套乘员做成2~3辆车都可用的事情,现在没计划要做这个
– Havok: “when it’s done it’s done”;
– IS-3 is more popular than KV-1 on RU server;
毛服上IS-3的人气比KV-1高
– It’s possible that KV-1 in HD will come this year;
KV-1年内就有可能高清化
– Storm cannot estimate how realistic would it be to export the Xbox One client to 64bit Windows;
Storm无法估计想要把XBONE版的画面给导入到64位Windows的客户端上这件事有多现实
– Storm is not happy that “unfortunately many people spend time corellating Wargaming promises and failures: it’s a Big Office problem”;
Storm对于“很多人在把WG所做出的承诺和他们实际失败的产物联系起来的结论是:这是整个办公室规模的问题”这件事表示很不高兴
– KV-5 buff? Storm states that he saw its statistics half a year ago and he doubts anything changed since then. If it was buffed, it would be imbalanced.
Buff下KV-5?Storm表示说他半年前看了下数据,在过去半年中数据没什么变化。如果Buff的话就会变得IMBA
– KV-5 is doing fine statistically and is in top one third in effectiveness on its tier;
KV-5数据表现正常,在同级车中也是战斗效率的前1/3
– Currently, KV-5 is not imbalanced, it is “seriously the same as other premiums”;
现在KV-5并没有IMBA的情况,它“和其他金币车一样”
– According to Storm, PC World of Tanks will have better graphics than Xbox One version and it will not take forever;
Storm表示PC版的WOT的画质会超越XBONE版,而且指日可待
– Storm is looking forward to Fallout 4;
Storm很期待辐射4
– Q: “When do you plan to switch IS-6?” A: “Why switch it?”;
问:“啥时候换掉IS-6?”答:“为啥要换掉?”
– Storm on HD models:
Storm对于高清模型的说法:
“HD tank models are difficult to produce. They have to be realistic. They get fixed many times over, they get reworked and switched many times between the outsourcer and the customer. HD houses and stones are simplier to model by several orders of magnitude. I think that they will come faster.”
“高清的坦克模型很难弄。因为必须要贴近现实。它们会被修复很多次,也要重制很多次,在外包商和客户手里要经手好几次。高清的房子和石头建模起来就很简单了,起码是简单几个指数级别的程度。我觉得那些做起来会更快。”
– Jagdtiger 88 and Tiger II are both already being reworked to HD;
88虎和虎王都在高清重制的过程中
– Developers wanted to make the HD models realistic from the very start but Storm admits it might have been easier to do them from the start;
开发团队从一开始就想把高清模型做的尽量贴近现实,但是Storm承认说还是自己从零做起比较简单
– HD T34 is also being developed;
高清T34也在开发中
– Developers do not plan to switch Bigworld to another engine, they plan to develop it further;
开发团队并没有计划要把BigWorld这个引擎换成别的,他们计划对BW进行进一步的开发
– “Almost nothing is left” of the original Bigworld graphics engine, everything was reworked and improved;
BigWorld原来的图像引擎“已经没剩下什么东西了”,所有东西都重制并且增强过
– New modes, improved matchmaker, artillery rebalance and new features – Storm: “Three things of this list are being worked on right now”;
新的模式,改进的MM,火炮重新平衡以及新的机制—Storm:“上面四样中的三样现在是我们正在搞的”
– There “is now way back” when it comes to HD models, developers cannot leave one half with low quality;
高清模型是“不能回头的”,开发团队不能把一半的车高清化,然后剩下的一半就那么扔在那
– Storm confirms that WG is working both on new graphics and MM improvement;
Storm肯定了说WG在搞新的画面以及改进MM
– Storm on why Xbox One WoT will have 400 HD tanks straight away: “The content requirements there are lower and their tanks will have lower quality than our HD tanks. They reworked the tanks to HD regardless of historical references, they simply added more polygons to existing models. We are reworking them by completely reassembling the reference pack for each vehicle. Maybe our variant is not the right one but it is what it is.”
Storm对于XBONE版的WOT一上来就有400辆高清坦克是这么说的:“他们对于内容的需求比我们低,而且他们的坦克的质量也没有我们高清的质量好。他们对坦克的高清化是不去考虑历史性的要素的,只是给现在的模型上多加了一堆多边形而已。我们的重制是完全按照史实信息来的。也许我们做出来的版本是不对的,但是做出来了那就这样吧”
– T-54 turret will not be reworked further;
T-54的炮塔并不会进一步的重制
– There are plans to rework the T-54 HD model because it seems to be inferior to other HD models in quality;
现在有要把T-54的高清化进一步完善的计划,因为这个模型看上去比其他的高清模型要差一些
– Storm states that whether to rework everything at once or to spread content over multiple patches is one of the most complicated questions;
Storm表示说究竟是要一口气把所有的内容都重制掉还是把内容分散在各个不同的补丁中是最困难的问题之一
– Storm states that multiturret mechanism is mostly pointless as usually it is so that one turret has a powerful gun and the rest has some peashooters and Storm doesn’t know what good they are for anyway. Multiturret mechanism is overrated according to him but it will be implemented at some point in the future nonetheless.
Storm表示说多炮塔机制毫无意义,因为一般情况下是一个炮塔的主炮很屌,剩下的就是些玩具炮了,Storm也不知道这东西到底好在哪里。他表示多炮塔机制明显是评价过高,但是无论怎么样这个机制以后会出现在游戏里
– Additionally, multiturret mechanism needs a large rewrite of a huge chunk of base code. There are like 10 multiturret vehicles suitable for the game and most of the additional guns cannot seriously influence gameplay, that’s why it was postponed.
还有就是多炮塔机制需要对基础代码的很大一部分进行重写。现在游戏中大概有10个能用到多炮塔机制的车,而这些车上大部分的额外炮塔的炮都不能对游戏性产生重大的影响,这也就是多炮塔机制一直被推后的原因
– WG has “many ideas” about perk and skill rework, including a complete crew system overhaul;
WG对于技能和特长重制有着“许多想法”,包括对成员系统的彻底重制
– Storm is playing a lot of internal testing sessions, he has little time to play random battles;
Storm参与了很多内部测试,玩随机战的时候很少
– Storm agrees that the current situation is that bloggers and videomakers are agitating their readers into pointlessly attacking Wargaming and its employees. Storm: “WG accepts criticism normally – but criticism, not shit throwing”;
Storm同意说现在的情况是博客博主和视频作者在把煽动他们的读者,让他们一味的去攻击WG和WG的雇员。Storm:“WG一般情况下是接受批判的声音的—但是仅限批判,不是往我们这瞎喷”
– Storm on why is is sometimes vulgar to players: “you get the same answers as the questions you ask”;
Storm关于他为什么骂玩家的问题是这么说的:“怎么问的就怎么答咯”
– There are no “bonuses” (in RNG or elsewhere) in the game for experienced players.
在游戏中对于那些老玩家是没有“奖励”(无论是RNG还是别的东西)