Source:http://ritastatusreport.blogspot.nl/2015/05/12052015-q.html
来源↗
Currently there is a scandal going on on RU server – on a very large community meeting/tournament, WG staff (“helpers”) was hired from a bunch of random people who had no clue about any game terminology. The principle of the tournament was that once achieving a result in random battle, you told it to the staffmembers, they recorded it and winners were periodically receiving prizes. Some staffmembers however recorded ridiculously high numbers for their friend, allowing him to walk out with several thousand USD worth of prizes. The rigging is being investigated.
毛服最近有个事闹得很大—在一次很大规模的社群会议/锦标赛上,WG聘了一帮对于游戏用于什么都不懂的工作人员(“帮忙的”)。这次锦标赛的规则是你要在随机战斗中打成某个目标,然后告诉工作人员,然后跟工作人员去说,工作人员会记下来,然后获胜的人可以周期性的获得奖励。部分工作人员帮他们的朋友录入了高的离谱的数据,让他们随便就拿走了几千刀的东西。这件事现在正在调查当中。
– according to Storm, the Super Pershing visual model is correct, this is not a bug
Storm表示超潘的视觉模型是正确的,那不是个Bug:
– according to Storm, the alleged 0 armor zone on Super Pershing armor is a viewer problem, not a WoT problem, the thickness is correct in the game
根据Storm的说法,超潘正面装甲那一块0装甲区是软件的问题,不是WOT本身的问题,游戏内那一块的厚度是正常的
– the “Domination” is for now considered a “fun” mode, like the soccer was (not a permanent game mode)
“战歌峡谷”现在被开发团队定型为“娱乐”模式,就像当初的足球模式一样(不会永远存在)
– after a battle, a “dynamic platoon” will become a regular one
在战斗结束后,“动态组队”会变成常规的组队
A list of individual missions in 0.9.8 can be found here in English.
英文的0.9.8的个人任务在此
液压缓冲器跟炮盾分离了……