Source:http://ritastatusreport.blogspot.nl/2015/04/26042015-q.html
来源↗
– Storm confirms that Wargaming is testing a split between HD and SD client. The only difference according to him is in texture resolution.
Storm肯定说WG正在测试要分离高清和标清客户端,他说这两个客户端之间唯一的区别就是贴图的分辨率
And about CW 2.0:
关于领土战2.0的事情:
– IS-5 will be obtainable through an even that will still be running on current version of CW (a “goodbye to CW 1.0 event”) (RG: Please allow me to open my wallet and keep the Serb space program alive for the tank, don’t have time for CW!);
IS-5能通过一个还在现在这个版本的领土战上搞的活动来入手(“领土战1.0的告别之战”)(RG:让我掏钱买好吗,我没时间打领土战啊!)
– In CW 2.0, tanks will still get frozen (including tiers 6 and 7);
领土战2.0依然会锁车(也会锁6级和7级的)
– It will not be in CW 2.0 possible to start battles with 1 tank on your team;
领土战2.0中不能再只用一辆车就开始战斗了
– There will be a special separate statistics window for CW (like Strongholds and Team Battles have);
领土战会有单独的数据窗口(就像要塞和7/54模式的那种)
– There will be some sort of mechanism that will increase the profitability of various CW 2.0 provinces but it will be rather complicated and costly. Basically, the clans will be able to “develop” (upgrade) the province to various levels (tiers, possibly three). Every time the province is lost to the clan, it loses 1 tier;
在领土战2.0中会有某种机制,可以提高某一块领土的收入,但是会很复杂,而且代价也很高。以后军团可以对领土进行“开发”(升级),(应该是分三级)。每次这块领土被人拿走,等级就会下降一级
– Provinces with lower battle tiers (with tier 6 and 8 battles) will have different (presumably less) profitability than tier 10 ones;
那些战斗等级比较低的领土(比如6级或者8级的战斗)的收益和10级车战斗的领土不一样(估计是变少)
– Tier 9 battles are not planned for starters but might theoretically appear;
没计划准备给新手出⑨级的战斗,但是理论上是会有的
– There will be significantly more provinces than there are now and so even weak clans will be able to play CW.
理论上领土的数量会比现在多很多,这样那些很弱的小军团也能够参加领土战了