【Developer Q&A】2015/04/10

Source:http://ritastatusreport.blogspot.nl/2015/04/10042015-q.html
来源↗

Here it is:
如下:A developer (only introduced as “Nikita” in an official stream), a programmer responsible for the matchmaker, explained the issues with XP bonus for tanking and why it was delayed as such in an official stream:
一名开发者(“在官方直播时只用了‘Nikita’这个名字来介绍这个人”),一个负责MM的程序猿在官方的直播中解释了为什么抗伤害获得经验的机制被一推再推:

In fact, the bonus XP for tanking depended on the normalized thickness of armor at the point of impact. The game designers decided that this was a good idea despite the fact that under some circumstances, the effective thickness of armor could be extremely high due to the angle of shell impact. There was a divisiom by the angle (cos) (effective armor calculation) – the problem is that this value is not limited in any way so extreme impact angles (ricochets) gave extreme results (in one case, a ricochet caused 5000-6000 XP bonus). This mechanism was not fixed on time and required a complete overhaul, hence the delay.
抗伤害获得经验的机制是基于命中点的装甲厚度来决定的。尽管在部分情况下装甲等效厚度可能会由于入射角的原因变得很高,但是游戏的设计师们依然认为这是个好主意。曾经他们也有考虑过要使用角度(COS值)(等效厚度计算)来搞这个抗伤害的经验—问题在于这个值没有一个上限,所以极限的入射角(导致跳弹的话)会导致收益也走极端化(有一个例子里面是一发跳弹导致了5000~6000的奖励经验)。这个机制没能准时被修复,现在需要彻底重制了,所以就导致被一推再推

The moderator of the stream was shocked, why armor thickness should be actually taken into account and not just the shell damage. The answer to that was that there is another solution already and it will be released at some point.
直播的主持人震惊了,为什么在算经验的时候要考虑装甲厚度,干脆考虑炮弹的伤害不就好了吗。对此的回答是他们已经搞出一个解决方法了,近期公开

– Batchat in HD will not come in 9.8;
9.8不出查涤纶的高清模型

– It’s possible that 9.7 test 4 will come this week still;
这周有可能会出9.7的四测

– IS-3 in HD will not come in 9.7 despite the delays;
尽管9.7被推迟了,但是IS-3的高清不会在9.7出

– HD KV-2 will have the same guns it has right now;
高清KV-2的炮和现在用的是一样的

– Average duration of battles on mid tiers? “No comment”;
中阶战斗的平均时长?“不予置评”

– No plans to add crew-member visual models to vehicles (RG: Games like WoT and AW don’t like very much the idea of having real crew shown due to the age rating of the game, its understandable);
没有要给部分车辆加上乘员模型的计划(RG:像WOT和AW这样的游戏不太喜欢显示真实的乘员的原因是游戏的分级,这点可以理解)

– Light tank hit-points will not be increased across the board;
轻坦血量不会全面上升

– long testing of 9.7 does delay 9.8, but not by much;
9.7的漫长的测试的确导致了9.8被推迟,但是只被推了一点

– Storm states that the information that vehicles present in Kubinka will be allowed by the museum to be photoscanned the same way the IS-3 was is false;
Storm表示有消息说库宾卡的坦克们会像当初的IS-3一样进行摄影测量的说法是不对的

– Type 59 in HD is being worked on, including possible collision model (armor) overhaul, no decision was taken yet though.
59式的高清化已经字啊做了,碰撞模型(装甲)也有可能会重制,但是现在还没下决定 

【Developer Q&A】2015/04/10》上有4个想法

  1. Type 59 in HD is being worked on, including possible collision model (armor) overhaul, no decision was taken yet though.
    59式的高清化已经字啊做了,碰撞模型(装甲)也有可能会重制,但是现在还没下决定

    字啊做了shemegui?因该是在做了吧..

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