【Developer Q&A】2015/04/03

Source:http://ritastatusreport.blogspot.nl/2015/04/03042015-q.html
来源↗

Here it is:
如下:

– Spaced armor hits (even when the spaced armor itself blocks the damage) count towards damage blocked by armor only if the trajectory of the shell would cross the hull of the tank if it continued though the spaced armor plate;
命中了间隙装甲的炮弹(就算是间隙装甲本身已经把这一发防掉了)也只有在假设这一发炮弹击穿了的情况下,弹道会与车身有交集的时候才算成用装甲防御掉的伤害

– Tiger II in HD will come soon;
高清虎王很快就会有的

– Storm, regarding what “bad” maps should be removed: there is no unified opinion among the players and developers as to which maps are actually bad;
Storm对于那些“差”地图应该被移除掉的说法:现在在玩家和开发团队当中还没有形成到底哪些地图是差地图的共识

– 9.7 will bring not only the fixing of the issues that arose in the 9.7 testing, but also fixing of many pre-9.7 crashes;
9.7不仅会修复很多在9.7测试服上冒出来的问题,还会修复很多9.7之前的崩溃问题

– “Three caliber rule” will not be removed;
不会移除“三倍口径规则”

– Advanced anti-aliasing (instead of FXAA) is being developed;
更高级的抗锯齿技术(不是FXAA)正在开发中

– New Dx11 render is being developed;
正在开发新的DX11渲染

– The reason the “fun” modes are not in the game constantly is that the developers would have to rework them each patch to work with new game features, it’s a lot of extra work;
“娱乐”模式不能一直停留在游戏中的原因是因为开发团队需要在每个版本都重制它们以让它们能够和新的游戏机制配套运行,这就是很多工作量了

– XP bonus for tanking will come, soon (however, the bonus will be only to XP, not credits);
抗伤害的经验奖励会有的,很快就会有的(然而只有经验奖励,没有银币)

– No new info on Polish premium tanks;
没有关于波兰金币车的新信息

– Soviet heavy tank viewrange will not be buffed;
苏联重坦的视野不会被Buff

– Currently there are no plans for gold ammo hardcap in battles;
现在没有要对战斗中的金币弹使用作出硬性限制的计划

– Storm denies that the main reason for gold ammo in the game is to make a lot of money;
Storm否认说游戏中金币弹的存在是为了要赚很多钱

– Dynamic tank characteristics in the garage are being constantly postponed since there are more important tasks to do;
车库中的动态坦克数据一直在被推后,因为还有更加重要的事情要做

– Q: “What about crappy (too hard) individual missions?” A: “Wait for 9.8”;
问:“那些太烂(太难)的个人任务怎么办啊?”答:“等9.8”

– Some players were complaining about the light render on tracks (tracks lit up even though they should be in shadow), Storm states it’s due to optimization and it’s fine on higher details;
部分玩家在抱怨履带上的光照渲染(就算是在阴影中的时候履带也是很亮的),Storm表示说这个是优化方面的原因,在细节等级开高了以后就好了

– It’s possible but not sure that large caliber assault guns (Sturmpanzer IV and such) will be introduced in the game – the main issue with them is that large alpha messes up the gameplay;
现在还不确定大口径突击炮(灰熊式突击炮什么的)会不会加入到游戏中—主要问题是单发伤害过高的话会扰乱游戏性

– Storm commenting on why “league” system (special league for good players) is bad for random game: “The bad part is that when the noobs that are easy to destroy disappear and your opponents will be only skilled players, many “unicums” will leave the game because they will suddenly suck when faced with real challenge” (RG: If you don’t reach Unicum without challenging yourself then that’s statpadding, challenge is good, it would show the ones worthy of Valhalla! *Wink* )
Storm对于为什么“联赛”系统(只向高玩开放的联赛)对于随机战来说不是个好事的评论:“坏的地方就在于菜逼们很快就会被打跑,而你的对手就会剩下那些高玩,许多“大神”也会因此离开游戏,因为他们在面对真正的挑战的时候突然发现自己弱的什么都不是”(RG:如果你在前往大神之路上没有遇到挑战的话,那你这就是恶意刷分,挑战是好事,愿英灵与你同在~)

– IS-6 will not be nerfed or rebalanced – there were rumors that it will receive better ammo but full MM, they are false;
IS-6不会被削弱或者被重新平衡—现在有谣言说它的弹药会变好(穿深等)但是代价是分房保护会被移除,这种说法是错的

– No plans to reintroduce Type 59 premium – but with full MM;
没计划要把59作为没有分房保护的金币车重新上架的计划

– The Konigsberg map (leaked long time ago) was scrapped completely;
哥尼斯堡(很久之前泄露的地图)已经彻底放弃了

– Regarding the French heavies (described as “guns with paper armor”) – WG does not want to add more of that class of vehicles because there are too many vehicles of that type in the game already (same goes for Soviet TD line);
关于法国重坦(描述起来就是“纸糊的盒子上面插了个炮”)—WG并不想要加入更多这样的车了,因为现在游戏中这样的车已经有很多了(苏联TD线同理)

– It’s possible that when it comes to autocannons, the price for one round (especially the gold one) might be replaced by the price for an entire clip to make the ammunition cheaper, this however has low priority;
弹夹炮的单发炮弹费用(尤其是金币弹的)有可能会被整个弹夹的费用替换掉,这样可以降低弹药费,但是这么搞的优先级很低

– Regarding the skill sorting of players (players being switched around in teams to produce roughly balanced teams on average), Storm states that this is a complicated question and there is no one single opinion on that among the developers;
关于对玩家进行水平分类的想法(玩家会在队伍中被换来换去,以创建两个水平差不多的队伍),Storm表示说这是个复杂的问题,开发团队中现在连一个想法都没有

– Endless ignore list? “no comment”;
把屏蔽列表弄成无限长的吧?“不予置评”

– Gold ammo will not be nerfed to earn you less XP per damage than regular ammo;
金币弹不会被削弱成如果用了就会比常规弹药的经验拿得少的情况

– Developers will rework the tutorial system;
开发团队会把教程整个重制

– It’s possible T95E2 tank has wrong crew roles (the radioman should historically be the loader, not the commander), it will be investigated;
T95E2的乘员角色可能有问题(通讯兵在史实上应该是装填手,不是车长),这个问题会被调查

– Chinese tanks HD rework has low priority;
中国的坦克被高清化的优先级是低

– The plan to introduce further bonuses to premium account was scrapped;
要给高级账户提供额外的加成的计划已经被放弃了

– It’s not yet completely decided to remove platoon missions from the IM list;
现在还没完全决定是否要从独立任务的列表中移除组队任务 

– No plans to allow players to complete two individual missions at once;
没有能够让玩家一次性完成两个独立任务的计划

– Developers are currently working on a complete overhaul of tier 5 to tier 10 shell penetration (both regular and gold shells);
开发团队现在正在搞对于5~10级的炮弹穿深的彻底重制(包括金币弹和银币弹)

– Storm is following Armored Warfare progress (“no comment”);
Storm正在观察AW的开发进展(“不予置评”)

– No ETA for new landscape render, developers are working on it;
新的景观渲染不知道什么时候能做好,开发团队已经在搞了

– Storm confirms: the “arty mode” (with trunks and rainbows) on April 1st was actually a test of a concept, not completely a joke;
Storm肯定的说法:愚人节的“掷弹兵模式”(丢彩虹什么的)是对概念的一个测试,并不是一个彻底的玩笑

– It’s possible the mark of excellence mechanism is broken, Storm will investigate;
击杀环的机制好像坏掉了,Storm会调查一下

– It’s “completely possible” for multi-gun mechanism to appear in the game;
多炮管机制“完全有可能”出现在游戏内

– The average XP statistics will continue to include premium account XP the way they do now;
平均经验这个数据会继续计算高级账号带来的经验收益,就和现在一样

– There were thoughts about a perk that would tell you when arty is aiming at you;
现在有想法要加入一个火炮正在瞄准你时给你提示的技能

– The option to switch your premium tank for another premium tank will not be implemented;
不会有可以拿一个金币车换另一个金币车的机制的

– Object 430 buff? “No comment for now”;
430工程Buff一下吧?“不予置评”

– Waffentrager E-100 replacement? “No comment for now”.
WT E-100啥时候换?“不予置评” 

【Developer Q&A】2015/04/03》上有4个想法

  1. 火炮正在瞄准你时给你提示的技能,这个必须有啊!有时候打得太激烈一不小心就忘了自己要被炸

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