Source:http://ritastatusreport.blogspot.nl/2015/03/14032015-qa.html
来源↗
One of the major 9.7 changes is separating new players from experienced ones on tiers 1-3 (no more pedobears, unless you make a twink)
9.7的一个主要改动是会把1~3级中的高玩和新玩家分开(不能再屠幼了,除非开小号)
-9.7 will not bring changes to individual missions, 9.8 will bring a large set of changes however;
9.7不会对个人任务做出改动,但是9.8则会进行一次大范围的改动
-It’s not possible to release the set of changes via a mini-patch;
没办法通过推出小补丁来进行改动(个人任务的)
-Platoon finder will not come in 9.7 or 9.8, but later;
组队寻找器在9.7和9.8都不会出,之后再出
-The IM changes will include both description fixing and actual changes in IM conditions;
个人任务的改动包括对任务描述的修正和对独立任务条件的修正
-It’s not clear yet whether the penetration changes in first 9.7 test will appear in final 9.7 version, developers will think about it (it’s possible it will, it’s possible it will not);
现在还不知道9.7测试服的那些穿深改动会不会实装进9.7的正式服务器,开发团队还在考虑(有可能会,也有可能不会)
-It’s not clear what the conditions for making a difference between newbie and experienced player on tiers 1-3 are (RG: Seriously?);
现在还不知道用来区分1~3级中的新手和高玩的条件到底是什么(RG:真心的吗?)
-“Want skill MM? Play team battles with leagues.”;
“想要水平分房?去玩带联赛机制的7/54”
译注:9.7会给7/54机制加入一个天梯一样的机制
-There are more plans (apart from the penetration nerf in 9.7) “to make the life of HT’s easier”;
还有更多的(除了9.7的穿深削弱)之外的“能让重坦日子好过一点”的计划
-Some extremely high pen gold shells will have their penetration nerfed;
部分穿深过高的金币弹的穿深会被砍掉
-More complicated shell mechanisms (like special properties for sub-caliber shells or crit like in War Thunder) will not be introduced, because it would make the game too complicated and when shooting at large distances, the game would behave “randomly”. Storm states that one of the main reasons why the game was so successful is the simplicity of gameplay;
更加复杂的炮弹机制(例如次口径弹的特殊属性或者像WT里面的暴击)是不会有的,这样会让这个游戏玩起来过于复杂,在远距离上进行射击的时候会让游戏显得过于“随机”。Storm表示游戏能够成功的主要原因之一就是玩起来很简单。
-Gold ammo (as a premium improved option) will not be removed;
金币弹(作为VIP账号的附加功能)是不会被移除的
-Q: “With the appearance of special MM rule to separate newbies from experienced players, I’ll make a twink” A (Storm): “Spitting on you!”;
问:“等MM有了区分高玩和新手的机制的时候,我就去开小号了”答(Storm):“我呸你一脸!”
-The rules to protect new players do not mean that the old SerB’s motto “if you are skilled, you can pwn” is no longer valid, but newbies have to be protected. The issue of sealclubbing grew a lot recently, pedobears are driving new players away (RG: Not just recently);
想要保护新手的这条规则并不意味着SerB以前的座右铭“高玩就能吊打全场”这条不适用了,但是新手是一定要保护起来的。最近屠幼的情况多了很多,屠幼的玩家有把新玩家赶走的情况(RG:不是最近,一直都有)
-According to Storm, the pedobear argument of having skilled players play with newbies is good because the newbies learn from them is false: “newbie leaves before he manages to learn something”;
根据Storm的说法,那些屠幼玩家所说的让老鸟带新人可以让新人从中学到东西的说法是不对的:“新人在能学到什么东西之前就不玩了”
-The reason why 9.7 has so few HD tanks (again) is WGL Grand Finals, “cybersportsmen do not like surprises” (RG: Seeing the low numbers of the WGL, they should revise their priorities);
9.7的高清模型这么少的原因(又很少)是因为WGL的总决赛的关系,“电竞选手不太喜欢惊喜”(RG:看看WGL就这么点人,我觉得他们应该重新排一下优先级才对)
-Storm denies that the reason for penetration nerf is the need of Wargaming to make money on gold shells;
Storm否认穿深削弱的原因是因为WG想通过金币弹来赚钱
-Q: “Why are the ASAP/KTTS videos so short these days? They used to be 10-15 mins long.” A: “Because there few new things in patches. For now.” (later, Storm adds that the “for now” concerns the future content in 2015);
问:“为啥最近的ASAP/KTTS视频都这么短啊?以前都10~15分钟长的”答:“因为补丁中东西变少了,至少现在是这样的”(之后Storm说“现在”包括了2015年中未来的内容)
-Havok will come in very distant future, it’s being completely reworked due to insufficient performance (RG: Looks like Roaming got completely scrapped too);
Havok要很久之后才会出了,现在由于性能不足的原因在进行彻底重制(RG:我看漫游机制也是彻底放弃了)
-Developers are working on the motion physics based on the test results;
开发团队在根据测试的结果搞新的动态物理系统
-Storm doesn’t agree that patch 9.7 has little content – especially the changes to team battles are massive;
Storm并不认为0.9.7的内容过少—尤其是对于7/54的改动是巨大的
-HE shells do not count towards damage blocked by armor WHATSOEVER, this will be reviewed;
HE好像不管怎么弄都不会算进装甲所阻挡的伤害之中,这一点会被调查
-The information that HD IS-3 would appear in 9.7 was wrong;
9.7就出高清IS-3的消息是错的
-No new info on the FV4202 (why it was nerfed) – Storm will ask his colleagues on Monday;
关于FV4202没有新消息(为什么会被砍)—Storm等礼拜一去问问他的同事
-Storm cannot say whether mid-tier penetration will be nerfed as well;
Storm不能说中级车的穿深是不是也会被砍
-It’s possible there will be further artillery changes, developers are currently thinking how to do it;
火炮有可能之后还会再改,开发团队在想要怎么搞
-Third physics test: “when it’s done it’s done”;
第三轮物理测试:“when it’s done it’s done”
-The worst (least successful with most corridors) maps will be removed from the game. Currently, following maps are reviewed for that purpose: Hidden Village, Sacred Valley, South Coast and North-West (RG: Glad that its being done, mainly the Hidden Village, it looks like a proper map for a MOBA game);
最差的(走廊最多的最不成功的)地图会被从游戏中移除掉。现在以下地图在名单上:迷雾小镇,神圣山谷,雅尔塔小镇以及西北小镇(RG:我很高兴他们能砍掉一些地图,尤其是迷雾小镇,那个地图拿去给MOBA游戏都挺不错的)
-Storm states that Foch 155 has to be changed to a non-autoloader TD with “normal gun parameters”. Either that, or nerf the gun more. But this is still just an idea, not a decided solution;
Storm表示福三炮一定要改成一个不带弹夹的TD,而且“主炮属性要正常”。或者说保留弹夹炮,但是这门炮要继续砍下去。但是这还只是个想法,并不是定下来的解决方案
-Regarding whether to buff E50M, no decisions were taken yet;
关于要不要对E-50M进行buff这件事还没有定论
-Artillery autoloader was not discussed yet;
弹夹火炮还没讨论过
-Foch 155 autoloader is unhistorical;
福三炮的弹夹炮是非史实的
-The 9.7 test server was unstable, that’s why it was stopped, but on the other hand, the new BigWorld version boosted the performance on some PC’s by as much as 25 percent (not on very poor ones, but on mid-range ones);
9.7的测试服不是很稳定,这是为什么测试停止了的原因,但是另一反面来说,新的BigWorld引擎有在部分电脑上体现出多达25%的性能提升(不是那些老爷机,是那些比较中流的机型)
-There will be new Stronghold features, but the developers cannot disclose details yet;
要塞模式会有新的技能,但是开发团队现在还无法公开细节
-Regarding World of Tanks working on a different engine – “Other alternatives produce significantly worse results on very bad PC’s. We had a look at all the trending engines – they don’t work well on bad PC’s.”;
关于把WOT放在另一个引擎上的问题—“其它可用的引擎在老爷机上的表现都比现在的要差。我们有看过其它主流的引擎—在老爷机上表现都不行。”
-Bonus XP for tanking will hopefully come in 9.8;
抗伤害的奖励经验希望在9.8能出
-There are plans to introduce dynamic mud on tank (the way War Thunder has it, you start with a clean tank and end with a dirty one when driving through mud);
有计划要加入坦克身上的动态泥点子的想法(就是WT那种,一开始还挺干净,在泥地里开过以后就变脏了)
-Q: “You suck. When Armored Warfare comes, it will kick your ass.” A: “Stop talking shit already.”;
问:“你们烂透了,等AW出了你们就等着自爆吧”答:“别喷粪了”
-T-62 and Leopard 1 in HD will not come in 9.7;
T-62和豹I的高清模型9.7不出
-Apparently, HD models of either Jagdpanzer E-100 or E-100 are fucked, one has wrong lower frontal plate angle, resulting in a nerf;
百突和E-100其中一个的高清模型有问题,他俩中的一个正面首下角度有问题,结果就是被削弱(非故意削弱)
-New premium tanks will come in 9.7.
9.7会有新的金币车
没关系,我都是用5级车屠……打钱的……
那我老号有些1-3级车没击毁过阻碍了我拿坦克克星,可是那些都是烂车之后没人会开,要是不能跟新手打的话那我要怎么收集完这些击毁记录??
又不是进不了1-3,难道说阁下是属于那种只能碾压新手的玩家?
估计你没有看懂层主的意思。。。他的意思是说一些冷门的低级坦克的勋章击杀要求一旦一个账号达到一定水平就很难完成了。
对,就是这个意思,R系开始那几部破车能有人玩?