Storm的迷你文摘版QA

Source:http://ftr.wot-news.com/2015/02/17/storms-microdigest-qa/
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Source: http://world-of-kwg.livejournal.com/311488.html
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Hello everyone,
大家嚎, 

Storm is talking about some of the upcoming changes in the game:
Storm在讨论一些游戏中会出现的改动: 

– developers are hard at work on the new motion physics, test will come soon. There will be two test versions: one will be more realistic with intertia and one will be more arcade-like, with some overrides (fixes) for better maneuverability
开发团队正在努力的搞新的动态物理系统,测试很快就会有的。测试分两版:一版是带惯性的比较真实的版本,而另一版本是更加靠近现在这种物理引擎的,附带了一些无视效果(修正)以便于更好的做机动动作

– developers are also working a lot on individual missions: descriptions are being fixed, many conditions will change, there will also be interface changes. Some of it will be implemented via a micropatch, some things will appear in upcoming patches
开发团队还在搞个人任务:任务的文本还在修正,许多任务条件会有变动,还会有界面上的改动。其中部分修复会由micropatch来实装,而其他的则会出现在后续补丁中

– analysis of the 9.6 accuracy changes shows that the amount of hits and amount of damage done after the change dropped by 0,5 to 2 percent. The amount of loss is depends directly on the vehicle accuracy and shooting distance. The biggest nerf happened to artillery.
对于9.6的精准度分析显示在精准度改掉之后的命中量和造成的伤害的下降量又增加了0.5,现在达到了2%。下降的量是和车辆本身的精准度和开火距离有关的。火炮恐成最大输家。

– several HD models were removed from 9.7 content: AMX-50/100, IS-3 and Pershing. These vehicles had their collision models changed somewhat and since they are actively used in cybersports and there will be WGL grand final around the time of 9.7, these vehicles will be delayed to only after 9.7
部分高清模型从9.7中移除掉了:AMX50/100,IS-3以及潘兴。这些车辆的碰撞模型都有一定的改动个,而因为它们都有频繁的在电竞比赛中露面,而9.7那时候也快到WGL大奖赛决赛那会了,于是这些车就被延后到9.7之后再加

– circular render range will come relatively soon. In 9.7, new BugWorld version will come and then Wargaming will deal with system matters, such as viewrange
圆形的渲染距离很快就会有的。在9.7中会加入新版本的BugWorld引擎,之后WG就会开始对系统上的问题动手,栗如视野什么的

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