战争迷雾直播QA

Source:http://ftr.wot-news.com/2015/02/04/fog-of-war-stream-qa/
来源↗

Source: http://maiorboltach.livejournal.com/31767.html
真·来源↗ 

Hello everyone,
大家嚎, 

yesterday in the evening, Russian Galaxy TV hosted a “Fog of War” show with Aleksei “Orc” Plotnikov (a WG developer, responsible for Clanwars) and Maiorboltach did make a summary again. Here’s what was said.
昨天晚上,毛子的Galaxy TV和Aleksei “Orc” Plotnikov搞了一个“战争迷雾”的节目(这人是WG的开发团队成员之一,负责领土战的),Maiorboltach又搞了一份总结。以下为内容: 

– develolopers are working on missions for Clanwars. There are two types: for beginner clans of the “get certain amount of XP during landings”, “get a province with income higher than X” or “hold province for X turns” and for strong clans, such as “capture province X in Y turns”. They will be rewarded either by gold or by “other stuff”
开发团队在搞领土战的任务。会有两种:对于那些小军团会有“在登陆战的时候拿到一定量的经验”,“拿到一块收入超过X的领土”或者“在X回合内守住某领土”。对于那些大军团来说就是“在Y回合中占领X领土”。这些任务的奖励要么是金币,或者是“其他东西”

– developers are not planning for now to introduce assist damage for knocking out enemy player’s engine
开发团队现在没有打算要做击毁敌方的发动机也算成玩家的辅助伤害的计划

– current 9.6 test round has a bug not allowing you to activate medkits or repair kits. It will be fixes (SS: it was hotfixed this morning)
这一轮9.6的测试有个Bug,会导致你没有办法启用医疗包或者是修理包,这个问题会有修复(SS:今天早上已经hotfix掉了)

– the clan portal is constantly being developed, for example recently they added the stronghold info
军团的页面一直在搞,他们最近就加入了要塞模式的信息 

– the tanks, that are given to supertesters and developers for testing are removed from them after the testing is over (this rule is same for supertesters and devs), but the tanks stay in their statistics, simply for the collection of info purposes
那些发放给超测玩家和开发团队的用于测试的坦克在测试结束后会被收走(这条适用于开发团队和超测玩家),但是坦克数据会得到保留,用于数据的收集

– ISU-130 will be handed to “WoT activists”, it will be as unique as the supertester T-44-122 tank. A regular player cannot get this tank, apart from the cases where they “help” Wargaming in various things (like being a moderator) (SS: WG RU forums have a cadre of “helper” assistant players on forums, that answer newbie questions)
ISU-130会发给那些“WOT的活跃分子”,它的独特程度不亚于超测玩家手里的T-44-122。常规玩家是拿不到这辆车的,除非他们在许多方面“帮助”WG才会有可能拿到(比如做官方论坛版主什么的)(SS:WG毛服的论坛有一群骨干级别的在论坛上回复新人问题的“帮手”)

– new IM season will come “when it’s done”, initially it was said that it would take cca half a year
新的独立任务会“when it’s done”之后再出,一开始他们说应该是半年一次

– for now, there are no plans to return SU-76I to the shop
现在没有要让SU-76I返回商店内的计划

– developers and supertesters will be able to test the tier 8 FV4202 as soon as 9.6 on live servers
开发团队和超测玩家在9.6正式上线的时候就可以测试8级FV4202了

– Chieftain switch: “when it’s done it’s done”
酋长的替换:“when it’s done it’s done”

– currently, for Strongholds, developers are working on the air recon, smokescreen consumables, bunkers and minefields. The level of smokescreen will probably influence its area (size), its duration and possibly its density (how much it affects the viewrange). Minefield level will possibly influence density of mines, the area size as well as mine damage. Air recon will, depending on the level, probably have different duration, raidus of spotted area. Bunkers will have three variants: turrets of KV-2, E-100 and one more tank. All these features will come neither in 9.6 nor 9.7. And of course, everything can change, it’s being tested now.
现在关于要塞模式,开发团队正在搞空中侦察,烟幕弹,碉堡以及地雷阵这四样消耗品。随着烟幕弹等级的提升,它的作用区域(大小),时间长度以及密度(究竟会对视野产生什么样的影响)会受到影响。地雷阵的等级有可能会影响到地雷密度,雷区大小以及地雷的伤害。空中侦察随着等级上升,持续时间,点亮半径有可能会有变化。而碉堡分三种:KV-2的炮塔,E-100的炮塔还有另一种坦克的炮塔。这些东西9.6和9.7都不会出。当然了,这些都有可能会有改动,现在还在测试中。

– “sufficient” amount of stuff does not pass supertest based on supertester feedback
有“很多”东西由于超测服的反馈就直接在超测阶段砍掉了

– “Ork” doesn’t like the Battle Assistant mod, he thinks it’s uncomfortable
“Ork”(就是回答问题这位)不喜欢火炮曲射视角,他觉得玩起来不舒服

– products with WoT brand are not released by Wargaming itself but by a producer after signing a contract with Wargaming.
打着WOT名号的产品不是WG自己做的,而是有一个生产商在和WG签了合同以后自己弄的

– matchmaker 3.0 does NOT mean that balancing of teams by vehicle tiers will disappear, that was just some “rumor”. The only thing that we know is that the tanks will be balanced by their “role in combat”. This is however still “Work in Progress”.
MM3.0并不意味着队伍基于车辆等级的平衡这点会消失,这只是外面的“谣言”罢了。我们现在唯一清楚的事情就是坦克会由它们“战斗中的角色”而进行平衡。这东西现在还在搞。

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