Source:http://ftr.wot-news.com/2015/01/29/straight-outta-supertest-westfield-and-highway-changes/
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Source: Express community
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Apart from these two, Karelia will be overhauled as well. But for now, no specific info.
除了这俩之外,卡累利阿也被重制了。但是现在没有具体的消息。
1) the town was extended, allowing to take cover from flanking fire on the plateau
1)的城镇区域被拓宽了,这样可以在面对平原上的包抄火力是提供掩护
2) the hill was reworked to be more symmetrical not to give any side timing advantage
2)的小山被重制了,变得更加对称,不会给任何一侧的队伍带来优势
3) the landscape on the respawns was raised for players not to lose so much time trying to climb the hills
3)的出生区域的地势被太高了,这样玩家就不会浪费时间在爬坡上
4) reworked the zone landscape, now it is safer to move through it
4)这一块的地形重制了,现在可以更加安全的穿过这片区域
5) added cover to these spots, allowing you to safely approach on this flank
5)上加了掩体,这样想要从这边迂回变得更安全
6) this zone became accessible to tanks, symmetrically to the southern base
6)这个区域现在可以更加简单的就到达了,和南边基地对称
Highway:
洲际公路:
1) changed the height levels and the shape of the landscape, allowing the players to pass through these zones to perform flanking maneuvers
1)区的高度改了,并且地形也有改动,这样玩家们就可以穿过这些区域来进行迂回
2) removed the small hill, that allowed the southern base players to control a large part of the battlefield
2)区的小山没了,使得南边出生的玩家可以控制战场中更大的一部分
3) removed the forest
3)区的森林没了
4) added forest for base symmetry and to make spotting the entire lower base team harder
4)区加了森林,使得出生点具有一定的对称性,也使得整个下方出生队伍想被点亮变得更难
5) the highway was moved to the center of the map to make the map more symmetrical
5)高速公路被挪到了地图中心,使得地图更加的对称
对称的强迫症犯了吗
说的很有道理。我竟无言以对