Evilly的直播QA

Source:http://ftr.wot-news.com/2015/01/07/evilly-stream-qa/
来源↗

Hello everyone,
大家嚎, 

yesterday evening, a stream took place on RU server, with Anton “Evilly” Pankov, Alexei “Inaki” Ilyin (chief of community IIRC) and some other WG guys. Here’s what was on it (partially covered by yesterday’s Q&A, but I was too tired to watch the entirety of the stream). Transcript by Maiorboltach.
昨天晚上毛服又有直播了,这次嘉宾有Anton“Evilly”Pankov, Alexei “Inaki” llyin(没记错是社群老大)以及其他的WG的人。以下是内容(其实和昨天的QA差不多,但是我太累了就没看完)。内容总结由Maiorboltach提供: 

– the names of Russian tanks in the RU winter mode were made by Evilly
毛服的雪球模式的坦克名字都是Evilly起的

– the idea for winter mode came from one of the WG managers, who in the past created the Karl mode, races and football. He proposed to develop the Karl idea and to make something like Team Fortress with tanks
雪球模式的想法是WG的一个经理弄出来的,他以前搞过卡尔,霞飞竞速和足球模式。他提议说把卡尔这个模式继续开发下去,然后用坦克做出一个类似于军团要塞的玩意。

– the idea of superplatoons (5 man platoons) and specialized vehicles came up very long time ago, that’s why it was tested in the fun mode
超级组队的想法(5人组队)以及专精化的坦克的想法很久之前就有了,这就是为什么这次的娱乐模式开始对它们进行测试。

– “tank healing” is a new feature for now, tested in the winter mode for the PvE mode
“坦克治疗”现在是个新机制,在雪球模式中进行测试,是给PVE模式探路用的

– at the beginning, there was a whole bunch of hidden missions in the winter mode to imitate the profitability with premium account, but it was found out based on statistics that the income of XP, crew XP and credits was too high, and so they nerfed them a bit, but the hidden missions active in platoons were not touched
一开始,雪球模式是有一批隐藏任务的,用于模仿高级账户的收益。但是后来基于数据显示,他们发现经验收入,乘员经验收入和银币收入都太高了,于是他们就把任务稍微砍掉了一些,但是组队模式下的隐藏任务还是没动。

– the general feedback is positive, Evilly considers this mode to be the first real fullblown mode, that players play not only a bit, but constantly
对于这些模式的反馈总的来说还是比较正面的,Evilly认为这个模式是第一个成熟的模式,玩家并不会玩一下就扔掉,而是会一直去玩

– Evilly uses XVM
Evilly在用XVM

– currently, WG is testing a random mode with respawns
WG现在正在测试带复活的随机战斗

– initially this mode was planned with respawns, but the respawn mechanism is still in early stage and WG didnt want to take risks with this mode
这个模式(指雪球模式)本来是打算加入复活机制的,但是复活机制还处于早期阶段,WG并不想让这个模式冒险

– it took two weeks to do this mode (from first prototype to release)
他们用了两周来搞定这个模式(从第一个原型到投入使用)

– sometimes, bugs appear with detracking and gun module destruction in this mode, but compared to the amount of these bugs in Chaffee racing, their number is insignificant
有的时候这个模式的履带被打断,还有主炮模块被毁时候会出现Bug,但是相对于霞飞竞速模式中出现的bug数量来说,这数量都不算什么

– developers will work on this “8-bit” mode, it will be updated and so will its economy model
开发团队会继续搞这个“8位机”模式,到时候会有更新,经济模型也是

– next “fun” mode will come on April 1st, it’s possible it will be an updated Karl along with the reworked Winter mode. If new mechanisms are available at that point (respawns for exampkle), they will definitely be used. At this moment many features are implemented via fun modes.
下一个“娱乐”模式会在4月1号出,有可能是升级过的卡尔模式和重制过的雪球模式。如果新的机制那个时候做好了(栗如复活),那一定会投入使用。现在有很多机制都是通过娱乐模式实装的。

– the initial idea for New Year fun mode was a battle of KV-2′s with Santa Claus hats, that would shoot each other with snowballs, but everything depended on introducing new physics and that’s why this mode didn’t appear
新年娱乐模式的初始想法是让一批KV-2顶着圣诞老人的帽子对射雪球,但是一切都和新物理效果的实装有关,这就是为啥这个模式最终没有出现

– developers also had an idea for a third type of shells, that would actually build bricks (as cover), but it would require a lot of development and that’s why it was scrapped
开发团队本来还想做出第三种弹药的,可以生成砖块(作为掩体使用),但是那么做就需要很多的开发才行,于是也就没了。

– the idea of healing shells is very old, first who came with it was SerB, who wanted an April 1st trolling by giving arty “healing shells” in random battles. Last to propose this thing (healing shells for arty) was Jove (famous Russian videomaker) during his meeting with developers in Minsk. In the end, WG decided to use it in this fun mode.
让炮弹带有治疗效果的想法以及很老了,一开始是SerB提出要在愚人节的时候给随机战斗中的火炮们发“治疗弹”。最后一个提出这个想法的(给火炮治疗弹的)是Jove(知名毛服视频作者)在一次与开发团队的会面中提出的。最后,WG决定把它用在娱乐模式中。

– WG is working hard on PvE mode, which will apparently have some sort of “support class” (“healer”), that will be able to replenish health
WG正在很努力的搞PVE模式,到时候会有某种“支援车”(“奶”),可以给大家回血

– currently, Russian servers are experiencing lag due to the overload of internet pathways because of Russian Christmas holidays
毛服的服务器现在有点卡,因为毛子圣诞节的关系,网络有点过载

– currently, Russian servers (all 9) are capable of handling 1,15 mil players at the same time
现在的毛服集群(全部9个)可以同时保证1.15M玩家同时在线

– the “Scout” (LT) in winter mode will be reworked in next version of the “8-bit” mode, as it’s weaker than other classes
雪球模式中的“侦查”(轻坦)在下一版“8位机”模式中会进行重制,因为它比其它车要弱

– there will also apparently be a fun mode with respawns where everyone plays for himself
到时候会有带复活的娱乐模式,大家各自为战

– superplatoons (5 man platoons) won’t be in random battles – for now. There were ideas to balance them against one another so each team always have one and to limit their number per battle to one.
超级组队(5人组队)不会出现在随机战斗中—现在不会。现在有想法要让这些超级组队在MM中一定会遇上另外一组人,这样每队一直都会有一个超级组队,然后它们在每队的数量还要限制到一个。

– at first, developers thought to give healing shell green tracers, but this idea was scrapped later on
一开始,开发团队打算给治疗弹做一下绿色的弹道,但是后来这个想法被废掉了 

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