Source:http://ftr.wot-news.com/2014/12/01/storm-qa/
来源↗
Source: http://world-of-ru.livejournal.com/3622376.html
真·来源↗
The real source of these answers is the non-public section of RU forums, if I see it correctly. Here’s what Storm wrote:
如果我没看错的话,这些回答的真正来源是毛服论坛的非开放板块。Storm的回答如下:
– new (reworked) crew perks will not come very soon, perhaps next year
新的(重制的)乘员技能一段时间内不会有,估计要明年了
– no plans to implement “crew memory” (SS: crew “remembering” skill from tanks on which it was previously used) – “at least at this moment”
没有要实装“乘员记忆”的计划(SS:乘员能够“记住”自己曾经被训练过并用于什么坦克上)——“至少现在是这样”
– Storm on Havok: “We are working on it and we will for a long time yet, unfortunately.”
Storm对于Havok的说法:“不幸的是,我们已经搞了很久,还会继续搞下去。”
– the worst issue with Havok is the performance. “Small amount of destruction or the destruction of small objects works normally, but everything’s difficult with buildings”
Havok最大的问题是性能“小物件的小规模被毁效果就还好,但是一和建筑扯上关系就开始复杂了”
– new French tanks will definitely not come in 2015 (SS: he means HT and new TD branches, AMX-30 minibranch still planned)
新的法国线在2015年之内没戏(SS:他的意思是重坦和新的TD线,AMX-30这条小线还是会出的)
– there will be new regular branches in 2015
2015年内会有新的银币车线
– Waffenträger E-100 will not be removed and replaced by any other vehicle, because “unfortunately, there’s nothing to replace it with”
WT E-100不会被移除也不会用其他车换掉,因为“不幸的是,没啥可以拿来换掉这辆车的”
– new tree, grass and bush render, circular render range and camo system rework are all planned for 2015
新的树木,草地和灌木渲染,圆形渲染距离和隐蔽机制重制都计划在2015年之内搞定
– currently, cca 200 people are working on World of Tanks (counting only developers)
现在大约200人在搞WOT(只算开发团队成员的话)
– Storm states that RNG factor in the game will not be reduced, rather actually increased, but only by a little
Storm表示现在游戏内的RNG系数不会降低,而是会稍微增加一点点
– Storm states that following things are currently developed and it’s possible to start expecting them: “Havok, new physics, new sound, most (all) vehicles reworked to HD and camo/viewrange system”
Storm表示下列这些东西都是现在正在开发的,实装的日子不会远了:“Havok,新的声效,大部分(所有的)坦克的高清化重制,还有隐蔽/视野系统”