Source:http://ftr.wot-news.com/2014/11/21/straight-outta-supertest-individual-missions/
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Hello everyone,
大家嚎,
the testing of individual missions on supertest 9.5 has begun. Individual missions are split into seasons, season 1 has 4 tanks as rewards (StuG IV, T28 Concept, T55A and Object 260, in that order, reflecting the difficulty). Each of those tank has 5 mission chains, each chain consists of 15 missions. When you complete the final mission of the chain, you get a token. Apparently, you have to collect every token in order to get that respective tank.
9.5超测服上的关于独立任务的测试已经开始了。独立任务是分成几个“季”的。第一季有四辆奖励坦克(四突,T28概念车,T-55A以及260工程,获得顺序就是如此,反映了任务的难易度)。每辆车都有5个任务链,每一个任务链中就包含了15个任务。当你完成了任务链中的第一个任务的时候,你会获得一个‘兑换物’。你需要收集到每一块兑换物才能够拿到相应的车。
Only when you get one tank, you will get tokens for the next one (eg. you have to get StuG IV in order to start working on T28 Concept). The missions are not “grindy”, they can be completed in single battle and they involve various requirements, such as damage done in battle, kills, scouting and spotting damage in an arty + platoon (yes, apparently in order to get to the top, you have to play LT or arty) and many others.
当你拿到一辆车的时候,你会获得下一辆车的一个‘兑换物’(也就是必须要先拿到四突,才能开始出T28概念车)。这些任务其实并不是很“肝”,这些任务都能在一场战斗内完成,包括不同的需求,栗如战斗中造成伤害,人头数,点亮以及开火炮时的辅助伤害(需要组队)(没错,你想拿到最后一辆车,就必须要玩轻坦或者火炮)以及其他很多东西。
Personally, I think this is a very, very good idea.
我个人认为这个是个非常非常好的想法。
final mission是最终任务,也就是说每辆车需要5个兑换物,而不是5*15=75个。。。请原谅一个偏执的处女座的强迫症。。
我再呵呵.
对于这些,我就两字:“呵呵”