【Developer Q&A 】2014/10/31

Source:http://ftr.wot-news.com/2014/10/31/31-10-2014/
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On Russian server, for October, 18101 players were allegedly punished based on the report system, 3748 participants in rigged battles were punished as well and 2882 botters were banned. That’s a nice “harvest” for October.
毛服十月份一共有18101名玩家由于举报系统而被惩罚,有3748人由于参加了刷分而被惩罚,而挂机被Ban则有2882人。十月也是“大丰收”呢。

– apparently, Lowe armor is fine (won’t be buffed)
狮式的装甲还好(不会被buff)

– by the end of third campaign, M60, VK7201 and Object 907 will not be ready in HD
第三次(领土战)锦标赛结束的时候,M60,VK7201和907工程的高清模型还是做不好

– the HD model for IS-3 will be IS-3 Model 1945, not the modernized version (IS-3M)
IS-3的高清模型是IS-3 1945年版,而不是现代化改修后的版本(IS-3M)

– developers are working on new engine sounds
开发团队在搞新的发动机声音了

– after the ramming changes of 9.4, the cases where tanks just bump to one another and one of them rapidly loses 1 hitpoint should be considerably less common
在9.4对撞车系统做出改动之后,一辆坦克砸到另一辆头上之后其中一人会快速不停的掉1点HP的情况的发生率会小一些

– the exact ramming damage mechanism will not be disclosed
具体的撞击伤害机制是不会公布的

– armor deformation (holes from ramming) will not come anytime soon
装甲变形(由撞击而产生的洞)一段时间之内是不会有的

– the option to pick your setup for team battle based on the map you get is planned, no ETA currently
有计划要做出可以根据你要打的地图来配置队伍的选项,但是不知道什么时候能弄好

– it cannot be generally said that in the new 9.4 ramming system ramming damage will increase – what will increase is the difference between damage done by ramming heavily armored and lightly armored spots
现在不能泛泛的说在9.4的新的撞击系统中,撞击伤害会上升—会上升的是在你撞击装甲厚重区域和装甲薄弱区域之间的伤害差距

– the influence of tank weight on ramming in 9.4 will not change, the same goes for spaced armor
坦克重量对于撞击伤害的影响在9.4中不会有变化,间隙装甲同理

– when it comes to team damage punishment in collisions, the tank that goes faster is guilty
当计算友军的碰撞伤害时,速度比较快的那个车是负全责的

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