【Developer Q&A 】2013/7/9 – 生活如此傲娇

2013/7/9

来源:[http://ftr.wot-news.com/2013/07/09/9-7-2013/]

As some of you probably noticed, the new EU Q&A issue is out. The only interesting thing in it is that:
也许你已经注意到了,新的欧服Q&A已经放出来了。唯一的亮点是: 

– in 8.8, there will be national crew voices
在8.8中,会有根据国别而做的语音。 

As always, take it “cum grano salis”, this guy was wrong it the past, several times in fact. I’ll doublecheck it via Russian Q&A.
和往常一样, 抱着一种怀疑的态度就好。这货以前错过好多次,我会去毛子的Q&A再确认一下的。

Another piece of info from the Russian server is that Wargaming is currently looking for closed-alpha testers of World of Tanks Generals. At least the game wasn’t scrapped or something.
另一方面 ,毛子服现在正在寻找坦克世界:将军的封测玩家。至少这个游戏没有被坑掉……

When will the German tier 8 scout make it to the game (RU251)?
This vehicle maybe making an appearance next year.
说好的元首的8级LT-RU251呢? 等明年吧!!!!!!!!!!!!!

Now to the regular Q&A:
以下是今天的忽悠:

– Object 212 too expensive, when comparing it to S-51? “Don’t want it? Don’t pay” and “Most of the vehicle properties are published in vehicle description. It’s possible to test it on the test server. No need to whine about the price here.”
和S-51相比,Obj212太贵了?“爱买买,不买滚。”还有“许多车的属性在车辆概述里都有提到,而且你也可以在测试服上试一试。没有必要为了价格而抱怨。”

– SerB doesn’t like the Sixth Sense perk and wants it removed. Whether it will be nerfed or how, he will warn players in advance
SerB不喜欢第六感这个技能,想要把它删掉。无论技能将要被砍,或者怎么样,他都会提前通知玩家。

– there will be no rule about balancing TD’s in teams (SS: the player probably means either a hardcap on TD’s, or the rule that both teams have to have the same amount of them), SerB states: “I predicted that the next whine target will be the TD’s :)”
不会对队伍里的TD做出任何的限制。(SS:玩家大概是说要限制TD的数量,或者两边起码TD的数量要相等。),SerB表示:“你看看,我以前说过喷子的下一波对象是TD吧。o(* ̄▽ ̄*)ゞ ”

– in 8.7, the MM will be modified so both teams have the same amount of scouts
8.7中,分房系统将会调整为两边的侦察车数量相等。

– SerB doesn’t like “mirror teams” and is even against forcing MM to give the same amount of scouts to both teams, as it is possible that with the reduction of arties in the game, this rule will become pointless
SerB不喜欢“镜像战”(也就是两边的车型全部一致),甚至反对给分房系统加入侦察车数量相等这条规矩。鉴于火炮数量的减少,这个规矩(侦察车数量)也是没有意义的。

– tier 6 heavies have roughly the same balancing weight as tier 7 meds and TD’s
6级重坦的分房权重大约和7级中坦和TD差不多。

– T-50-2 player statistics in 8.7 will remain on the MT-25, “because MT-25 is a direct replacement for the T-50-2″
502的数据将会保留在MT-25上“因为MT-25是502的替代品。”

– devs are not issuing FAQ posts, because noone reads them
开发人员才不去写常见问题帖,因为根本没人去看。

– SerB says he doesn’t appear in public (in media) more (apart from the Wargaming business) because he’s not interested
SerB说他不怎么在媒体前露面(除了工作需要的话),因为他不感兴趣。

– there is a developer idea to actually give each clan player some new points (as in currency), which could then be turned in for tanks. But no guarantees, promises or details.
有个开发人员提出来的想法,就是给每个战队玩家一些新的点数(当做货币来使用),可以拿来换坦克。不过不保证这个想法真的会做出来。(大卫星~)

– there will probably be more “special high level content” vehicles such as TD’s (SS: I think there will, SerB is unclear here), such special arties are not planned for now
也许会有更多的“特殊高级别内容”,例如TD们。(SS:我不确定会不会有,SerB说的很含糊),或者特殊的火炮,当然,一切都是未知的。(超大卫星)

– tier 4 light tanks too weak? “Don’t play light tanks”
4级轻坦太弱?“那就别玩轻坦。”

– if you have FPS increase in 8.7, it’s probably because you updated your graphic card drivers, not because of game optimization
假如你在8.7之后的FPS增加了,也许是因为你升级了你的显卡驱动,而不是游戏的优化。

– the rule where HEAT shells lose penetration when penetrating (the first layer of) spaced armor, when traversing the gap between the spaced and main armor does not apply to other types of shells
HEAT在穿透间隙装甲时,以及之后继续飞行时所得到的穿深衰减并不适用于其他炮弹。

– analysis of patch effects data usually starts after 2-3 weeks from its introduction
对于每个补丁的分析工作大概在正式发布的2~3周之后开始。

– Brummbär and Sturmtiger were considered as a part of new separate German branch
灰熊式突击炮和突击虎将会出现在新的德国线内。

– SerB didn’t get any offers from (Russian) national TV (SerB: “Thanks Cthulhu!”), he appeared only once on Belarussian TV one and half year ago
SerB从没有得到过从俄罗斯国家电视台收到的邀请(SerB:“感谢奈亚子克苏鲁!”)他唯一一次出现在白俄罗斯的电视上还是一年半前的事了。

– WoWp: there will be premium tier 8 planes, but not soon
这一条关于灰机世界:会有T8的金币飞机的,不过最近不会有。

– for now, Wargaming won’t disclose the configuration or pictures of WoT servers
现在,WG不会公布坦克世界服务器的配置,或者外形。

– the engine sound, running on neutral gear (when you stop), has no influence on camo factor of your vehicle
在空挡时的引擎声(也就是你停下来的时候),对你的隐蔽系数没有影响。

– captured T-34 in German tree? “When it’s done it’s done”
T-34的德国版?“When it’s done it’s done”

– new pictures for crewmembers? “When it’s done it’s done”
组员的新图标?“When it’s done it’s done”

– will the Panther changes influence all Panther-based vehicles? “That’s a question for Zlobny, he’s doing that”
对黑豹的改动会影响所有用黑豹底盘的车吗?“那个是Zlobny的工作,他正在搞。”

– SerB himself is testing the Xbox WoT, he owns a Xbox360 Development Kit, but he’s generally not a console player
SerB自己也在测试XBOX版的WOT,他有个XBOX360的开发机,但是他一般不玩家用机。

– actually, there is a (theoretical) possibility, that flamethrower tanks will make it to the game
事实上,从理论上来说,喷火器坦克有可能会加入游戏。

– also, SerB was surprised to find out that thanks to some sort of Havok implementation, WoT could theoretically have wheeled vehicles
SerB惊奇的发现,鉴于HAVOK的引入(客户端物理引擎),WOT可以从理论上加入带轮子的车。

– it’s theoretically possible to implement minefields on some maps, but SerB doesn’t think it’s needed, because it’s stupid to die by a mine and not by enemy fire
理论上可以在某些地图上加入雷区,不过SerB认为那是没有必要的,因为被地雷炸死而不是被敌人射死,这种死亡的方式很傻。

– it’s possible that within a month or two, SerB will publish the data on tier 10 Japanese heavy
在一两个月之内,SerB很有可能公布日系T10重坦的数据。

– currently, the developers are “pulling” one of the O-I Japanese heavy variants to tier 9
现在开发人员正在把一辆O-I日本重坦的变形塞进T9。

– SerB himself didn’t test the MT-25 yet, because he didn’t like its predecessor T-50-2 either
SerB自己还没测试MT-25,因为他也不喜欢它的前任,502.

– SerB won’t buy consoles for his relatives (kids), because he thinks that PC is more versatile
SerB不会给他的亲戚(熊孩子们)买家用机,因为他觉得PC更加万能。

– free camera in replays and other additional replay functions? “When it’s done it’s done”
录像模式里的自由视角和其他功能?“When it’s done it’s done”

– XboX WoT will probably not have its account integrated with WoT (due to some Microsoft conditions), mobile WoT (blitz) apparently has really easy gameplay
XBOX版的WOT极有可能与PC的WOT账号不通用(鉴于微软的某些原因),二手机版WOT( 闪电战)很显然拥有非常简单的玩法。

【Developer Q&A 】2013/7/9 – 生活如此傲娇》上有1个想法

  1. 这意味着德国二战著名的sd.Kfz.轮式车族有可能加入了…

    – also, SerB was surprised to find out that thanks to some sort of Havok implementation, WoT could theoretically have wheeled vehicles
    SerB惊奇的发现,鉴于HAVOK的引入(客户端物理引擎),WOT可以从理论上加入带轮子的车。

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