捷克杂志:与Storm的访谈

Source:http://ftr.wot-news.com/2013/12/28/interview-with-storm-from-a-czech-wot-magazine/
来源↗

Hello everyone,
大家嚎, 

what follows is the summary of an interview with Michael “Storm” Zhivets, that came out in the Czech WoT monthly magazine “Deník Nooba” (Diary of a Noob) ran by Carramba66 (the same guy who made the veteran charity happen). Its second issue is now out and if you can read Czech, I can really recommend it (it contains e-sports posts, reviews, historical articles and such). You can get it from this post.
以下是一篇与Michael “Storm” Zhivets的访谈的总结,这篇文章是从捷克的WOT月刊“Deník Nooba” (菜逼日记),由Carramba66所运营的一本杂志(也就是前些日子那个给老兵捐款活动的发起人)。它的第二期已经出了,假如你会捷克语的话,我个人非常推荐这本杂志(它包含了电竞的文章,各种点评,历史性的文章等等),你可以在以上链接处搞到这本书。

As for the interview, it’s a bit older (from the beginning of December) – the issue of the magazine was supposed to come out earlier, but there were some delays in production. Either way, here’s the summary:
作为一篇访谈来讲呢,它已经有点过时了(访谈在12月初就搞定了)—这期杂志本来应该在更早一些的时候发出来的,但是在生产过程中出现了一些小问题。无论如何,以下是正文: 

– Storm started in the Minsk game studio called Arise, that merged with Wargaming in 2007
Storm一开始是在明斯克的一个叫做Arise的游戏工作室干活,2007年这间工作室被WG并购了

– when looking back, he wouldn’t do any significant thing on WoT differently, apart from being more prepared for the huge influx of players (the servers sometimes weren’t handling the popularity of the game)
当回首过去的时候,他发现他并没有对WOT做出什么不同的非常重要的事情,除了更好的应对一大批玩家涌入WOT这事(服务器有的时候承受不住这么大的人流量)

– his big hobby is fishing
他很喜欢钓鱼

– PEGI and ESRB ratings are very important for Wargaming, without them, some regional markets would remain closed – but as for the missing crewmembers, Storm states that the original goal was to make a game without violence elements
PEGI和ESRB分级(两个游戏分级系统——译注)对于WG来说是很重要的,没了它们,部分地区的市场就不会向WG敞开大门了—但是对于那些消失了的队友来说,Storm表示他们原本的计划是要做一个没有暴力元素的游戏

– roughly 75 million people around the world play World of Tanks, including women and elderly folks
全球大约7500万的人在玩WoT,其中包括女性以及老人

– the fact Germans already have Panzer 38t and 35t will not damage the quality of the Czechoslovak branch, especially since there are other “copies” between the trees (Storm mentions “twins” in French and German tree)
德国已经有了38t坦克以及35t并不会影响到捷克斯洛伐克线的质量,尤其是现在其他线中已经有了“复制品”出现的情况(Storm这里提到了德国树和法国树中的“双胞胎”)(我猜是B1吧——译注)

– European tech tree will not come earlier than 2015
欧洲树在2015年前都没戏

– the names of the tank crewmembers for EU tree will correspond to the country the tank was built in
欧洲线坦克的乘员名称会与这辆坦克的制造地相对应起来

– Storm states that while WT E-100 is very strong, it might face the same effect as FV215b 183 (SS: that means that while a lot of players consider the vehicle OP, statistically it’s balanced), he admits it might be rebalanced after a few months
Storm表示WT E-100虽然很强,但是它有可能会遭遇类似于FV 215b 183一样的问题(SS:也就是说很多玩家认为这辆车很OP,但是数据上却很平衡),他承认这辆车在几个月后可能会被重新平衡一次

– historical battles will appear in first half of 2014, WG is actively working on them
历史战会在2014年的前半段出现,WG正在积极为此作准备

– no list of historical battles’ tanks is planned for now
现在没有计划要放出历史战可用的坦克列表

– apparently gold ammo will be limited in historical battles (only to a certain number of rounds, so players don’t spam it)
历史战中会对金币弹的数量进行限制(限制到一定数量,以免玩家们全程金币弹)

– there will be new bonuses for the owners of premium accounts, but it’s too soon to tell
大V账户会有新的奖励,但是现在说出来还太早

– there won’t be direct QA with Storm and SerB on EU server (the way Russians have it)
欧服不会有与Storm和SerB直接进行的QA帖的(类似于毛服那种)

– next year, global graphics improvement for WoT is planned (improving the number of polygons, the quality of textures and 3D models)
明年WOT的计划是全面提高图像质量(增加坦克模型的多边形数量,提高贴图质量以及3D模型质量)

– there will be 2 kilometer and even 4 kilometer maps
会有2公里,甚至是4公里的大地图的

– spotting system will not be cancelled, but it will be reworked. For starters, the amount of camo factor will depend on how many spotting checkpoints are visible (SS: as in, if a tank shows only one spot checkpoint, for example the roof, it will be less visible than a tank just standing in the open)
点亮机制不会被取消,但是会被重制。第一步要动手的地方就是对于可见检测点的数量对隐蔽系数所造成的影响(SS:也就是说,假如某辆坦克只把一个检测点露在了草丛外头,栗如车顶,它会比一辆站在空旷地区的坦克可见度低很多(更难被点亮))

– Storm confirms that APCR ammo does lose penetration over distance faster than AP
Storm确认了的APCR在同样距离的飞行长度上的穿深损失比AP要多这一事实 

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