【Developer Q&A 】2013/6/20 – R2D2

20.6.2013
来源:[http://ftr.wot-news.com/2013/06/20/20-6-2013/]
翻译:【http://bbs.ngacn.cc/read.php?tid=6327360】

– the devs are studying the issue with the MM (SS: arty being balanced against heavies)
开发人员目前正在研究火炮分房的解决方法。 (之前说过火炮分房对位重坦的问题)

– VK4502B won’t be buffed, SerB thinks it’s doing fine
VK4502B没有增强的计划,SerB认为这辆车表现正常。

– the aim circle won’t apparently be possible to turn on and off
(这一条和下一条英文版都错了)
不会提供关闭瞄准圈上显示所瞄准目标距离的选项。

– aim circle is calculated on the server, but the shaking effect is doone by the client (hence it can be turned off) it’s possible everything will be done server-side at one point, but it’s not certain
因为瞄准圈上显示的距离是在服务器端计算,而开炮震动则是客户端的运算效果,所以距离数字并不会因为震动而改变,以后或许会做成所有效果跟服务器同步,但这不是可以确定的事。

– the airplanes collision model on the airport map is fine, you can shoot under its wings it doesn’t count as a “box”
阿拉曼机场地面的飞机碰撞模型没问题,炮弹可以从机翼下方穿过,但因为平射炮的炮弹飞行轨道也不是完全的直线,而是稍微带点抛物线 (尤其是那些炮弹速度越慢的炮,抛物线越明显),所以瞄得太接近翼面也有可能因为抛物线而打中机翼模型。。

– SerB doesn’t think that the arty is the most difficult type of vehicle to play for the newbies
SerB不认为火炮是新人最难玩上手的车辆。

– SerB also states that a lot less people than previously will level up the arty branches after 0.8.6 and that’s a good thing
SerB预计8.6以后,继续走火炮路线的人会比以前少很多,这是件好事。

– When asked when gold actually counts as currency law-wise, SerB answers: “Without going into legal details, gold is an ingame valuable, obtainable for real life money. It has no relation to the gold metal, except for the name.”
有人问游戏里的金币法律上是否能视为货币。SerB回答:“抛开法律细节不谈,WoT的金币是一项游戏中的财产,你可以用真实的现金来获得这种东西,这跟现实中的金币没有关系,除了名字。”

– regarding roaming: if you have an account on other server, when roaming is introduced, it will NOT be possible to unify the account on one server with the one on another (SS: in other words, if you are American, but played some battles on SEA server before making a new account on US server, you won’t be able to transfer the tanks from SEA to US account)
关于帐号漫游:当帐号漫游功能推出以后,即使你以前在不同的服务器上各自有不同的帐号,你也 不能 把不同服务器的帐号合成一个来玩。

– one of the roaming idea variants is that when a Russian account plays on EU server, the player will have _RU suffix (SS: I have a bad feeling about that…)
关于帐号漫游,如果某玩家在不同服务器上注册了相同名字的帐号 (或者其他人注册了重复名字的帐号),那么其中一个被考虑过的解决方法就是在名字后面加上帐号原属服务器的后缀 —— 例如俄服帐号跑到欧服玩的话会在名字后面加上“_RU”的后缀。
(这个方法跟公测服的处理手法一样,但同时也很有可能会因为部分玩家仇视外来服务器帐号,而出现TK谩骂等情况 —— 这同样也是公测服的老问题。)

– Q: “Guns too accurate in 0.8.6?” A: “How terrible!”
“介泥马8.6的坦克炮准得跟狙击步枪一样啊有木有!?”
“这太可怕了!”
(对,“这太可怕了…”依然是今天最常见到的回答。)囧

– the delay between the actual detection and the point when the lamp lights up (Sixth sense perk) won’t be reduced
在被对方发现到第六感技能亮灯之间的时间延迟不会缩短。

– SerB likes comet, but he liked Cromwell even more, he played on it even after he unlocked the Comet
SerB喜欢彗星 ,但他更喜欢克伦威尔,即使已经升级彗星后还继续在玩克伦威尔。

– the reduced shell spread is a final decision, it won’t be removed
8.6的炮弹散布修改是最终决定,不会取消。

– SerB talking about the arty-is-underpowered whiners: “Right now, the arty noobs will be flushed out. After that happens, there will be whine that arty is OP again.”
对于那些已经迫不及待地哀嚎“火炮弱到没法玩”的抱怨,SerB表示过一阵子消停了后肯定又有一波人出来喊“火炮太强其他车没法玩”。

– there will be no “switch one tier 10 for another tier 10″ possibility implemented
“会不会提供一种‘10级车换10级车’服务?例如我已经花了很多时间和金钱练了两台顶级火炮,我可不可以用那两门火炮来换一台查涤纶25t和一台福三炮来耍耍?”
“不可以,因为我们没有禁止你在练火炮的同时练其他线的车。”
(呵呵,永远不要低估脸皮党的厚度。。。。)

– other territories than Asia will also be made as maps in the future
未来除了亚洲,还会有更多世界各地地区会做成地图。

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